Transients can get healed up to their max health value by a certain percentage of their max HP.
Skills
SKILL TYPES
TARGETS
TRIGGER TIMINGS
All trigger timings
Base Skill | |
---|---|
Motherly One![]() | [After Moving] Restore 10% of target's max HP to allies / 45 ~ 90% |
Motherly Lady of Shangri-La![]() | [After Moving] Restore 25% of target's max HP to allies / 45 ~ 90% |
Recombinator![]() | [Before Hitting] Restore 15% of target's max HP to allies / 35 ~ 70% |
Mechanized Recombinator![]() | [Before Hitting] Restore 30% of target's max HP to allies / 35 ~ 70% |
Pirate Ship's Boatswain![]() | [Before Being Attacked] Restore 5% of target's max HP to self and allies / 40 ~ 80% |
灰被り![]() | [Phase Start] Restore 15% of target's max HP to self and allies / 45 ~ 90% |
灰被りたちの教官![]() | [Phase Start] Restore 20% of target's max HP to self and allies / 45 ~ 90% |
Charge Skill | |
![]() | [Before Hitting (CS)] Restore 20% of max HP to self / 100% |
Status-bestowed Skill | |
![]() | [Turn Start] (Total turns 3, 6, 9...) Restore 30% of max HP to self / 100% |
![]() | [Before Being Attacked] Restore 5% of target's max HP to self and allies / 100% |