Transients are pushed away from the frontline. Enemies move up, allies move down.
Skills
SKILL TYPES
TARGETS
TRIGGER TIMINGS
| Base Skill | |
|---|---|
| Giant | [Before Hitting] Push away hit units by 1 square / 45 ~ 90% |
| Air Blaster | [Before Hitting] Push away hit units by 3 squares / 30 ~ 60% |
| Master of Darkness | [Before Hitting] Push away hit units by 3 squares / 35 ~ 70% |
| Teleporter | [Before Hitting] Push away self by 1 square / 50 ~ 100% |
| Sumo Champion | [After Hitting] Push away hit units by 2 squares / 35 ~ 70% |
| Coiler of the Dragon | [After Hitting] Push away hit units by 2 squares / 45 ~ 90% |
| Sweeper | [Before Hitting] Push away hit units by 1 square / 35 ~ 70% |
| Expeller | [After Hitting] Push away allies by 1 square / 35 ~ 70% |
| Frontline Fighter | [After Hitting] Push away hit units by 1 square / 50 ~ 100% |
| Go-getter | [Before Hitting] Push away self by 1 square / 50 ~ 100% |
| Martial Arts Master+ | [Before Hitting] Push away hit units by 1 square / 30 ~ 60% |
| Geyser Blaster | [When Leaving] Push away enemies by 3 squares / 50 ~ 100% |
| Flood Bringer | [When Leaving] Push away enemies by 3 squares / 50 ~ 100% |
| Waterfall Meditator | [Opponent Turn Start] Push away enemies by 2 squares / 35 ~ 70% |
| Waterfall Transcendent | [Opponent Turn Start] Push away enemies by 2 squares / 45 ~ 90% |
| Soaring Snatcher | [After Hitting] Push away self by 1 square / 45 ~ 90% |
| Aerial Abductor | [After Hitting] Push away self by 1 square / 45 ~ 90% |
| Young Supernova | [After Moving] Push away enemies by 1 square / 35 ~ 70% |
| Paddle Rower | [Turn Start] Push away enemies by 1 square / 45 ~ 90% |
| Distancer | [When Hit(1)] Push away hitting units by 1 square / 40 ~ 80% |
| Long Distancer | [When Hit(1)] Push away hitting units by 3 squares / 40 ~ 80% |
| Space Jumper | [Before Hitting] Push away self by 1 square / 50 ~ 100% |
| The Towering | [When Hit(1)] Push away hitting units by 1 square / 40 ~ 80% |
| Towering Walls | [When Hit(1)] Push away hitting units by 1 square / 40 ~ 80% |
| Midsummer Super Celeb | [Opponent Turn Start] Push away enemies by 1 square / 45 ~ 90% |
| Crowned by Giants | [Before Hitting] Push away hit units by 1 square / 45 ~ 90% |
| Isolated Superior | [After Hitting] Push away enemies by 1 square Push away allies by 1 square / 45 ~ 90% |
| Hider | [Turn Start] Push away self by 1 square / 100% |
| Hider Behind the Iwato | [Turn Start] Push away self by 1 square / 100% |
| Fire Chief | [Before Hitting] Push away hit units by 1 square / 50 ~ 100% |
| Legendary Fire Chief | [Before Hitting] Push away hit units by 1 square / 50 ~ 100% |
| Leaver of Lands | [When Hit(1)] Push away hitting units by 1 square / 40 ~ 80% |
| Bereft Vengeance Seeker | [When Hit(1)] Push away hitting units by 1 square / 40 ~ 80% |
| Skyleaper Rank 18 | [Before Hitting] Push away self by 1 square / 50 ~ 100% |
| Anti-Utopian Reserve | [When Hit(1)] Push away hitting units by 1 square / 30 ~ 60% |
| Charge Skill | |
| [Before Hitting (CS)] Push away hit units by 2 squares / 100% | |
| [Before Hitting (CS)] Push away hit units by 1 square / 100% | |
| [Before Hitting (CS)] Push away hit units by 2 squares / 100% | |
| [Before Hitting (CS)] Push away hit units by 1 square / 100% | |
| [Before Hitting (CS)] Push away hit units by 1 square / 100% | |
| [Before Hitting (CS)] Push away hit units by 1 square / 100% | |
| [Before Hitting (CS)] Push away hit units by 1 square / 100% | |
| [Before Hitting (CS)] Push away hit units by 1 square / 100% | |
| [Before Hitting (CS)] Push away hit units by 1 square / 100% | |
| [Before Hitting (CS)] Push away hit units by 1 square / 100% | |
| [Before Hitting (CS)] Push away hit units by 1 square / 100% | |
| [Before Hitting (CS)] Push away hit units by 1 square / 100% | |
| [Before Hitting (CS)] Push away hit units by 1 square / 100% | |
| [Before Hitting (CS)] Push away hit units by 1 square / 100% | |
| [Before Hitting (CS)] Push away hit units and enemies near them by 1 square / 100% | |
| [Before Hitting (CS)] Push away hit units by 3 squares / 100% | |
| [Before Hitting (CS)] Push away hit units by 5 squares / 100% | |
| [Before Hitting (CS)] Push away hit units by 2 squares / 100% | |
| [Before Hitting (CS)] Push away hit units by 3 squares / 100% | |