Weakness

Take 1.2 ~ 2.4x damage when being attacked

Type: Debuff
Duration: 1 turn

Status ID: 58

Bestow Status

SKILL TYPES
TARGETS
TRIGGER TIMINGS
Base Skill
Weakness Spotter
Kurogane (☆3 Standard)
Kurogane (☆5 Standard)
Hephaestus (☆3 Standard)
Hephaestus (☆5 Standard)
[Before Hitting] Apply Weakness to hit units / 15 ~ 30%
Seer of the Past
Shuichi (☆3 Standard)
Shuichi (☆4 Standard)
[Before Hitting] Apply Weakness to hit units / 20 ~ 40%
Backup
Fire Mobster
Water Mobster
Wood Mobster
Aether Mobster
Nether Mobster
[Before Hitting] Apply Weakness to hit units / 30 ~ 60%
Blind Shooter
Melusine (☆4 Christmas)
[Phase Start] Apply Weakness to enemies / 30 ~ 60%
Moonlight Incarnate
Tsukuyomi (☆5 Standard)
[Before Hitting] Apply Weakness to hit units / 45 ~ 90%
Dancer on the Water
Tsukuyomi (☆3 Standard)
[Before Hitting] Apply Weakness to hit units / 35 ~ 70%
Chance Hitter+
Robinson (☆3 Standard)
Robinson (☆4 Standard)
Musashi (☆3 Standard)
Musashi (☆4 Standard)
[After Hitting] Apply Weakness to hit units / 45 ~ 90%
Chaser of Perfection
Astaroth (☆4 Standard)
[Before Hitting] Apply Weakness to hit units / 40 ~ 80%
Earthly Watcher
Azazel (☆4 Standard)
[Before Hitting] Apply Weakness to hit units / 45 ~ 90%
Third Eye
Jacob (☆3 Standard)
Jacob (☆5 Standard)
[Before Hitting] Apply Weakness to hit units / 45 ~ 90%
Adorer
Echo (☆3 Standard)
[After Hitting] Apply Weakness to hit units / 35 ~ 70%
Adoring Nymph
Echo (☆4 Standard)
[After Hitting] Apply Weakness to hit units / 40 ~ 80%
The Unwilling Participant
Heracles (☆5 Standard)
[Before Hitting] Apply Weakness to hit units / 40 ~ 80%
Hierarchaeologist
Bael (☆3 Standard)
[After Hitting] Apply Weakness to hit units / 35 ~ 70%
Devourer of the Strong+
Licht (☆4 Valentine)
[When Hit(1)] Apply Weakness to hit units / 45 ~ 90%
Hierarchophant
Bael (☆5 Standard)
[After Hitting] Apply Weakness to hit units / 45 ~ 90%
Mobilized General+
Ganglie (☆4 Journey)
[Before Hitting] Apply Weakness to hit units / 45 ~ 90%
Cloistered Boss
Gyobu (☆4 Standard)
[Before Hitting] (Total turns 3, 6, 9...) Apply Weakness to hit units / 45 ~ 90%
Knight of Apostasy
Taromaiti (☆4 Standard)
[Before Hitting] Apply Weakness to hit units / 45 ~ 90%
Table Waiter
Kagutsuchi (☆4 Jamboree)
[Phase Start] Apply Weakness to self / 50 ~ 100%
Seafaring Adept
Eita (☆4 Standard)
[After Hitting] Apply Weakness to enemies near hit units / 45 ~ 90%
Double Disher
Licho (☆5 Festival)
[After Hitting] Apply Weakness to hit units / 30 ~ 60%
Sharpshooter
Tezcatlipoca (☆4 Festival)
[Turn Start] Apply Weakness to enemies / 45 ~ 90%
Calculator
Bertro (☆3 Standard)
[Turn Start] Apply Weakness to enemies / 20 ~ 40%
Exceptional Calculator
Bertro (☆4 Standard)
[Turn Start] Apply Weakness to enemies / 35 ~ 70%
Thundering Runner
Kengo (☆5 Standard)
[After Hitting] Apply Weakness to hit units and enemies near them / 40 ~ 80%
Brigadoog
Tindalos (☆3 Standard)
Tindalos (☆5 Standard)
[Turn Start] (Total turns 3, 6, 9...) Apply Weakness to self / 50 ~ 100%
Asura Pounder
Durga (☆4 Nightmare)
[Before Hitting] Apply Weakness to hit units / 50 ~ 100%
Enfeebler
Sandayu (☆3 Standard)
[After Moving] Apply Weakness to enemies / 40 ~ 80%
Discombobulator
Sandayu (☆5 Standard)
[After Moving] Apply Weakness to enemies / 45 ~ 90%
Heavenswayer
Smoky God (☆3 Standard)
[After Moving] Apply Weakness to self / 100%
Avatar of Revolution
Smoky God (☆4 Standard)
[After Moving] Apply Weakness to self / 100%
Appraiser
Thunderbird (☆4 Summer)
[Before Hitting] Apply Weakness to enemies / 45 ~ 90%
A Hand in the Underworld
Xolotl (☆5 Hot Paradise)
[Before Hitting] Apply Weakness to hit units / 40 ~ 80%
[Before Hitting] Apply Weakness to enemies near hit units / 40 ~ 80%
Rectifier
Israfil (☆3 Standard)
[Before Being Attacked] Apply Weakness to self / 100%
World Reverser
Israfil (☆5 Standard)
[Before Being Attacked] Apply Weakness to self / 100%
Computer Scientist
Tuaring (☆5 Standard)
[Before Hitting] Apply Weakness to hit units / 50 ~ 100%
Brainy Team Leader
Shiro (☆5 Jamboree)
[Before Hitting] Apply Weakness to hit units / 45 ~ 90%
[Before Hitting] Apply Weakness to enemies near hit units / 30 ~ 60%
Starlit Coward
Oz (☆4 Pool)
[After Moving] Apply Weakness to enemies / 30 ~ 60%
[After Moving] (If CP > 70) Apply Weakness to enemies / 50 ~ 100%
The First Enlightened
Smoky God (☆4 Pool)
[Turn Start] Apply Weakness to enemies / 40 ~ 80%
Summertime Fisher
Yamasachihiko (☆4 Pool)
[Move Phase End] Apply Weakness to enemies / 45 ~ 90%
Summer Friends
Wakan Tanka (☆5 Fashionista)
[Turn Start] Apply Weakness to enemies / 45 ~ 90%
Hierodulia Denier
Kirito (☆3 Standard)
[After Moving] Apply Weakness to enemies / 50 ~ 100%
Boy King of the Holy Night
Teda (☆4 Christmas)
[Before Hitting] Apply Weakness to hit units and enemies near them / 45 ~ 90%
Stealthy Invader
Shinya (☆4 Valentine)
[Before Hitting] Apply Weakness to hit units and enemies near them / 40 ~ 80%
Higher than the Winds
Hastur (☆5 Standard)
[Move Phase End] (Total turns 3, 4, 5...) Apply Weakness to enemies / 100%
Night Demon Emperor
Nodens (☆4 Standard)
[Move Phase End] Apply Weakness to enemies / 40 ~ 80%
Last Laugh Trickster
Loki (☆5 Standard)
[Move Phase End] Apply Weakness to enemies / 40 ~ 80%
The Path
Tianzun (☆3 Standard)
[Before Hitting] Apply Weakness to hit units / 25 ~ 50%
Monk of the Infinite Path
Tianzun (☆4 Standard)
[Before Hitting] Apply Weakness to hit units / 25 ~ 50%
Hierodulia-Denying Ripper
Kirito (☆5 Standard)
[After Moving] Apply Weakness to enemies / 50 ~ 100%
Rock Band Bassist
Typhon (☆5 Make Sail)
[Move Phase End] Apply Weakness to enemies / 35 ~ 70%
Expedition Leader of the Unexplored
MacRoich (☆4 Summer)
[Before Hitting] Apply Weakness to hit units and enemies near them / 35 ~ 70%
Westward Venturing Monkey Prince
Hanuman (☆4 Journey)
[After Debuff] Apply Weakness to enemies / 40 ~ 80%
Follower of the Duel
Gordon (☆3 Standard)
[Before Hitting] Apply Weakness to hit units / 25 ~ 50%
Duel Arena's Flygja
Gordon (☆5 Standard)
[Before Hitting] Apply Weakness to hit units and enemies near them / 25 ~ 50%
Critical Artisan
Takemaru (☆5 Christmas)
[After Moving] Apply Weakness to enemies / 40 ~ 80%
Brilliant Protagonist
Masashi (☆5 Standard)
[Move Phase End] Apply Weakness to enemies / 40 ~ 80%
[Move Phase End] (If HP == 100%) Apply Weakness to enemies / 45 ~ 90%
The Chosen
Quantum (☆3 Standard)
[Before Hitting] Apply Weakness to hit units / 30 ~ 60%
Future Choosing Girl
Quantum (☆5 Standard)
[Before Hitting] Apply Weakness to hit units / 40 ~ 80%
The Next Ace Reliever
Kyuma (☆4 Valentine)
[Turn Start] Apply Weakness to self / 100%
Heavy Stone Carrier
Takeminakata (☆4 Valentine)
[After Moving] (If CP == 100) Apply Weakness to enemies / 50 ~ 100%
Dream-drawing Doujin Artist
Kuniyoshi (☆5 Nightmare)
[After Buff] Apply Weakness to enemies / 45 ~ 90%
Drunken Veteran
Hogen (☆5 Festival)
[After Moving] Apply Weakness to enemies / 40 ~ 80%
Reincarnated Crow
Raven Arthur (☆3 Standard)
[After Moving] Apply Weakness to enemies / 25 ~ 50%
Reincarnated Raven
Raven Arthur (☆4 Standard)
[After Moving] Apply Weakness to enemies / 35 ~ 70%
Summer-Colored Invader
Perun (☆5 Host)
[After Debuff] Apply Weakness to enemies / 25 ~ 50%
Summer's Bubbly Host
Sarutahiko (☆4 Host)
[Before Hitting] Apply Weakness to hit units / 40 ~ 80%
Great Banquet Ninja
Jiraiya (☆4 Seaside)
[Move Phase End] Apply Weakness to enemies / 50 ~ 100%
Dancer of the Three Swords
Suzuka (☆4 Standard)
[After Moving] Apply Weakness to enemies / 45 ~ 90%
Vulnerability Complementer
Enigma (☆5 Mountain)
[When Hit(1)] Apply Weakness to enemies / 30 ~ 60%
Farming Plant's Hardworking Student
Saturnus (☆3 Standard)
[When Hit(1)] Apply Weakness to hit units / 25 ~ 50%
Attribute Holder
Saturnus (☆4 Standard)
[When Hit(1)] Apply Weakness to hit units / 35 ~ 70%
Overlooking the Floor
Wakan Tanka (☆5 Nightclub)
[Move Phase End] Apply Weakness to enemies / 45 ~ 90%
[After Moving] (Phase turn 1) Apply Weakness to enemies / 45 ~ 90%
Charge Skill
Christine (☆3 Standard)
Christine (☆4 Standard)
[Before Hitting (CS)] Apply Weakness to hit units / 100%
Ose (☆3 Standard)
Ose (☆4 Standard)
[Before Hitting (CS)] Apply Weakness to hit units / 100%
Mineaki (☆3 Standard)
Mineaki (☆4 Standard)
[Before Hitting (CS)] Apply Weakness to hit units / 100%
Red Trooper
Blue Trooper
Green Trooper
Yellow Trooper
Purple Trooper
Black Trooper
White Trooper
Brown Trooper
[Before Hitting (CS)] Apply Weakness to hit units / 100%
Amatsumara (☆4 Fashionista)
[Before Hitting (CS)] Apply Weakness to hit units / 100%
Robinson (☆4 Canaan)
[Before Hitting (CS)] Apply Weakness to hit units / 100%
Tezcatlipoca (☆3 Standard)
[Before Hitting (CS)] Apply Weakness to hit units / 100%
Tezcatlipoca (☆5 Standard)
[Before Hitting (CS)] Apply Weakness to hit units / 100%
Moritaka (☆5 Jamboree)
[Before Hitting (CS)] Apply Weakness to hit units / 100%
Tezcatlipoca (☆4 Festival)
[Before Hitting (CS)] Apply Weakness to hit units / 100%
Ziz (☆4 Christmas)
[Before Hitting (CS)] Apply Weakness to hit units / 100%
Kresnik (☆3 Standard)
[Before Hitting (CS)] Apply Weakness to hit units / 100%
Kresnik (☆4 Standard)
[Before Hitting (CS)] Apply Weakness to hit units / 100%
Tajikarao (☆5 Summer)
[Before Hitting (CS)] Apply Weakness to hit units / 100%
Thunderbird (☆4 Summer)
[Before Hitting (CS)] Apply Weakness to hit units / 100%
Takeminakata (☆5 Standard)
[Before Hitting (CS)] Apply Weakness to hit units / 100%
Oscar (☆3 Standard)
[Before Hitting (CS)] Apply Weakness to hit units / 100%
Oscar (☆5 Standard)
[Before Hitting (CS)] Apply Weakness to hit units / 100%
Yuma (☆4 Standard)
[Before Hitting (CS)] Apply Weakness to hit units / 100%
MacRoich (☆4 Summer)
[Before Hitting (CS)] Apply Weakness to hit units and enemies near them / 100%
Gordon (☆3 Standard)
[Before Hitting (CS)] Apply Weakness to hit units / 100%
Gordon (☆5 Standard)
[Before Hitting (CS)] Apply Weakness to hit units / 100%
Tuaring (☆4 Christmas)
[Before Hitting (CS)] Apply Weakness to hit units / 100%
Michael (☆3 Standard)
[Before Hitting (CS)] Apply Weakness to hit units / 100%
Michael (☆5 Standard)
[Before Hitting (CS)] Apply Weakness to hit units / 100%
Y'golonac (☆3 Standard)
[Before Hitting (CS)] Apply Weakness to hit units / 100%
Y'golonac (☆4 Standard)
[Before Hitting (CS)] Apply Weakness to hit units / 100%
Marduk (☆4 Nightclub)
[Before Hitting (CS)] Apply Weakness to hit units / 100%
AR Equipment Skill
duo_shuuichi
[Phase Start] Apply Weakness to enemies / 50 ~ 100%
thunderbird_horus
[After Moving] Apply Weakness to enemies / 50 ~ 100%
Status-bestowed Skill
Bestow Weakness After Attacking
[After Hitting] Apply Weakness to hit units / 70%
Russian Roulette (☆3)
[Before Being Attacked] Apply Weakness to self / 30%
Russian Roulette (☆4)
[Before Being Attacked] Apply Weakness to self / 30%

Advantages and removal

AdvantageRemove
Base Skill Robinson (☆3 Standard) (1.5x)
Robinson (☆4 Standard) (1.5x)
Musashi (☆3 Standard) (1.5x)
Musashi (☆4 Standard) (1.5x)
Volos (☆4 Beachside) (1.5x)
Eita (☆4 Standard) (3.0x)
Durga (☆4 Nightmare) (1.67x)
Thunderbird (☆4 Summer) (2.0x)
Amatsumara (☆4 Fashionista) (2.0x)
Kirito (☆3 Standard) (1.5x)
Christine (☆4 Standard) (1.5x)
Kirito (☆5 Standard) (1.5x)
Hanuman (☆4 Journey) (1.5x)
Takemaru (☆5 Christmas) (2.0x)
Ulaanbaatar (☆5 Christmas) (1.5x)
Aegir (☆5 Christmas) (50~100%)
Girimekra (☆4 Standard) (50~100%)
Arsalan (☆5 Summer) (50~100%)
Prometheus (☆3 Standard) (50~100%)
Prometheus (☆5 Standard) (50~100%)
Charge Skill Thunderbird (☆4 Summer) (2.5x)
Oscar (☆3 Standard) (1.5x)
Oscar (☆5 Standard) (2.0x)
Michael (☆5 Standard) (3.0x)
AR Equipment Skill kengo_shirou (50~100%)
Status Skill Deal Extra Damage to Debuffs (1.4x)
Weakness Advantage (1.4x)
Weakness Advantage (1.5x)
Weakness Resistance (100%)

Trigger conditions

This status is a trigger condition for: