Transients are pulled towards the frontline. Enemies move down, allies move up.
Base Skill | |
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Magnetic Force Fire Deity Water Deity Wood Deity Aether Deity Nether Deity Infernal Deity | [When Hit(1)] Pull in hit units by 1 square / 50 ~ 100% |
Wrangler Ebisu (☆3 Standard) | [After Hitting] Pull in hit units by 1 square / 35 ~ 70% |
Rabid Fisher Ebisu (☆4 Standard) | [After Hitting] Pull in hit units by 1 square / 50 ~ 100% |
Compensator Arc (☆3 Standard) Arc (☆4 Standard) | [After Hitting] Pull in hit units by 1 square / 50 ~ 100% |
Frontline Fighter Gullinbursti (☆3 Standard) Gullinbursti (☆4 Standard) | [On Miss] Pull in self by 1 square / 50 ~ 100% |
Amasser Behemoth (☆3 Standard) | [Phase Start] Pull in enemies by 1 square / 30 ~ 60% |
Charmer Surtr (☆4 Valentine) | [Before Hitting] Pull in hit units by 1 square / 50 ~ 100% |
Charming Charmer Alp (☆3 Standard) Alp (☆4 Standard) | [After Hitting] Pull in hit units by 1 square / 20 ~ 40% |
Go-getter Durga (☆4 Nightmare) | [Turn Start] Pull in self by 1 square / 50 ~ 100% |
Agile Wrestler Hombre Tigre (☆3 Standard) Hombre Tigre (☆4 Standard) | [After Moving] Pull in enemies by 2 squares / 50 ~ 100% |
Death Dancer Hombre Tigre (☆4 Standard) | [After Moving] Pull in self and allies by 1 square / 50 ~ 100% |
Rainbow Crosser Protagonist (☆4 Standard) | [After Moving] Pull in enemies by 2 squares / 50 ~ 100% |
Shadow Surveyor Arachne (☆3 Standard) Arachne (☆4 Standard) | [Before Hitting] Pull in hit units by 1 square / 50 ~ 100% |
Photogenic Figure Tsathoggua (☆4 Fashionista) Zabaniyya (☆5 Fashionista) Wakan Tanka (☆5 Fashionista) Amatsumara (☆4 Fashionista) Suzuka (☆4 Fashionista) | [Turn Start] Pull in enemies by 1 square / 50 ~ 100% |
One Who Calls From the Dark Dagon (☆3 Standard) | [Turn Start] Pull in enemies by 1 square / 25 ~ 50% [After Moving] Pull in enemies by 1 square / 40 ~ 80% |
Master of the Waves Aegir (☆5 Christmas) | [After Hitting] Pull in hit units by 1 square / 50 ~ 100% |
Light Bringer Jacob (☆3 Standard) | [On Miss] Pull in enemies by 1 square / 40 ~ 80% |
Harbinger of Disaster Barguest (☆4 Valentine) | [After Moving] Pull in enemies by 1 square / 45 ~ 90% |
Jungle Jumper Red Luchador Blue Luchador Green Luchador Yellow Luchador Purple Luchador Black Luchador White Luchador Brown Luchador | [After Moving] Pull in enemies by 1 square / 50 ~ 100% [When Hit(1)] Pull in hit units by 1 square / 50 ~ 100% |
Lugger Yamasachihiko (☆3 Standard) | [After Hitting] Pull in hit units by 2 squares / 50 ~ 100% |
Those Etched in Each Other's Hearts Hephaestus (☆5 Summer) | [Before Hitting] Pull in enemies by 2 squares / 45 ~ 90% |
Fan Magnet Hombre Tigre (☆4 Summer) | [Phase Start] Pull in enemies by 1 square / 45 ~ 90% |
Curtain Caller Ziz (☆4 Christmas) | [Phase Start] Pull in enemies by 1 square / 40 ~ 80% |
Reliable Roper Akiha Gongen (☆5 Standard) | [After Hitting] Pull in hit units by 3 squares / 50 ~ 100% |
Safety Snarer Akiha Gongen (☆3 Standard) | [After Hitting] Pull in hit units by 2 squares / 50 ~ 100% |
Soaring Snatcher Nodens (☆3 Standard) | [Turn Start] Pull in self by 1 square Pull in enemies by 1 square / 50 ~ 100% |
Aerial Abductor Nodens (☆4 Standard) | [Turn Start] Pull in self by 3 squares Pull in enemies by 3 squares / 50 ~ 100% |
Swarming Aggressor Red Nightgaunt Blue Nightgaunt Green Nightgaunt Yellow Nightgaunt Purple Nightgaunt Black Nightgaunt White Nightgaunt Brown Nightgaunt | [Turn Start] Pull in self and allies by 1 square / 25 ~ 50% |
Beast of the Labyrinth Asterius (☆4 Standard) | [After Moving] Pull in enemies by 1 square / 50 ~ 100% |
Duelist Fuxi (☆3 Standard) | [Turn Start] Pull in enemies by 1 square / 45 ~ 90% |
Duelist of the End Fuxi (☆5 Standard) | [Before Hitting] Pull in hit units and enemies near them by 1 square / 45 ~ 90% |
Center of Attention Catoblepas (☆4 Standard) | [Turn Start] Pull in enemies by 1 square / 30 ~ 60% |
Paddle Rower Arachne (☆4 Summer) | [Turn Start] Pull in enemies by 1 square / 45 ~ 90% |
Star Performer Alp (☆5 Halloween) | [Phase Start] Pull in enemies by 1 square / 40 ~ 80% |
Gravitational Presence Tangaroa∞ (☆3 Standard) | [Turn Start] Pull in enemies by 1 square / 30 ~ 60% |
Maelstrom Beckoner Tangaroa∞ (☆5 Standard) | [Turn Start] Pull in enemies by 1 square / 30 ~ 60% |
Tragic Actor Boogeyman (☆3 Standard) | [When Appearing] Pull in allies by 1 square / 50 ~ 100% |
Tragic Star Boogeyman (☆4 Standard) | [When Appearing] Pull in allies by 1 square / 50 ~ 100% [When Appearing] Pull in enemies by 1 square / 50 ~ 100% |
Brawler Taishakuten (☆3 Standard) | [When Hit(1)] Pull in hit units by 1 square / 40 ~ 80% |
Rumbling Reprobate Taishakuten (☆4 Standard) | [When Hit(1)] Pull in hit units by 1 square / 50 ~ 100% |
Summernight Laborer Heracles (☆5 Pool) | [After Hitting] Pull in hit units and enemies near them by 1 square / 40 ~ 80% |
Bedridden Land-dwellers Behemoth (☆4 Standard) | [Phase Start] Pull in enemies by 2 squares / 50 ~ 100% |
Waited Upon Teda (☆4 Christmas) | [Phase Start] Pull in enemies by 1 square / 45 ~ 90% |
Jumper Fire Senri Water Senri Wood Senri Aether Senri Nether Senri Infernal Senri Valiant Senri World Senri | [Turn Start] Pull in self by 1 square / 40 ~ 80% |
Bonding Representative Shinya (☆4 Valentine) | [Phase Start] Pull in enemies by 1 square / 50 ~ 100% |
Absorbent Missing ∞ Missing Φ | [Move Phase End] Pull in enemies by 1 square / 30 ~ 60% [Before Hitting] Pull in hit units by 1 square / 50 ~ 100% |
Grand Light Wielder Jacob (☆5 Standard) | [On Miss] Pull in enemies by 2 squares / 50 ~ 100% |
Hidden Island Monster Asterius (☆4 Island) | [After Moving] Pull in enemies by 2 squares / 50 ~ 100% |
Coupling Supplier Hecate (☆4 Summer) | [Phase Start] Pull in enemies by 1 square / 45 ~ 90% |
Dragging Big Bro Yamasachihiko (☆4 Standard) | [After Hitting] Pull in hit units and enemies near them by 2 squares / 50 ~ 100% |
Sky Survey Buddy Algernon (☆4 Summer) | [When Appearing] Pull in enemies by 1 square / 50 ~ 100% |
Follower of the Duel Gordon (☆3 Standard) | [Phase Start] Pull in enemies by 1 square / 40 ~ 80% |
Duel Arena's Flygja Gordon (☆5 Standard) | [Turn Start] Pull in enemies by 1 square / 50 ~ 100% |
Upwards-Gazing Otter Otter (☆3 Standard) | [After Moving] Pull in enemies by 1 square / 50 ~ 100% |
Heaven-Gazing Otter Otter (☆4 Standard) | [After Moving] Pull in enemies by 1 square / 50 ~ 100% |
Love-Spouting Youth Leader Taishakuten (☆5 Valentine) | [Phase Start] Pull in enemies by 1 square / 50 ~ 100% |
Dawn-calling Baker Dagon (☆5 Standard) | [Turn Start] Pull in enemies by 1 square / 40 ~ 80% [After Moving] Pull in enemies by 1 square / 45 ~ 90% |
Illuminator of Culture Prometheus (☆5 Standard) | [Phase Start] Pull in enemies by 1 square / 50 ~ 100% |
Dancing All Night Ame-no-Uzume (☆4 Standard) | [Phase Start] Pull in enemies by 1 square / 50 ~ 100% |
Legendary Fire Superintendant Raven Arthur (☆4 Standard) | [After Moving] Pull in enemies by 1 square / 45 ~ 90% |
Branded Heretic Baphomet (☆3 Standard) | [When Hit(1)] Pull in hit units by 1 square / 50 ~ 100% |
Possessor of the Human God Baphomet (☆4 Standard) | [When Hit(1)] Pull in hit units by 1 square / 50 ~ 100% |
One Who Goes to the Audience Barong (☆5 Host) | [Phase Start] Pull in self by 1 square / 50 ~ 100% |
Sparking One Kumano Gongen (☆3 Standard) | [Phase Start] Pull in enemies by 1 square / 45 ~ 90% |
Mutually Destructive Spark Kumano Gongen (☆4 Standard) | [Phase Start] Pull in enemies by 1 square / 50 ~ 100% |
Legendary Cinderella Boy Saturnus (☆3 Standard) Saturnus (☆4 Standard) | [When Hit(1)] Pull in hit units by 1 square / 50 ~ 100% |
Charge Skill | |
Christine (☆3 Standard) Christine (☆4 Standard) | [Before Hitting (CS)] Pull in hit units by 2 squares / 100% |
Ebisu (☆4 Standard) | [Before Hitting (CS)] Pull in hit units by 4 squares / 100% |
Ebisu (☆3 Standard) | [Before Hitting (CS)] Pull in hit units by 2 squares / 100% |
Kuniyoshi (☆5 Nightmare) | [Before Hitting (CS)] Pull in hit units by 2 squares / 100% |
Gyumao (☆4 Valentine) | [Before Hitting (CS)] Pull in hit units by 1 square / 100% |
Yamasachihiko (☆3 Standard) | [Before Hitting (CS)] Pull in hit units by 2 squares / 100% |
Yamasachihiko (☆4 Standard) | [Before Hitting (CS)] Pull in hit units and enemies near them by 2 squares / 100% |
Hephaestus (☆5 Summer) | [Before Hitting (CS)] Pull in enemies by 2 squares / 100% |
Ziz (☆4 Christmas) | [Before Hitting (CS)] Pull in enemies by 1 square / 100% |
Fuxi (☆3 Standard) | [Before Hitting (CS)] Pull in hit units by 1 square / 100% |
Fuxi (☆5 Standard) | [Before Hitting (CS)] Pull in hit units by 1 square / 100% |
AR Equipment Skill | |
hougen_touji | [After Moving] Pull in enemies by 1 square / 80 ~ 100% |
asterios_taurus | [After Moving] Pull in enemies by 2 squares / 100% |
seth_goemon | [Phase Start] Pull in enemies by 1 square / 90 ~ 100% |
kuniyoshi_cusith | [Turn Start] Pull in enemies by 1 square / 75 ~ 100% |
tsukuyomi_suzuka | [Turn Start] Pull in enemies by 1 square / 60 ~ 100% |
seth_gyuumaou | [Phase Start] Pull in enemies by 1 square / 40 ~ 80% |
shiva_juugo | [Phase Start] Pull in enemies by 1 square / 100% |
Status-bestowed Skill | |
Next Turn Pull (Allies) Next Turn Pull (Allies) Next Turn Pull (Allies) Next Turn Pull (Allies) Next Turn Pull (Allies) | [Turn Start] Pull in allies by 1 square / 100% |
Next Turn Pull (Allies + Enemies) Next Turn Pull (Allies + Enemies) Next Turn Pull (Allies + Enemies) Next Turn Pull (Allies + Enemies) Next Turn Pull (Allies + Enemies) | [Turn Start] Pull in allies by 1 square / 100% [Turn Start] Pull in enemies by 1 square / 100% |
ターン開始時引き寄せ | [Turn Start] Pull in self by 2 squares / 100% |
対ダメージ敵引き寄せ | [When Hit(1)] Pull in hit units by 1 square / 50 ~ 100% |