Transients can have their CP decreased down to 0. There's also some RNG involved.
Base Skill | |
---|---|
Dissolver Red Slime Blue Slime Green Slime Yellow Slime Dark Slime Shaded Slime | [When Hit(1)] Decrease -20 ~ -40 CP to hit units / 50 ~ 100% |
Soul Reaper Chernobog (☆3 Standard) | [Before Hitting] Decrease -5 ~ -10 CP to hit units / 50 ~ 100% |
Giant Typhon (☆3 Standard) Typhon (☆4 Standard) Aegir (☆3 Standard) Aegir (☆5 Standard) Balor (☆3 Standard) Fire Giant Water Giant Wood Giant Aether Giant Nether Giant Infernal Giant Valiant Giant World Giant | [Before Hitting] Decrease -6 ~ -12 CP to hit units / 45 ~ 90% |
Retaker Jiraiya (☆3 Standard) Jiraiya (☆4 Standard) Tetsuox (☆3 Standard) Tetsuox (☆4 Standard) | [After Hitting] Decrease -30 ~ -60 CP to hit units / 50 ~ 100% |
Air Blaster Tsathoggua (☆3 Standard) | [Before Hitting] Decrease -5 ~ -10 CP to hit units / 30 ~ 60% |
Master of Darkness Tsathoggua (☆5 Standard) | [Before Hitting] Decrease -8 ~ -16 CP to hit units / 35 ~ 70% |
Flow Diverter Benten (☆3 Standard) Benten (☆4 Standard) Triton (☆3 Standard) Triton (☆4 Standard) Fire Mermaid Water Mermaid Wood Mermaid Aether Mermaid Nether Mermaid Infernal Mermaid | [After Hitting] Decrease -10 ~ -20 CP to hit units / 20 ~ 40% |
Dark Lord Taromaiti (☆3 Standard) Taromaiti (☆4 Standard) Chernobog (☆3 Standard) Suzuka (☆3 Standard) | [Before Hitting] Decrease -25 ~ -50 CP to hit units / 45 ~ 90% |
Lord of Eternal Darkness Chernobog (☆5 Standard) | [Before Hitting] Decrease -25 ~ -50 CP to hit units / 45 ~ 90% |
Hulking Lord Gyumao (☆3 Standard) Gyumao (☆5 Standard) | [Before Hitting] Decrease -25 ~ -50 CP to hit units / 45 ~ 90% |
Usher Aegir (☆3 Standard) Aegir (☆5 Standard) | [After Hitting] Decrease -4 ~ -8 CP to hit units / 35 ~ 70% |
Compensator Arc (☆3 Standard) Arc (☆4 Standard) | [After Hitting] Decrease -10 ~ -20 CP to hit units / 50 ~ 100% |
The Misfortunate+ Barguest (☆3 Standard) Barguest (☆4 Standard) Krampus (☆3 Standard) Krampus (☆4 Standard) | [Before Hitting] Decrease -25 ~ -50 CP to hit units / 45 ~ 90% |
Scribe of Prophecy Furufumi (☆3 Standard) Furufumi (☆4 Standard) | [When Hit(2)] Decrease -10 ~ -20 CP to self / 100% |
Warmonger Hombre Tigre (☆3 Standard) Hombre Tigre (☆4 Standard) Red Luchador Blue Luchador Green Luchador Yellow Luchador Purple Luchador Black Luchador White Luchador Brown Luchador Red Ranger Blue Ranger Green Ranger Yellow Ranger Purple Ranger Black Ranger White Ranger Brown Ranger | [After Hitting] Decrease -10 ~ -20 CP to hit units / 40 ~ 80% |
Binder+ Hakumen (☆3 Standard) Hakumen (☆4 Standard) Benten (☆3 Standard) Benten (☆4 Standard) Red Ninja Blue Ninja Green Ninja Yellow Ninja Purple Ninja | [Before Hitting] Decrease -8 ~ -16 CP to hit units / 28 ~ 56% |
Sower of Thrills Goemon (☆3 Standard) Goemon (☆4 Standard) | [After Hitting] Decrease -10 ~ -20 CP to hit units / 40 ~ 80% |
Smirking Emperor Krampus (☆5 Jiangshi) | [After Hitting] Decrease -8 ~ -16 CP to hit units / 40 ~ 80% |
Inheritor of History Tangaroa (☆5 Canaan) | [When Hit(2)] Decrease -10 CP to self / 35 ~ 70% |
Knower of Good and Evil Tomte (☆3 Standard) Tomte (☆4 Standard) | [On Miss] Decrease -20 ~ -40 CP to enemies / 45 ~ 90% |
Glarer Tetsuya (☆4 Christmas) | [Before Hitting] Decrease -10 ~ -20 CP to hit units / 45 ~ 90% |
Revelator Bael (☆3 Standard) Bael (☆5 Standard) | [Before Hitting] Decrease -8 ~ -16 CP to hit units / 40 ~ 80% |
Cajoler+ Hakumen (☆3 Standard) Hakumen (☆4 Standard) Hakumen (☆4 Valentine) | [Before Hitting] Decrease -20 ~ -40 CP to hit units / 40 ~ 80% |
Heavy Bowman Teda (☆3 Standard) | [Phase Start] Decrease -20 CP to self / 100% |
Force Expulsor Teda (☆4 Standard) | [Phase Start] Decrease -20 CP to self / 100% |
Daughter of the Fourth Heaven Suzuka (☆4 Standard) | [Before Hitting] Decrease -25 ~ -50 CP to hit units and enemies near them / 45 ~ 90% |
Respectful Dog Warrior Yasuyori (☆4 Standard) | [When Hit(1)] Decrease -10 ~ -20 CP to hit units / 40 ~ 80% |
Shape Shifter Kimun Kamui (☆3 Standard) | [On Miss] Decrease -15 ~ -30 CP to enemies / 50 ~ 100% |
Ice Cutter Kimun Kamui (☆4 Standard) | [On Miss] Decrease -25 ~ -50 CP to enemies / 50 ~ 100% |
Disparagers Fire Ciramantep Water Ciramantep Wood Ciramantep Aether Ciramantep Nether Ciramantep Infernal Ciramantep Valiant Ciramantep World Ciramantep | [On Miss] Decrease -10 ~ -20 CP to enemies / 45 ~ 90% |
Cat Conjurer Cait Sith (☆3 Standard) | [After Hitting] Decrease -10 ~ -20 CP to hit units / 30 ~ 60% |
Whisker Whisperer Cait Sith (☆4 Standard) | [After Hitting] Decrease -10 ~ -20 CP to hit units / 45 ~ 90% |
Dragon Tamer Marduk (☆3 Standard) Marduk (☆4 Standard) | [On Miss] Decrease -30 ~ -60 CP to enemies / 50 ~ 100% |
Brigadoog Tindalos (☆3 Standard) Tindalos (☆5 Standard) | [After Moving] Decrease -20 CP to allies / 100% |
Seeker of Aurora Zhurong (☆3 Standard) Zhurong (☆4 Standard) | [After Hitting] Decrease -10 ~ -20 CP to hit units + Steal 100% of decreased CP / 40 ~ 80% |
Information Master Mineaki (☆4 Hot Paradise) | [Before Hitting] Decrease -20 ~ -40 CP to hit units and enemies near them / 50 ~ 100% |
Lifedrainer Toji (☆5 Halloween) | [Phase Start] Decrease -15 ~ -30 CP to allies + Steal 100% of decreased CP / 45 ~ 90% |
Irritating One Hermes (☆3 Standard) | [Before Hitting] Decrease -4 CP to self / 100% |
Smoothing Out Twists of Fate Hermes (☆4 Standard) | [Before Hitting] Decrease -4 CP to self / 100% |
Receiver of Attention Benten (☆5 Christmas) | [On Miss] Decrease -100 ~ -200 CP to self / 100% |
The Great Elusive Phantom Thief Jiraiya (☆4 Christmas) | [Before Hitting] Decrease -10 ~ -20 CP to hit units / 35 ~ 70% |
Fair Exchanger Boogeyman (☆3 Standard) | [When Hit(1)] Decrease -5 ~ -10 CP to hit units / 40 ~ 80% |
Bartering Bog Fae Boogeyman (☆4 Standard) | [When Hit(1)] Decrease -10 ~ -20 CP to hit units + Steal 100% of decreased CP / 40 ~ 80% |
Indulger of Light Balor (☆5 Valentine) | [After Hitting] Decrease -10 CP to self / 100% |
Far-Flung Flourisher Itzamna (☆4 Valentine) | [After Moving] (If CP > 49) Decrease -50 CP to self / 45 ~ 90% |
Lamenter Israfil (☆3 Standard) | [After Hitting] Decrease -10 ~ -20 CP to hit units + Steal 100% of decreased CP / 35 ~ 70% |
Lamourenter Israfil (☆5 Standard) | [After Hitting] Decrease -10 ~ -20 CP to hit units + Steal 100% of decreased CP / 35 ~ 70% |
Wishful Bloomer Tadatomo (☆5 Main Story) | [After Hitting] Decrease -10 ~ -20 CP to hit units + Steal 100% of decreased CP / 45 ~ 90% |
Lecturer of Grimoires Vapula (☆3 Standard) | [When Hit(1)] Decrease -5 ~ -10 CP to hit units / 45 ~ 90% |
Marquis of Grimoires Vapula (☆4 Standard) | [When Hit(1)] Decrease -5 ~ -10 CP to hit units and enemies near them / 45 ~ 90% |
Restraining One Tindalos (☆5 Summer) | [After Hitting] Decrease -5 ~ -10 CP to hit units + Steal 100% of decreased CP / 35 ~ 70% |
One Who Plays Inaba (☆3 Standard) | [Before Hitting] Decrease -10 ~ -20 CP to hit units / 40 ~ 80% |
Serious Player Inaba (☆4 Standard) | [Before Hitting] Decrease -10 ~ -20 CP to hit units / 40 ~ 80% |
Crowned by Giants Balor (☆4 Standard) | [Before Hitting] Decrease -5 ~ -10 CP to hit units and enemies near them / 45 ~ 90% |
Aspirator Girimekra (☆3 Standard) | [After Hitting] Decrease -4 ~ -8 CP to hit units + Steal 100% of decreased CP / 40 ~ 80% |
Insufflating Mount Girimekra (☆4 Standard) | [After Hitting] Decrease -4 ~ -8 CP to hit units + Steal 100% of decreased CP / 40 ~ 80% |
Halter of Plots Yoritomo (☆5 Valentine) | [Turn Start] Decrease -5 ~ -10 CP to enemies + Steal 100% of decreased CP / 40 ~ 80% |
Stone-Faced Stoic Tanetomo (☆4 Valentine) | [After Hitting] Decrease -5 ~ -10 CP to hit units / 40 ~ 80% |
One Night Stander Q'ursha (☆5 Standard) | [Before Hitting] Decrease -6 ~ -12 CP to hit units + Steal 100% of decreased CP / 40 ~ 80% |
The Masked Oscar (☆3 Standard) | [After Hitting] Decrease -6 ~ -12 CP to hit units / 45 ~ 90% |
The Veiled Oscar (☆5 Standard) | [After Hitting] Decrease -6 ~ -12 CP to hit units / 45 ~ 90% |
Grinded Gurangatch (☆3 Standard) | [Before Hitting] Decrease -10 ~ -20 CP to hit units / 45 ~ 90% [When Hit(1)] Decrease -3 ~ -6 CP to hit units / 35 ~ 70% |
Harm Grinder Gurangatch (☆4 Standard) | [Before Hitting] Decrease -10 ~ -20 CP to hit units / 45 ~ 90% [When Hit(1)] Decrease -3 ~ -6 CP to hit units / 35 ~ 70% |
Missing Missing ∞ Missing Φ | [After Hitting] Decrease -25 ~ -50 CP to enemies + Steal 100% of decreased CP / 20 ~ 40% |
Grand Light Wielder Jacob (☆5 Standard) | [Before Hitting] Decrease -10 ~ -20 CP to hit units + Steal 100% of decreased CP / 35 ~ 70% |
Ointment Soaker Arsalan (☆5 Summer) | [After Hitting] (Phase turns 3, 4, 5...) Decrease -5 ~ -10 CP to hit units and enemies near them / 45 ~ 90% |
Replacing One Claus (☆3 Standard) | [Before Hitting] Decrease -10 ~ -20 CP to hit units + Steal 100% of decreased CP / 25 ~ 50% |
Brother's Replacement Claus (☆4 Standard) | [Before Hitting] Decrease -10 ~ -20 CP to hit units + Steal 100% of decreased CP / 40 ~ 80% |
Bearer Shamash (☆3 Standard) | [When Hit(2)] Decrease -5 ~ -10 CP to enemies / 20 ~ 40% |
Bearer of Vengeance Shamash (☆5 Standard) | [When Hit(2)] Decrease -5 ~ -10 CP to enemies / 25 ~ 50% |
Lazy Inspector Ganglie (☆5 Christmas) | [After Hitting] Decrease -8 ~ -16 CP to hit units / 45 ~ 90% |
Snowball Pitcher Jacob (☆5 Valentine) | [Before Hitting] Decrease -50 CP to self / 100% |
Ambush Revolutionary Masanori (☆4 Valentine) | [Before Hitting] Decrease -5 ~ -10 CP to hit units + Steal 100% of decreased CP / 45 ~ 90% |
V-Day Celebrity Takeminakata (☆4 Valentine) | [Before Hitting] Decrease -5 ~ -10 CP to hit units / 45 ~ 90% |
Royally Swamped Miracle Worker Jambavan (☆4 Nightmare) | [On Miss] Decrease -5 ~ -10 CP to self / 50 ~ 100% |
Waiting for Everyone Hei Long Yi Quan (☆3 Standard) | [After Hitting] Decrease -8 ~ -16 CP to hit units + Steal 100% of decreased CP / 30 ~ 60% |
Everyone's Loyal Dog Hei Long Yi Quan (☆5 Standard) | [After Hitting] Decrease -8 ~ -16 CP to hit units and enemies near them + Steal 100% of decreased CP / 40 ~ 80% |
Investigator Belphegor (☆3 Standard) | [Before Hitting] Decrease -5 ~ -10 CP to hit units / 45 ~ 90% |
Happiness Investigator Belphegor (☆4 Standard) | [Before Hitting] Decrease -5 ~ -10 CP to hit units / 45 ~ 90% |
Polar Night Soul Reaper Chernobog (☆5 Standard) | [Before Hitting] Decrease -5 ~ -10 CP to hit units + Steal 100% of decreased CP / 50 ~ 100% |
Prolific Multiplier Nyarlathotep (☆5 Main Story) | [When Hit(1)] Decrease -15 ~ -30 CP to hit units / 35 ~ 70% |
Psychological Counselor Baphomet (☆3 Standard) | [Before Hitting] Decrease -8 ~ -16 CP to hit units + Steal 100% of decreased CP / 40 ~ 80% |
Rule Maker of the Heart Baphomet (☆4 Standard) | [Before Hitting] Decrease -10 ~ -20 CP to hit units + Steal 100% of decreased CP / 45 ~ 90% |
Charge Skill | |
Oniwaka (☆3 Standard) Oniwaka (☆5 Standard) Licht (☆3 Standard) Licht (☆5 Standard) Melusine (☆3 Standard) Melusine (☆4 Standard) | [Before Hitting (CS)] Decrease -30 ~ -60 CP to hit units / 100% |
Zabaniyya (☆3 Standard) Zabaniyya (☆5 Standard) | [Before Hitting (CS)] Decrease -10 ~ -20 CP to hit units / 100% |
Ahab (☆3 Standard) Ahab (☆5 Standard) | [Before Hitting (CS)] Decrease -10 ~ -20 CP to hit units / 100% |
Jinn (☆3 Standard) Jinn (☆5 Standard) | [Before Hitting (CS)] Decrease -15 ~ -30 CP to hit units / 100% |
Taurus Mask (☆4 Christmas) | [Before Hitting (CS)] Decrease -50 ~ -100 CP to hit units / 100% |
Horkeu Kamui (☆5 Standard) | [Before Hitting (CS)] Decrease -15 ~ -30 CP to hit units / 100% |
Melusine (☆4 Christmas) | [Before Hitting (CS)] Decrease -10 ~ -20 CP to hit units / 100% |
Dagon (☆3 Standard) | [Before Hitting (CS)] Decrease -20 ~ -40 CP to hit units / 100% |
Dagon (☆5 Standard) | [Before Hitting (CS)] Decrease -20 ~ -40 CP to hit units / 100% |
Yasuyori (☆3 Standard) Yasuyori (☆4 Standard) | [Before Hitting (CS)] Decrease -20 ~ -40 CP to hit units / 100% |
Cait Sith (☆3 Standard) | [Before Hitting (CS)] Decrease -25 ~ -50 CP to hit units / 100% |
Cait Sith (☆4 Standard) | [Before Hitting (CS)] Decrease -25 ~ -50 CP to hit units / 100% |
Red Ranger Blue Ranger Green Ranger Yellow Ranger Purple Ranger Black Ranger White Ranger Brown Ranger | [Before Hitting (CS)] Decrease -20 ~ -40 CP to hit units / 100% |
Mephistopheles (☆3 Standard) | [Before Hitting (CS)] Decrease -20 ~ -40 CP to hit units / 100% |
Mephistopheles (☆4 Standard) | [Before Hitting (CS)] Decrease -40 ~ -80 CP to hit units / 100% |
Zhurong (☆3 Standard) | [Before Hitting (CS)] Decrease -20 ~ -40 CP to hit units + Steal 100% of decreased CP / 100% |
Zhurong (☆4 Standard) | [Before Hitting (CS)] Decrease -20 ~ -40 CP to hit units + Steal 100% of decreased CP / 100% |
Toji (☆5 Halloween) | [Before Hitting (CS)] Decrease -20 ~ -40 CP to hit units + Steal 100% of decreased CP / 100% |
Red Trickster Blue Trickster Green Trickster Yellow Trickster Purple Trickster Black Trickster White Trickster Brown Trickster | [Before Hitting (CS)] Decrease -10 ~ -20 CP to hit units / 100% |
Hermes (☆3 Standard) | [Before Hitting (CS)] Decrease -10 ~ -20 CP to hit units / 100% |
Hermes (☆4 Standard) | [Before Hitting (CS)] Decrease -10 ~ -20 CP to hit units / 100% |
Benten (☆5 Christmas) | [Before Hitting (CS)] Decrease -25 ~ -50 CP to hit units / 100% |
Jiraiya (☆4 Christmas) | [Before Hitting (CS)] Decrease -25 ~ -50 CP to hit units / 100% |
Hecate (☆3 Standard) | [Before Hitting (CS)] Decrease -10 ~ -20 CP to hit units / 100% |
Hecate (☆4 Standard) | [Before Hitting (CS)] Decrease -20 ~ -40 CP to hit units / 100% |
Pazuzu (☆4 Standard) | [Before Hitting (CS)] Decrease -5 ~ -10 CP to hit units / 100% |
Gurangatch (☆3 Standard) | [Before Hitting (CS)] Decrease -10 ~ -20 CP to hit units / 100% |
Gurangatch (☆4 Standard) | [Before Hitting (CS)] Decrease -10 ~ -20 CP to hit units / 100% |
Missing ∞ Missing Φ | [Before Hitting (CS)] Decrease -20 ~ -40 CP to hit units + Steal 100% of decreased CP / 100% |
AR Equipment Skill | |
typhon_benten | [After Hitting] Decrease -10 CP to hit units / 50 ~ 100% |
licht_kuniyoshi | [Turn Start] Decrease -10 ~ -20 CP to enemies / 50 ~ 100% |
Status-bestowed Skill | |
Enemy HP/CP Depletion After Being Hit | [When Hit(1)] Decrease -50 CP to hit units / 100% |
Decrease Allies' CP When Leaving | [When Leaving] Decrease -25 ~ -50 CP to allies / 100% |
Decrease CP on miss | [On Miss] Decrease -15 CP to self / 100% |
Steal CP After Attacking | [After Hitting] Decrease -5 CP to hit units + Steal up to 5 CP / 90 ~ 100% |
条件 | [Move Phase End] Decrease -100 ~ -200 CP to self / 100% |
Weapon Change (None) + CP Decrease | [Move Phase End] Decrease -100 ~ -200 CP to self / 100% |
CP can be decreased at the end of turn with these statuses: