Transient can have their HP reduced until 1.
Skills
SKILL TYPES
TARGETS
TRIGGER TIMINGS
| Base Skill | |
|---|---|
| Dark Lord | [Before Hitting] Decrease -500 ~ -1000 HP to hit units / 45 ~ 90% |
| Daredevil | [Phase Start] Decrease -350 ~ -700 HP to self / 50 ~ 100% |
| Lord of Eternal Darkness | [Before Hitting] Decrease -500 ~ -1000 HP to hit units / 45 ~ 90% |
| Haloed One | [When Hit(1)] Decrease -750 ~ -1500 HP to hitting units / 40 ~ 80% |
| Hulking Lord | [Before Hitting] Decrease -500 ~ -1000 HP to hit units / 45 ~ 90% |
| Lord of Chaos | [Turn Start] Decrease -250 ~ -500 HP to self / 50 ~ 100% |
| Server | [After Moving] Decrease -250 ~ -500 HP to self / 50 ~ 100% |
| Price Payer | [After Buff] Decrease -120 ~ -240 HP to self / 45 ~ 90% |
| Fickle Benefactor | [Turn Start] Decrease -500 ~ -1000 HP to enemies / 45 ~ 90% |
| Disease Carrier+ | [After Hitting] Decrease -400 ~ -800 HP to hit units / 50 ~ 100% |
| Catastrophe Auger | [On Miss] Decrease -500 ~ -1000 HP to enemies / 50 ~ 100% |
| Devourer of Worlds+ | [Before Hitting] Decrease -1000 ~ -2000 HP to hit units / 50 ~ 100% |
| Scenic Frolicker | [After Hitting] Decrease -400 ~ -800 HP to hit units / 40 ~ 80% |
| Fortuitous Dark Lord | [Before Hitting] Decrease -800 ~ -1600 HP to hit units / 45 ~ 90% |
| Whirlwind | [After Moving] Decrease -600 HP to self / 50 ~ 100% |
| One Who Claws at the Abyss | [Before Hitting] Decrease -1000 ~ -2000 HP to hit units and enemies near them / 45 ~ 90% |
| Reliable Executor | [Before Hitting] Decrease -2500 ~ -5000 HP to hit units / 10 ~ 20% |
| Glarer | [Before Hitting] Decrease -350 ~ -700 HP to hit units / 45 ~ 90% |
| Claimer of Offerings | [After Moving] Decrease -800 HP to allies and nearby enemies / 25 ~ 50% |
| Progenitor of Sacrifices | [After Moving] Decrease -800 HP to allies and nearby enemies / 50 ~ 100% |
| Advancer | [After Moving] Decrease -300 ~ -600 HP to enemies / 40 ~ 80% |
| The Enslaved | [After Moving] Decrease -400 HP to self / 100% |
| Honorable Slave | [After Moving] Decrease -500 HP to self / 100% |
| Decision Maker | [When Hit(1)] Decrease -1500 ~ -3000 HP to hitting units and enemies near them / 45 ~ 90% |
| Solitude Shunner | [When Leaving] Decrease -1000 HP to allies Decrease -5000 HP to enemies / 100% |
| Solitary Star | [When Leaving] Decrease -1000 HP to allies Decrease -10000 HP to enemies / 100% |
| Offering Seeker | [After Moving] Decrease -600 HP to allies / 40 ~ 80% |
| Offering Collector | [After Moving] Decrease -1000 HP to allies / 45 ~ 90% |
| Showbiz Natator | [After Moving] Decrease -100 HP to allies / 100% |
| Produ-Surfer | [After Moving] Decrease -200 HP to allies / 100% |
| Shine Brightener | [On Miss] Decrease -200 HP to allies / 100% |
| Death-Row Inmate | [Turn Start] Decrease -300 HP to self / 100% |
| Captive Ruler | [Turn Start] Decrease -300 HP to self / 100% |
| Daughter of the Fourth Heaven | [Before Hitting] Decrease -500 ~ -1000 HP to hit units and enemies near them / 45 ~ 90% |
| Fiery Spirit | [Before Hitting] Decrease -150 HP to self / 32 ~ 64% |
| Priest of Life | [Before Hitting] Decrease -400 ~ -800 HP to hit units / 45 ~ 90% |
| Chaplain of Life | [Before Hitting] Decrease -500 ~ -1000 HP to hit units and enemies near them / 45 ~ 90% |
| Death Degenerator | [Before Hitting] Decrease -400 ~ -800 HP to hit units / 40 ~ 80% |
| Lord of Degeneration | [Before Hitting] Decrease -750 ~ -1500 HP to hit units / 40 ~ 80% |
| Ethical Delineator | [After Moving] (Total turns 1, 3, 5...) Decrease -4000 ~ -8000 HP to enemies / 45 ~ 90% |
| Shape Shifter | [On Miss] Decrease -2500 ~ -5000 HP to enemies / 50 ~ 100% |
| Ice Cutter | [On Miss] Decrease -5000 ~ -10000 HP to enemies / 50 ~ 100% |
| Givers and Takers of Menace | [On Miss] Decrease -2500 ~ -5000 HP to enemies / 50 ~ 100% |
| New Era Pioneer | [Phase Start] Decrease -800 HP to self / 100% |
| Floor-Stamper | [Phase Start] Decrease -1500 ~ -3000 HP to enemies Decrease -1000 ~ -2000 HP to enemies / 50 ~ 100% |
| Energy Emitter | [Turn Start] (Total turns 3, 6, 9...) Decrease -800 HP to allies / 25 ~ 50% |
| Framework Fine-Tuner | [After Debuff] Decrease -200 HP to self / 20 ~ 40% |
| Smokey Firecracker | [When Hit(1)] Decrease -750 ~ -1500 HP to hitting units / 25 ~ 50% |
| Nectar Injector | [Turn Start] (Total turns 3, 6, 9...) Decrease -800 HP to allies / 40 ~ 80% |
| Geyser Blaster | [When Leaving] Decrease -4000 ~ -8000 HP to enemies / 50 ~ 100% |
| Flood Bringer | [When Leaving] Decrease -4000 ~ -8000 HP to enemies / 50 ~ 100% |
| Brilliant Ruminator | [After Moving] Decrease -400 HP to self / 100% |
| Swift Contemplator | [After Moving] Decrease -400 HP to self / 100% |
| Adherent | [After Moving] Decrease -1000 HP to self / 45 ~ 90% |
| Liberal Arts Scholar | [After Moving] Decrease -1000 HP to self / 45 ~ 90% |
| Hero Dispatcher | [Turn Start] Decrease -600 HP to allies / 40 ~ 80% |
| Hero Enabler | [Turn Start] Decrease -1200 HP to allies / 45 ~ 90% |
| Amniotic Devilwolf | [After Debuff] Decrease -400 HP to self / 100% |
| Brigadoog | [Before Being Attacked] Decrease -600 HP to self / 100% |
| Twin-Hearted Zosma | [Before Hitting] Decrease -2500 ~ -5000 HP to hit units / 5 ~ 10% |
| Young Supernova | [After Moving] Decrease -4000 ~ -8000 HP to enemies / 45 ~ 90% |
| Precision Mover | [Before Hitting] Decrease -750 ~ -1500 HP to enemies / 45 ~ 90% |
| Net Stringer | [After Moving] Decrease -3000 HP to self / 100% |
| Board Trapper | [After Moving] Decrease -3000 HP to self / 100% |
| Bagua Adept | [Turn Start] (Total turns 8, 16, 24...) Decrease -10000 ~ -20000 HP to enemies / 50 ~ 100% |
| False Prophet | [When Hit(1)] Decrease -4000 ~ -8000 HP to hitting units / 40 ~ 80% |
| Seeker of Aurora | [After Hitting] Decrease -150 ~ -300 HP to hit units + Steal 100% of decreased HP / 40 ~ 80% |
| Noir of the White Sun | [Before Hitting] Decrease -750 ~ -1500 HP to hit units / 40 ~ 80% |
| Dark Hand Ally | [On Miss] Decrease -2000 ~ -4000 HP to enemies / 50 ~ 100% |
| Flute Player | [If Stationary] Decrease -500 ~ -1000 HP to allies / 30 ~ 60% |
| Flutist of Reversals | [If Stationary] Decrease -500 ~ -1000 HP to allies / 40 ~ 80% |
| Unyieldingly Vengeful | [After Moving] Decrease -1000 HP to self and allies / 25 ~ 50% |
| Conch Blower | [Before Hitting] Decrease -200 HP to self / 100% |
| Representative of Ice | [After Hitting] Decrease -1500 ~ -3000 HP to hit units / 45 ~ 90% [Move Phase End] Decrease -500 ~ -1000 HP to enemies / 50 ~ 100% |
| Abyssal Sun | [If Stationary] Decrease -2500 ~ -5000 HP to enemies / 100% |
| Unorthodox Artisan | [After Debuff] Decrease -200 HP to self / 35 ~ 70% |
| Contrarian | [After Hitting] Decrease -250 ~ -500 HP to self / 100% [After Moving] Decrease -750 ~ -1500 HP to self / 100% |
| Self Contradiction | [After Hitting] Decrease -250 ~ -500 HP to self / 100% [After Moving] Decrease -750 ~ -1500 HP to self / 100% |
| Lamenter | [Before Hitting] Decrease -150 ~ -300 HP to hit units + Steal 100% of decreased HP / 50 ~ 100% |
| Lamourenter | [Before Hitting] Decrease -150 ~ -300 HP to hit units + Steal 100% of decreased HP / 50 ~ 100% |
| Powder Miller | [After Debuff] Decrease -250 ~ -500 HP to enemies / 45 ~ 90% |
| Millstone Auteur | [After Debuff] Decrease -500 ~ -1000 HP to enemies / 50 ~ 100% |
| Dawn Watcher | [Turn Start] Decrease -1000 HP to self / 100% |
| Reformer | [When Hit(1)] Decrease -2000 ~ -4000 HP to hitting units / 20 ~ 40% |
| Intellectual Innovator | [When Hit(1)] Decrease -2000 ~ -4000 HP to hitting units / 20 ~ 40% |
| Wishful Bloomer | [Before Hitting] Decrease -200 ~ -400 HP to hit units + Steal 100% of decreased HP / 45 ~ 90% |
| Annexer | [After Buff] Decrease -200 ~ -400 HP to enemies + Steal 100% of decreased HP / 40 ~ 80% |
| Annexing World Serpent | [After Buff] Decrease -200 ~ -400 HP to enemies + Steal 100% of decreased HP / 40 ~ 80% |
| Preserver of Salvation | [On Miss] Decrease -1000 HP to self / 100% |
| Stunned by Splashes | [Before Hitting] Decrease -750 ~ -1500 HP to enemies near hit units / 40 ~ 80% |
| Tall Tale Performer | [Before Hitting] Decrease -250 ~ -500 HP to hit units + Steal 100% of decreased HP / 35 ~ 70% |
| Imitation | [Turn Start] Decrease -200 ~ -400 HP to self / 100% |
| Golem of Rock and Sand | [When Hit(1)] Decrease -250 ~ -500 HP to hitting units / 35 ~ 70% |
| Martial Arts Master | [Before Being Attacked] Decrease -500 HP to self / 100% |
| Moonshadow Host | [Before Hitting] Decrease -750 ~ -1500 HP to hit units / 45 ~ 90% |
| Drinker of Life | [After Hitting] Decrease -200 ~ -400 HP to hit units + Steal up to 200 ~ 400 HP / 45 ~ 90% |
| Beastly Samalian King | [Before Hitting] Decrease -1500 ~ -3000 HP to hit units and enemies near them / 45 ~ 90% |
| Nebulous | [On Miss] Decrease -500 HP to self Decrease -500 HP to allies / 100% |
| Craving Solitude | [Before Being Attacked] Decrease -250 ~ -500 HP to allies + Steal 100% of decreased HP / 40 ~ 80% |
| Vanished in the Crowd | [On Miss] Decrease -500 HP to self Decrease -500 HP to allies / 100% |
| Destitute and Unbound | [Before Being Attacked] Decrease -250 ~ -500 HP to allies + Steal 100% of decreased HP / 40 ~ 80% |
| Immesurable One | [Before Hitting] Decrease -300 ~ -600 HP to hit units + Steal 100% of decreased HP / 40 ~ 80% |
| Captivated with Delight | [After Moving] Decrease -5000 HP to self / 100% |
| Astonishing Machine Body | [When Hit(1)] Decrease -500 ~ -1000 HP to hitting units / 40 ~ 80% |
| Jumper | [Before Hitting] Decrease -200 ~ -400 HP to hit units / 35 ~ 70% |
| Goal Seeker | [After Moving] Decrease -1000 ~ -2000 HP to enemies / 45 ~ 90% |
| Goal Hunter | [After Moving] Decrease -5000 ~ -10000 HP to enemies / 45 ~ 90% |
| Fishing Patrolman | [Opponent Turn Start] Decrease -700 HP to self / 100% |
| Officer Fishing Canine | [Opponent Turn Start] Decrease -700 HP to self / 100% |
| Audio Specialist | [After Hitting] Decrease -500 ~ -1000 HP to enemies / 40 ~ 80% |
| Stubborn Worker | [On Miss] Decrease -300 HP to self / 100% |
| Yesteryear's Audio Specialist | [After Hitting] Decrease -500 ~ -1000 HP to enemies / 40 ~ 80% |
| The Director | [If Stationary] Decrease -500 ~ -1000 HP to enemies / 40 ~ 80% |
| Last Act Director | [If Stationary] Decrease -500 ~ -1000 HP to enemies / 50 ~ 100% |
| Grinded | [Before Hitting] Decrease -600 ~ -1200 HP to hit units / 45 ~ 90% [When Hit(1)] Decrease -600 ~ -1200 HP to hitting units / 35 ~ 70% |
| Pressured | [When Hit(1)] (If HP < 51%) Decrease -750 ~ -1500 HP to hitting units and enemies near them / 50 ~ 100% |
| Harm Grinder | [Before Hitting] Decrease -600 ~ -1200 HP to hit units / 45 ~ 90% [When Hit(1)] Decrease -1000 ~ -2000 HP to hitting units / 35 ~ 70% |
| Scarred-Back Wanderer | [When Hit(1)] (If HP < 51%) Decrease -750 ~ -1500 HP to hitting units and enemies near them / 50 ~ 100% |
| Drinker | [Before Hitting] Decrease -100 ~ -200 HP to hit units + Steal 100% of decreased HP / 40 ~ 80% |
| DNA Drinker | [Before Hitting] Decrease -100 ~ -200 HP to hit units + Steal 100% of decreased HP / 40 ~ 80% |
| Isolated Superior | [Before Hitting] Decrease -1500 ~ -3000 HP to hit units Decrease -1000 HP to allies / 45 ~ 90% |
| Giant of the End | [When Hit(1)] Decrease -150 ~ -300 HP to hitting units + Steal 100% of decreased HP / 15 ~ 30% |
| The Villain | [When Leaving] Decrease -10000 ~ -20000 HP to enemies / 50 ~ 100% |
| Loptr of the End | [When Hit(1)] Decrease -150 ~ -300 HP to hitting units + Steal 100% of decreased HP / 15 ~ 30% |
| Last Laugh Trickster | [When Leaving] Decrease -10000 ~ -20000 HP to enemies / 50 ~ 100% |
| The Path | [After Hitting] Decrease -300 ~ -600 HP to enemies near hit units / 40 ~ 80% |
| Monk of the Infinite Path | [After Hitting] Decrease -1000 ~ -2000 HP to enemies near hit units / 40 ~ 80% |
| Flawless | [When Leaving] Decrease -3000 ~ -6000 HP to enemies / 50 ~ 100% |
| He Who Has Everything | [When Leaving] Decrease -3000 ~ -6000 HP to enemies / 50 ~ 100% |
| Popular | [After Buff] Decrease -150 ~ -300 HP to enemies / 20 ~ 40% |
| Missing | [After Hitting] Decrease -150 ~ -300 HP to enemies + Steal 100% of decreased HP / 20 ~ 40% |
| Punk with Wild Child | [Before Hitting] Decrease -200 ~ -400 HP to hit units + Steal 100% of decreased HP / 35 ~ 70% |
| Devourer | [When Hit(1)] Decrease -500 ~ -1000 HP to hitting units / 35 ~ 70% |
| One With Support | [After Hitting] Decrease -2000 ~ -4000 HP to hit units and enemies near them / 40 ~ 80% |
| Judgment Announcer Cherubini | [Turn Start] (Total turns 4, 8, 12...) Decrease -750 ~ -1500 HP to enemies + Steal 100% of decreased HP / 40 ~ 80% |
| Summer Shade Deep One | [Phase Start] Decrease -750 ~ -1500 HP to enemies + Steal 100% of decreased HP / 50 ~ 100% [Turn Start] Decrease -500 ~ -1000 HP to enemies + Steal 100% of decreased HP / 45 ~ 90% |
| Nibbler | [When Hit(1)] Decrease -500 ~ -1000 HP to hitting units / 20 ~ 40% |
| Pained Old Wounds | [After Moving] Decrease -1500 HP to self / 100% |
| Scarred Ranger | [After Moving] Decrease -1500 HP to self / 100% |
| Fire Dragon | [Before Hitting] Decrease -1000 ~ -2000 HP to hit units / 30 ~ 60% |
| Dragon King of Muspell | [Before Hitting] Decrease -1000 ~ -2000 HP to hit units / 35 ~ 70% |
| Big Project Creator | [Before Hitting] (If HP > 70%) Decrease -1000 ~ -2000 HP to hit units (If HP > 50%) Decrease -1000 ~ -2000 HP to hit units / 45 ~ 90% |
| Bearer | [When Hit(2)] Decrease -400 ~ -800 HP to enemies / 25 ~ 50% |
| Bearer of Vengeance | [When Hit(2)] Decrease -500 ~ -1000 HP to enemies / 30 ~ 60% |
| Definer of Humanity | [Before Hitting] Decrease -750 ~ -1500 HP to enemies near hit units / 40 ~ 80% |
| Dragon of Fortune | [Before Hitting] Decrease -300 ~ -600 HP to hit units + Steal 100% of decreased HP / 30 ~ 60% |
| Azure Dragon of the Four Spirits | [Before Hitting] Decrease -500 ~ -1000 HP to hit units + Steal 100% of decreased HP / 30 ~ 60% [Before Hitting] Decrease -2000 ~ -4000 HP to hit units / 45 ~ 90% |
| Edgeless | [After Debuff] Decrease -500 ~ -1000 HP to enemies / 40 ~ 80% |
| The Peak | [When Hit(1)] Decrease -500 ~ -1000 HP to hitting units / 40 ~ 80% |
| Bold Ohirume | [After Debuff] Decrease -800 ~ -1600 HP to enemies / 40 ~ 80% |
| Ruler of Takamagahara | [When Hit(1)] Decrease -800 ~ -1600 HP to hitting units / 40 ~ 80% |
| Raven Reborn | [After Moving] Decrease -250 ~ -500 HP to enemies + Steal 100% of decreased HP / 45 ~ 90% |
| Great Outdoors Sound Engineer | [Before Hitting] Decrease -400 ~ -800 HP to hit units / 40 ~ 80% |
| Leaver of Lands | [When Hit(1)] Decrease -500 ~ -1000 HP to hitting units / 35 ~ 70% |
| Bereft Vengeance Seeker | [When Hit(1)] Decrease -750 ~ -1500 HP to hitting units / 35 ~ 70% |
| Forgiver | [After Hitting] Decrease -500 HP to self / 100% |
| Forgiving Host | [After Hitting] Decrease -500 HP to self / 100% |
| Skyleaper Rank 18 | [Before Hitting] Decrease -500 ~ -1000 HP to hit units / 45 ~ 90% |
| Jet Skier | [Turn Start] Decrease -300 HP to self / 100% |
| Plant Toiling Poor Student | [Before Hitting] Decrease -150 ~ -300 HP to hit units + Steal 100% of decreased HP / 40 ~ 80% |
| Attribute Holder | [Before Hitting] Decrease -300 ~ -600 HP to hit units + Steal 100% of decreased HP / 45 ~ 90% |
| King Solomon's Therian | [On Miss] Decrease -300 HP to self / 100% [Before Hitting] Decrease -250 ~ -500 HP to hit units and enemies near them + Steal 100% of decreased HP / 20 ~ 40% |
| Of Rending Fangs | [Before Hitting] Decrease -200 ~ -400 HP to hit units + Steal 100% of decreased HP / 40 ~ 80% |
| Barb Shooter | [When Hit(1)] Decrease -400 ~ -800 HP to hitting units / 30 ~ 60% |
| Firing Range Beyond Sight | [When Hit(1)] Decrease -400 ~ -800 HP to hitting units / 40 ~ 80% |
| Rising Fish Angler | [After Buff] Decrease -1500 ~ -3000 HP to enemies / 5 ~ 10% |
| Reverser | [Before Hitting] Decrease -150 ~ -300 HP to enemies / 40 ~ 80% |
| Future Manipulator | [When Appearing] Decrease -750 ~ -1500 HP to enemies / 50 ~ 100% |
| Time Reverser | [Before Hitting] Decrease -750 ~ -1500 HP to enemies / 40 ~ 80% |
| Future Experiment | [When Appearing] Decrease -10000 ~ -20000 HP to enemies / 50 ~ 100% |
| Watcher | [Phase Start] Decrease -2000 HP to allies and nearby enemies / 100% [If Stationary] Decrease -2000 HP to allies and nearby enemies / 100% [Move Phase End] Decrease -150 ~ -300 HP to enemies / 45 ~ 90% [Move Phase End] Decrease -250 ~ -500 HP to enemies / 40 ~ 80% |
| Watcher from the Pit | [Phase Start] Decrease -2000 HP to allies and nearby enemies / 100% [If Stationary] Decrease -2000 HP to allies and nearby enemies / 100% [Move Phase End] Decrease -500 ~ -1000 HP to enemies / 45 ~ 90% [Move Phase End] Decrease -1000 ~ -2000 HP to enemies / 40 ~ 80% |
| Park Mascot | [Phase Start] Decrease -500 ~ -1000 HP to enemies / 40 ~ 80% |
| Your Very Own Mascot | [Phase Start] Decrease -1000 ~ -2000 HP to enemies / 45 ~ 90% |
| App Developer | [When Hit(1)] Decrease -350 ~ -750 HP to hitting units / 40 ~ 80% |
| Third Class Privilege Holder | [When Hit(1)] Decrease -1000 ~ -2000 HP to hitting units / 40 ~ 80% |
| Sports Festival's Giant King | [Before Hitting] Decrease -250 ~ -500 HP to hit units + Steal 100% of decreased HP / 40 ~ 80% |
| 夏の水辺の開拓団長 | [Turn Start] Decrease -250 ~ -500 HP to self / 100% |
| 血化粧のヴァンピール | [Before Hitting] Decrease -500 ~ -1000 HP to hit units + Steal up to 500 ~ 1000 HP / 45 ~ 90% |
| 目覚ます者 | [Move Phase End] Decrease -500 HP to self / 100% |
| 先端世界の覚醒者 | [After Moving] Decrease -1000 HP to self / 100% [Move Phase End] Decrease -500 HP to self / 100% |
| 24区の管理AI | [On Miss] Decrease -1000 HP to self and allies / 100% |
| 星級サイズの超AI | [On Miss] Decrease -1000 HP to self and allies / 100% |
| 異分子なる者 | [When Hit(2)] Decrease -1000 HP to self / 100% |
| 刎刑の実演者 | [After Moving] Decrease -500 ~ -1000 HP to enemies / 40 ~ 80% [When Hit(1)] Decrease -500 ~ -1000 HP to hitting units / 40 ~ 80% |
| 不思議の国の異物 | [When Hit(2)] Decrease -1000 HP to self / 100% |
| デスゲームキャット | [After Moving] Decrease -500 ~ -1000 HP to enemies / 40 ~ 80% |
| 現役警官MMA選手 | [Before Hitting] Decrease -200 ~ -400 HP to hit units + Steal 100% of decreased HP / 40 ~ 80% |
| 吸い寄せる者 | [On Miss] Decrease -200 ~ -400 HP to enemies + Steal 100% of decreased HP / 30 ~ 60% |
| 吸い寄せるウーシュカ | [On Miss] Decrease -250 ~ -500 HP to enemies + Steal 100% of decreased HP / 40 ~ 80% |
| 生死を遠ざける者 | [Turn Start] Decrease -150 ~ -300 HP to enemies + Steal 100% of decreased HP / 35 ~ 70% [Before Hitting] Decrease -200 ~ -400 HP to hit units + Steal 100% of decreased HP / 25 ~ 50% |
| ベッスメールトヌイ | [Turn Start] Decrease -150 ~ -300 HP to enemies + Steal 100% of decreased HP / 45 ~ 90% [Before Hitting] Decrease -200 ~ -400 HP to hit units + Steal 100% of decreased HP / 40 ~ 80% |
| メガトン・ラバー | [Before Hitting] (If HP == 100%) Decrease -4000 ~ -8000 HP to hit units and enemies near them / 45 ~ 90% |
| 微笑のシルバーラフター | [After Debuff] Decrease -1500 ~ -3000 HP to enemies / 45 ~ 90% |
| 没落した者 | [Before Hitting] Decrease -100 ~ -200 HP to hit units + Steal 100% of decreased HP / 40 ~ 80% |
| 没落の旧支配者 | [Before Hitting] Decrease -150 ~ -300 HP to hit units + Steal 100% of decreased HP / 45 ~ 90% |
| Charge Skill | |
| [Before Hitting (CS)] Decrease -3000 ~ -6000 HP to hit units / 100% | |
| [Before Hitting (CS)] Decrease -1000 ~ -2000 HP to hit units / 100% | |
| [Before Hitting (CS)] Decrease -1000 ~ -2000 HP to hit units / 100% | |
| [Before Hitting (CS)] Decrease -1500 ~ -3000 HP to hit units / 100% | |
| [Before Hitting (CS)] Decrease -2000 ~ -4000 HP to hit units / 100% | |
| [Before Hitting (CS)] Decrease -5000 ~ -10000 HP to hit units / 100% | |
| [Before Hitting (CS)] Decrease -4000 ~ -8000 HP to hit units / 100% | |
| [Before Hitting (CS)] Decrease -1000 ~ -2000 HP to hit units / 100% | |
| [Before Hitting (CS)] Decrease -3000 ~ -6000 HP to hit units / 100% | |
| [Before Hitting (CS)] Decrease -1500 ~ -3000 HP to hit units / 100% | |
| [Before Hitting (CS)] Decrease -5000 ~ -10000 HP to hit units / 100% | |
| [Before Hitting (CS)] Decrease -400 ~ -800 HP to hit units / 100% | |
| [Before Hitting (CS)] Decrease -5000 ~ -10000 HP to hit units / 100% | |
| [Before Hitting (CS)] Decrease -800 ~ -1600 HP to hit units and enemies near them / 100% | |
| [Before Hitting (CS)] Decrease -2000 ~ -4000 HP to hit units and enemies near them / 100% | |
| [Before Hitting (CS)] Decrease -500 HP to allies / 100% | |
| [Before Hitting (CS)] Decrease -500 HP to allies Decrease -5000 ~ -10000 HP to hit units / 100% | |
| [Before Hitting (CS)] Decrease -5000 ~ -10000 HP to hit units and enemies near them / 100% | |
| [Before Hitting (CS)] Decrease -3000 ~ -6000 HP to hit units / 100% | |
| [Before Hitting (CS)] Decrease -250 ~ -500 HP to hit units + Steal 100% of decreased HP / 100% | |
| [Before Hitting (CS)] Decrease -250 ~ -500 HP to hit units + Steal 100% of decreased HP / 100% | |
| [Before Hitting (Any CS Hit)] Decrease -2000 ~ -4000 HP to enemies / 100% | |
| [Before Hitting (CS)] Decrease -400 ~ -800 HP to hit units + Steal 100% of decreased HP / 100% | |
| [Before Hitting (CS)] Decrease -1500 ~ -3000 HP to hit units / 100% | |
| [Before Hitting (CS)] Decrease -300 ~ -600 HP to hit units / 100% | |
| [Before Hitting (CS)] Decrease -500 ~ -1000 HP to hit units + Steal 100% of decreased HP / 100% | |
| [Before Hitting (CS)] Decrease -500 ~ -1000 HP to hit units + Steal 100% of decreased HP / 100% | |
| [Before Hitting (CS)] Decrease -1500 ~ -3000 HP to hit units / 100% | |
| [Before Hitting (CS)] Decrease -400 ~ -800 HP to hit units / 100% | |
| [Before Hitting (CS)] Decrease -2000 ~ -4000 HP to hit units / 100% | |
| [Before Hitting (CS)] Decrease -1500 ~ -3000 HP to hit units / 100% | |
| [Before Hitting (CS)] Decrease -1500 ~ -3000 HP to hit units / 100% | |
| [Before Hitting (CS)] Decrease -1000 ~ -2000 HP to hit units and enemies near them / 100% | |
| [Before Hitting (CS)] Decrease -2000 ~ -4000 HP to hit units and enemies near them / 100% | |
| [Before Hitting (CS)] Decrease -250 ~ -500 HP to hit units + Steal 100% of decreased HP / 100% | |
| [Before Hitting (CS)] Decrease -3000 ~ -6000 HP to hit units / 100% | |
| [Before Hitting (CS)] Decrease -10000 ~ -20000 HP to hit units / 100% | |
| [Before Hitting (CS)] Decrease -1500 ~ -3000 HP to hit units / 100% | |
| [Before Hitting (CS)] Decrease -5000 ~ -10000 HP to enemies / 100% | |
| [Before Hitting (CS)] Decrease -1500 ~ -3000 HP to hit units / 100% | |
| [Before Hitting (CS)] Decrease -2500 ~ -5000 HP to hit units / 100% | |
| [Before Hitting (CS)] Decrease -750 ~ -1500 HP to hit units / 100% | |
| [Before Hitting (CS)] Decrease -750 ~ -1500 HP to enemies / 100% | |
| [Before Hitting (CS)] Decrease -400 ~ -800 HP to hit units / 100% | |
| [Before Hitting (CS)] Decrease -5000 ~ -10000 HP to hit units / 100% | |
| [Before Hitting (CS)] Decrease -1500 ~ -3000 HP to hit units / 100% | |
| [Before Hitting (CS)] Decrease -1500 ~ -3000 HP to hit units / 100% | |
| [Before Hitting (CS)] Decrease -2000 ~ -4000 HP to hit units and enemies near them / 100% | |
| [Before Hitting (CS)] Decrease -6000 ~ -12000 HP to hit units / 100% | |
| [Before Hitting (CS)] Decrease -1500 ~ -3000 HP to hit units / 100% | |
| [Before Hitting (CS)] Decrease -3000 ~ -6000 HP to hit units / 100% | |
| [Before Hitting (CS)] Decrease -3000 ~ -6000 HP to hit units / 100% | |
| [Before Hitting (CS)] Decrease -1000 ~ -2000 HP to hit units + Steal 100% of decreased HP / 100% | |
| [Before Hitting (CS)] Decrease -750 ~ -1500 HP to enemies + Steal 100% of decreased HP / 100% [Before Hitting (CS)] Decrease -3000 ~ -6000 HP to hit units + Steal 100% of decreased HP / 100% | |
| [Before Hitting (CS)] Decrease -400 ~ -800 HP to hit units + Steal 100% of decreased HP / 100% | |
| [Before Hitting (CS)] Decrease -400 ~ -800 HP to hit units and enemies near them + Steal 100% of decreased HP / 100% | |
| [Before Hitting (CS)] Decrease -300 ~ -600 HP to hit units + Steal 100% of decreased HP / 100% | |
| [Before Hitting (CS)] Decrease -500 ~ -1000 HP to hit units + Steal 100% of decreased HP / 100% | |
| [Before Hitting (CS)] Decrease -400 ~ -800 HP to hit units and enemies near them + Steal 100% of decreased HP / 100% | |
| AR Equipment Skill | |
| [Before Hitting] Decrease -100 ~ -200 HP to hit units / 50 ~ 100% | |
| [After Hitting] Decrease -200 ~ -500 HP to hit units / 100% | |
| [After Hitting] Decrease -200 ~ -500 HP to hit units / 100% | |
| [After Hitting] Decrease -200 ~ -500 HP to hit units / 100% | |
| [Before Hitting] Decrease -2500 ~ -5000 HP to hit units / 100% | |
| [When Hit(2)] Decrease -1000 ~ -2000 HP to enemies / 80 ~ 100% [When Leaving] Decrease -5000 ~ -10000 HP to enemies / 100% | |
| [When Hit(1)] Decrease -200 ~ -400 HP to hitting units / 35 ~ 70% | |
| [Turn Start] Decrease -300 HP to self / 100% | |
| [Before Hitting] (Total turns 1, 3, 5...) Decrease -1000 ~ -2000 HP to hit units / 80 ~ 100% | |
| [Turn Start] Decrease -300 HP to allies / 100% [Phase Start] Decrease -1000 HP to enemies / 80 ~ 100% | |
| [Before Hitting] Decrease -150 ~ -300 HP to hit units + Steal 100% of decreased HP / 40 ~ 80% | |
| [Turn Start] Decrease -750 ~ -1500 HP to enemies / 30 ~ 60% | |
| [Before Hitting] Decrease -300 ~ -600 HP to hit units + Steal 100% of decreased HP / 40 ~ 80% | |
| [Before Hitting] Decrease -250 ~ -500 HP to hit units + Steal 100% of decreased HP / 40 ~ 80% | |
| [When Hit(1)] Decrease -150 ~ -300 HP to hitting units / 30 ~ 60% | |
| [Before Hitting] Decrease -250 ~ -500 HP to hit units + Steal 100% of decreased HP / 30 ~ 60% | |
| Status-bestowed Skill | |
| [When Hit(1)] Decrease -20000 HP to hitting units / 100% | |
| [After Debuff] Decrease -2000 HP to self / 100% | |
| [After Debuff] Decrease -3000 HP to self / 100% | |
| [If Stationary] Decrease -8000 HP to self / 100% | |
| [Before Being Attacked] Decrease -5000 HP to self and allies / 50% | |
| [Before Being Attacked] Decrease -15000 HP to self and allies / 50% | |
| [After Hitting] Decrease -1000 HP to allies / 100% | |
| [When Leaving] Decrease -1500 ~ -3000 HP to allies / 100% | |
| [After Hitting] (If HP > 50%) Decrease -300 HP to hit units + Steal up to 300 HP / 100% | |
| [Before Being Attacked] Decrease -1500 HP to self and allies / 100% | |
| [When Hit(1)] Decrease -500 ~ -1000 HP to hitting units / 100% | |
| [Before Hitting] Decrease -10000 ~ -20000 HP to hit units / 100% | |
| [Before Hitting] Decrease -2000 HP to hit units / 100% | |
| [Before Being Attacked] Decrease -2000 HP to self / 100% | |
| [Before Being Attacked] Decrease -500 HP to self / 100% | |
| [On Miss] Decrease -4000 HP to self / 100% | |
| [After Buff] Decrease -3500 HP to self / 100% | |
| [After Debuff] Decrease -1000 HP to self / 100% | |
| [Before Being Attacked] Decrease -400 HP to self / 100% | |
| [Before Being Attacked] Decrease -5000 HP to self / 100% | |
| [After Debuff] Decrease -500 HP to self / 100% | |
| [After Debuff] Decrease -1500 HP to self / 100% | |
| [Before Being Attacked] Decrease -15000 HP to self / 100% | |
| [Before Hitting] Decrease -4000 HP to self / 100% | |
| [If Stationary] Decrease -1500 HP to self / 100% | |
| [Turn Start] Decrease -10000 HP to enemies / 100% | |
| [Turn Start] Decrease -10000 HP to enemies / 100% | |
| [Turn Start] Decrease -10000 HP to enemies / 100% | |
| [Turn Start] (If CP == 100) Decrease -10000 HP to self / 100% | |
| [Before Hitting] Decrease -1000 HP to hit units / 100% | |
| [After Debuff] Decrease -500 HP to self / 100% | |
| [After Debuff] Decrease -1000 HP to self / 100% | |
| [On Miss] Decrease -1000 HP to self / 100% | |
| [On Miss] Decrease -5000 HP to self / 100% | |
| [When Hit(2)] Decrease -1500 ~ -3000 HP to self / 100% | |
| [After Buff] Decrease -800 HP to self / 100% | |
| [After Debuff] Decrease -800 HP to self / 100% | |
| [After Debuff] Decrease -500 HP to self and allies / 100% | |
| [After Hitting] Decrease -1000 HP to self / 100% | |
| [After Debuff] Decrease -1000 HP to self / 100% | |
| [Before Being Attacked] (Total turns 7, 8, 9...) Decrease -500 HP to self / 100% | |
Statuses
HP can be decreased at the end of turn with these statuses:
Poison (-100~-200)
Fatal Poison (-200~-400)
Burn (-300~-600)
Freeze (-200~-400)
Countdown (-10000~-20000)
Infinitude (-400~-800)
Stigma (-150~-300)
Burn (Stackable 1) (-300~-600)
Burn (Stackable 2) (-300~-600)
Burn (Stackable 3) (-300~-600)
Burn (Stackable 4) (-300~-600)
Burn (Stackable 5) (-300~-600)
Fatal Poison (Stackable 1) (-200~-400)
Fatal Poison (Stackable 2) (-200~-400)
Fatal Poison (Stackable 3) (-200~-400)
Fatal Poison (Stackable 4) (-200~-400)
Fatal Poison (Stackable 5) (-200~-400)
Infinitude (Stackable 1) (-400~-800)
Infinitude (Stackable 2) (-400~-800)
Freeze (Stackable 1) (-200~-400)
Freeze (Stackable 2) (-200~-400)
Freeze (Stackable 3) (-200~-400)
Freeze (Stackable 4) (-200~-400)
トドメ (-250~-500)
Conditional Statuses
Provided applied conditions, HP may also be decreased at the end of turn with the following statuses:
Blessing Weakening (-1200)
Poison Weakening (-1000)
Charm Weakening (-600)
Darkness Weakening (-500)
Poison Weakening (-10000)
発狂時弱化 (-3000)