Attacks deal 0.9 ~ 0.45x damage
Prevent moving at will
Type: Debuff
Duration: 5 turns
Status ID: 12
Base Skill | |
---|---|
Disease Carrier+ Lucifuge (☆3 Standard) Lucifuge (☆4 Standard) | [After Hitting] Apply Paralysis to hit units / 25 ~ 50% |
Bronze Quickener Hephaestus (☆3 Standard) Hephaestus (☆5 Standard) | [After Hitting] Apply Paralysis to hit units / 15 ~ 30% |
Eye Opener Balor (☆3 Standard) | [On Miss] Apply Paralysis to enemies / 25 ~ 50% |
Smoking Eye Balor (☆4 Standard) | [On Miss] Apply Paralysis to enemies / 40 ~ 80% |
Sacred Lotus Incarnate Nezha (☆4 Standard) | [When Hit(1)] Apply Paralysis to hit units / 30 ~ 60% |
Discharger Red Trooper Blue Trooper Green Trooper Yellow Trooper Purple Trooper Black Trooper White Trooper Brown Trooper | [On Miss] Apply Paralysis to enemies / 38 ~ 76% [When Leaving] Apply Paralysis to enemies / 45 ~ 90% |
Thundering Pep Squad Nobuharu (☆4 Festival) | [After Hitting] Apply Paralysis to hit units / 20 ~ 40% |
Beaconing Pugilist Pollux (☆4 Christmas) | [After Hitting] Apply Paralysis to enemies near hit units / 15 ~ 30% |
Judgment Enforcer Kengo (☆5 Valentine) | [Phase Start] Apply Paralysis to enemies / 40 ~ 80% [When Hit(1)] Apply Paralysis to hit units / 25 ~ 50% |
Lightning Grappler Nodens (☆3 Standard) | [After Hitting] Apply Paralysis to hit units / 25 ~ 50% |
Lightning Seizer Nodens (☆4 Standard) | [After Hitting] Apply Paralysis to hit units and enemies near them / 40 ~ 80% [When Hit(1)] Apply Paralysis to hit units and enemies near them / 20 ~ 40% |
Restless Demon Eye Balor (☆5 Valentine) | [Before Hitting] (If CP > 59) Apply Paralysis to hit units / 40 ~ 80% |
Great Orator Perun (☆5 Standard) | [After Moving] Apply Paralysis to enemies / 45 ~ 90% |
Commanding One Vapula (☆3 Standard) | [After Moving] Apply Paralysis to enemies / 45 ~ 90% |
Golem Commander Vapula (☆4 Standard) | [After Moving] Apply Paralysis to enemies / 50 ~ 100% |
Astonishing Machine Body Bertro (☆4 Christmas) | [When Hit(1)] Apply Paralysis to hit units / 30 ~ 60% |
Halter of Plots Yoritomo (☆5 Valentine) | [Before Hitting] Apply Paralysis to hit units / 40 ~ 80% |
V-Day Promoter Taishakuten (☆5 Valentine) | [Before Hitting] Apply Paralysis to hit units / 45 ~ 90% |
Student Space Merc Willie Wildcat (☆3 Standard) | [Move Phase End] Apply Paralysis to enemies / 35 ~ 70% |
Future World's Starman Willie Wildcat (☆5 Standard) | [Move Phase End] Apply Paralysis to enemies / 35 ~ 70% |
Numbingly Intoxicating Perun (☆5 Host) | [When Hit(1)] Apply Paralysis to hit units / 45 ~ 90% |
Club Athlete Wakan Tanka (☆5 Nightclub) | [Move Phase End] (If CP == 100) Apply Paralysis to enemies / 45 ~ 90% |
Noisy One Wakan Tanka (☆5 Nightclub) | [Before Hitting] Apply Paralysis to hit units / 30 ~ 60% |
Charge Skill | |
R-19 (☆3 Standard) R-19 (☆4 Standard) Babalon (☆3 Standard) Babalon (☆5 Standard) Fire Mobster Water Mobster Wood Mobster Aether Mobster Nether Mobster | [Before Hitting (CS)] Apply Paralysis to hit units / 100% |
Typhon (☆5 Make Sail) | [Before Hitting (CS)] Apply Paralysis to hit units / 100% |
Gullinbursti (☆3 Standard) Gullinbursti (☆4 Standard) | [Before Hitting (CS)] Apply Paralysis to self / 100% |
Benten (☆5 Christmas) | [Before Hitting (CS)] Apply Paralysis to hit units / 100% |
Taishakuten (☆3 Standard) | [Before Hitting (CS)] Apply Paralysis to hit units and enemies near them / 100% |
Taishakuten (☆4 Standard) | [Before Hitting (CS)] Apply Paralysis to hit units and enemies near them / 100% |
Inaba (☆3 Standard) | [Before Hitting (CS)] Apply Paralysis to hit units / 100% |
Inaba (☆4 Standard) | [Before Hitting (CS)] Apply Paralysis to hit units / 100% |
Yoritomo (☆5 Valentine) | [Before Hitting (CS)] Apply Paralysis to hit units / 100% |
Shinya (☆4 Valentine) | [Before Hitting (CS)] Apply Paralysis to hit units and enemies near them / 100% |
Taishakuten (☆5 Valentine) | [Before Hitting (CS)] Apply Paralysis to hit units and enemies near them / 100% |
Perun (☆5 Host) | [Before Hitting (CS)] Apply Paralysis to hit units / 100% |
Status-bestowed Skill | |
Chance of Paralysis When Attacking | [Before Hitting] Apply Paralysis to hit units / 60% |
The South is Safe! | [Turn Start] Apply Paralysis to enemies / 100% |
This status is a trigger condition for: