Anchor

Prevent forced movement from skills

Type: Buff
Duration: 3 turns

Status ID: 68

Bestow Status

SKILL TYPES
TARGETS
TRIGGER TIMINGS
Base Skill
Wind Manipulator
Seth (☆3 Standard)
Seth (☆4 Standard)
[Phase Start] Apply Anchor to self and allies / 50 ~ 100%
Restrainer
Arc (☆3 Standard)
Arc (☆4 Standard)
[After Moving] Apply Anchor to self and allies / 66 ~ 100%
Bride
Claude (☆4 Christmas)
[Before Hitting] Apply Anchor to allies / 50 ~ 100%
[Before Hitting] Apply Anchor to self / 50 ~ 100%
Hesitant Recluse
Oz (☆3 Standard)
Oz (☆4 Standard)
[After Moving] Apply Anchor to self / 45 ~ 90%
Protector of Island Winds
Kijimuna (☆4 Canaan)
[When Appearing] Apply Anchor to self and allies / 50 ~ 100%
Peace Broker
Babe Bunyan (☆3 Standard)
[Phase Start] Apply Anchor to self / 50 ~ 100%
Bovine Broker
Babe Bunyan (☆4 Standard)
[Phase Start] Apply Anchor to self / 50 ~ 100%
Rescuer
Akiha Gongen (☆3 Standard)
[After Moving] Apply Anchor to self and allies / 45 ~ 90%
Orange Rescuer
Akiha Gongen (☆5 Standard)
[After Moving] Apply Anchor to self and allies / 45 ~ 90%
Flouter
Taishakuten (☆3 Standard)
[Phase Start] Apply Anchor to self and allies / 50 ~ 100%
Defiant Daeva
Taishakuten (☆4 Standard)
[Phase Start] Apply Anchor to self and allies / 50 ~ 100%
Midsummer Celebrity
Smoky God (☆4 Pool)
[When Appearing] Apply Anchor to self and allies / 50 ~ 100%
Beastly Samalian King
Ahab (☆5 Standard)
[Turn Start] Apply Anchor to self and allies / 45 ~ 90%
Reptile Tamer
Pazuzu (☆3 Standard)
Pazuzu (☆4 Standard)
[Phase Start] Apply Anchor to self / 50 ~ 100%
Admirable
Tianzun (☆3 Standard)
[Move Phase End] Apply Anchor to allies / 40 ~ 80%
Heavenly Lord of Spiritual Treasures
Tianzun (☆4 Standard)
[Move Phase End] Apply Anchor to allies / 40 ~ 80%
Two-Faced
MacRoich (☆4 Summer)
[Phase Start] Apply Anchor to self and allies / 45 ~ 90%
Stormcutting Boy Captain
Eita (☆5 Set Sail)
[If Stationary] Apply Anchor to self and allies / 40 ~ 80%
Apophis Body Double
Seth (☆5 Valentine)
[After Moving] Apply Anchor to self and allies / 45 ~ 90%
Childish Egotist
Masashi (☆3 Standard)
[After Hitting] Apply Anchor to self and allies / 35 ~ 70%
Egotistic Boy Detective
Masashi (☆5 Standard)
[After Hitting] Apply Anchor to self and allies / 35 ~ 70%
Idle Descender
Ulaanbaatar (☆5 Christmas)
[After Hitting] Apply Anchor to self and allies / 40 ~ 80%
Staying in Formation
Starman ∀
Starman ∞
Starman Φ
[Move Phase End] Apply Anchor to allies / 45 ~ 90%
Detached Avenger
Kokopelli (☆4 Standard)
[If Stationary] Apply Anchor to self / 45 ~ 90%
Famed Mountaineering Club President
Himavat (☆3 Standard)
[Move Phase End] Apply Anchor to self and allies / 40 ~ 80%
Parvateshvara
Himavat (☆4 Standard)
[Move Phase End] Apply Anchor to self and allies / 40 ~ 80%
Charge Skill
Aegir (☆3 Standard)
Aegir (☆5 Standard)
[Before Hitting (CS)] Apply Anchor to self and allies / 100%
Smoky God (☆4 Pool)
[Before Hitting (CS)] Apply Anchor to allies / 100%
AR Equipment Skill
ashigara_barguest
[When Appearing] Apply Anchor to self / 20 ~ 100%
robinson_asterios
[Turn Start] (Total turns 4, 8, 12...) Apply Anchor to self / 80 ~ 100%
nezha_hanuman
[After Moving] Apply Anchor to allies / 50 ~ 100%
xolotl_hakumen
[Phase Start] Apply Anchor to enemies / 80 ~ 100%
vapula_babebunyan
[After Hitting] Apply Anchor to self and allies / 20 ~ 40%
thunderbird_horus
[Phase Start] Apply Anchor to self / 50 ~ 100%
qinglong_amanojaku
[Phase Start] Apply Anchor to self / 50 ~ 100%
oguchimagami_shiva
[Phase Start] Apply Anchor to self / 80 ~ 100%

Advantages and removal

AdvantageRemove
Base Skill Bael (☆3 Standard) (1.5x)
Bael (☆5 Standard) (2.0x)
Status Skill Anchor Resistance (100%)

Trigger conditions

This status is a trigger condition for: