Decrease CP by ~10 at the end of turn
Prevent moving at will
Type: Debuff
Duration: 5 turns
Status ID: 13
Base Skill | |
---|---|
Fear Incarnate![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | [After Hitting] Apply ![]() |
The Abyssal![]() | [When Hit(1)] Apply ![]() |
Undersea Celebrant![]() | [After Hitting] Apply ![]() |
Affair Maker![]() ![]() | [After Hitting] Apply ![]() |
One Who Embraces the Pillar![]() ![]() | [After Hitting] Apply ![]() |
Approaching the Gate![]() | [Turn Start] Apply ![]() |
Undersea Reveler![]() | [Before Hitting] Apply ![]() |
Subjugator![]() | [When Hit(1)] Apply ![]() |
Dominating Queen![]() | [After Moving] Apply ![]() |
Beast of the Labyrinth![]() | [After Moving] Apply ![]() [After Hitting] Apply ![]() |
Brilliant Agent![]() | [Before Hitting] Apply ![]() |
Stitched-up Being![]() | [Before Hitting] Apply ![]() |
Sharp-Eyed Spy![]() | [Turn Start] Apply ![]() |
Icy Gazer![]() ![]() | [After Hitting] Apply ![]() |
Lamourenter![]() | [Before Hitting] Apply ![]() |
Frightening One![]() | [After Hitting] Apply ![]() |
Frightening Great Youkai![]() | [After Hitting] Apply ![]() |
Inspired One![]() | [When Appearing] Apply ![]() |
Aerial Piercer![]() | [Move Phase End] Apply ![]() |
All In![]() | [After Hitting] Apply ![]() |
All In on the Battlefield![]() | [After Hitting] Apply ![]() |
Chainsaw-Wielder in Summer Clothes![]() | [Move Phase End] Apply ![]() |
Oedo Holy Night's Fire/Theft Preventer![]() | [Phase Start] Apply ![]() |
Sanity Blaster![]() | [When Hit(1)] Apply ![]() |
Nature's Audio Engineer![]() | [After Hitting] Apply ![]() |
Charge Skill | |
![]() ![]() ![]() ![]() ![]() ![]() | [Before Hitting (CS)] Apply ![]() |
![]() | [Before Hitting (CS)] Apply ![]() |
![]() | [Before Hitting (CS)] Apply ![]() |
![]() | [Before Hitting (CS)] Apply ![]() |
![]() | [Before Hitting (CS)] Apply ![]() |
![]() | [Before Hitting (CS)] Apply ![]() |
![]() | [Before Hitting (CS)] Apply ![]() |
![]() | [Before Hitting (CS)] Apply ![]() |
AR Equipment Skill | |
![]() | [After Moving] Apply ![]() |
![]() | [After Moving] Apply ![]() |
![]() | [When Hit(1)] Apply ![]() |
This status is a trigger condition for: