Additional defence multiplier, decreases defence.
Statuses
Freeze (1.1~2.2x)
Rage (1.25~2.5x)
Berserk (1.3~2.6x)
Stigma (1.15~2.3x)
Break (1.2~2.4x)
Weakness (1.2~2.4x)
Berserk+ (1.3x)
Rage+ (1.25x)
Freeze (Stackable 1) (1.1~2.2x)
Freeze (Stackable 2) (1.1~2.2x)
Freeze (Stackable 3) (1.1~2.2x)
Freeze (Stackable 4) (1.1~2.2x)
Bullseye (1.5~3.0x)
Non-Debuff Weakening (2.5x)
Non-Buff Weakening (2.5x)
Non-Obstruct Weakening (4.0x)
ATK Down by 0.75x and DEF Down by 1.5x (1.5x)
ATK Down by 0.7x and DEF Down by 2x (2.0x)
ATK Down by 0.6x and DEF Down by 2.5x (2.5x)
ATK Down by 0.5x and DEF Down by 3x (3.0x)
Non-Buff Weakening (1.5x)
Increase Damage Taken by 1.3x (1.3x)
Increase Damage Taken by 1.5x (1.5x)
Increase Damage Taken by 1.8x (1.8x)
Increase Damage Taken by 2.0x (2.0x)
Increase Damage Taken by 2.5x (2.5x)
Non-Buff Weakening (1.5x)
Conditional Statuses
The final multiplier value is [regular multiplier (1.0x by default)] + [conditional multiplier].
Buff Reversal (1.5x)
Nullify Protection (1.22x)
Nullify DEF Up (1.22x)
Non-Guts Strengthening (1.0x)
Charm Weakening (2.0x)
Non-Acceleration Strengthening (0.4x)
Burn Weakening (0.5x)
Charm Weakening (0.5x)
Non-Buff Strengthening (0.7x)
Madness Weakening (2.0x)
頑強時弱化 (2.5x)
守護時弱化 (2.5x)
Freeze Weakening (1.5x)
Curse Weakening (0.5x)
Charm Weakening (0.4x)
Dazzle Weakening (2.0x)
Confusion Weakening (0.5x)
Taunt Weakening (0.5x)
Charm Weakening (1.0x)
Stigma Weakening (1.0x)
Arousal Weakening (1.0x)
Paralysis Weakening (1.0x)
Vanity Weakening (1.0x)
Fear Weakening (1.0x)
Drain Weakening (0.5x)
Non-Debuff Strengthening (Ulaan DEF Up) (0.7x)