[少年用心棒] ムサシ
Musashi
Rarity 3 Cost 8
HP 371 + 98.12 * (Lv-1) ATK 285 + 59.49 * (Lv-1)
HP @ 60 6160.22 ATK @ 60 3794.9
Max HP 10122.67 Max ATK 6984.69
Guild Wisemen; Crafters; Independent; School Kudan Martial Arts Academy; Unknown
Affiliation None
Skills
Skill 1: Dual Wielder
Skill 1
Dual Wielder
[After Moving] Apply Combo to self / 50 ~ 100%
Skill 2: Chance Hitter
Skill 2
Chance Hitter
[After Hitting] Apply Weakness to hit units / 32 ~ 64%
[Attack Modifier] Deal 1.5x damage to Weakness-affected enemies / 100%
Skill 2 Evolution: Chance Hitter+
Skill 2 Evolution
Chance Hitter+
[After Hitting] Apply Weakness to hit units / 45 ~ 90%
[Attack Modifier] Deal 1.5x damage to Weakness-affected enemies / 100%
[On Miss] Increase 25 ~ 50 CP to self / 50 ~ 100%
[On Miss] Apply Concentration to self / 45 ~ 90%
Skill 3: Mountain Dweller
Skill 3
Mountain Dweller
[Phase Start] Apply Guts to self / 65 ~ 100%
Skill 4: Swordmaster
Skill 4
Swordmaster
[Phase Start] Apply Crit+ to self / 45 ~ 90%
[Defense Modifier] Take 0.7x damage from Slash-ranged enemies / 100%
Charge Skill: 五雲皆空ヴァーストゥ・シャーストラ
[Before Hitting (CS)] Apply Adamantine to self and allies
    Restore 200 ~ 400 HP to self and allies / 100%

2x
Note

A young boy carrying five sword Sacred Artifacts, one for each element, from which he has withdrawn memories. At times he is a swordsman, at others a tactician, calligrapher, educator, or a wanderer who rejects the very world. The memories of all five beings are known collectively as the legendary Demon Swordsman of the Land of Wa. After a certain accident renders the boy unconscious, the memories control his sleeping body in turns. Wishing to fight against strong sword wielders, he throws himself into App battles with the ferocity of a rogue samurai. He has traumatic memories of being washed away, and so runs away from baths at full speed.

地・水・火・風・空の名を冠する五刀の「神器」から記憶を引き出した少年。ある時は剣法家、またある時は兵法家、書家、教育家、そして――世界にまつろわぬ「流れ者」。それは五人の記憶にして一人の名で語られる、ワノクニの「剣鬼」の伝説である。とある「事故」により少年が眠り続けている間、彼らの「記憶」が交代でその体を預かっている。強い剣士と戦う事を求め、用心棒のような形で「アプリバトル」に身を投じる。「流される」事に非常に苦手を覚え、風呂に入れられようとすると一目散に逃げだす。

從擁有地、水、火、風、空之名的五刀「神器」中,引出過往記憶的少年。有時是劍術家,有時是兵法家、書法家、教育家――也是不服從世界的「流亡者」。那是將五個人的記憶,以一人之名訴說的和國「劍鬼」傳說。當少年因為某個「事故」陷入沉睡,他們的記憶就彼此交替、輪流控制這個身體。為了與強大的劍士一戰,少年以保鑣的形式投身於「APP對戰」。仍記得自己非常不擅長「被沖洗」,如果有人想讓他洗澡,他就會逃得無影無蹤。

从名为地、水、火、风、空的五把刀的“神器”中引出记忆的少年。有时是剑术家,有时又是兵法家、书法家、教育家以及——反抗世界的“流浪者”。这是一个“和国”的“剑鬼”传说,以一人之名讲述五个人的记忆。在少年因某个“事故”而沉睡的期间,他们的“记忆”交替着住进了他的身体。为了能同强大的剑客交手,以类似保镖的形式投身于“APP对战”。非常害怕“被冲走”,如果有人要将他放入浴池,他就会一溜烟地逃跑。

Equipable AR Equipment (71)
[空に至る剣] ムサシ
Musashi
Rarity 4 Cost 16
HP 756 + 94.42 * (Lv-1) ATK 461 + 62.05 * (Lv-1)
HP @ 65 6798.78 ATK @ 65 4432.27
Max HP 10687.14 Max ATK 7673.29
Guild Wisemen; Crafters; Independent; School Kudan Martial Arts Academy; Unknown
Affiliation None
Skills
Skill 1: Dual Wielder
Skill 1
Dual Wielder
[After Moving] Apply Combo to self / 50 ~ 100%
Skill 2: Chance Hitter
Skill 2
Chance Hitter
[After Hitting] Apply Weakness to hit units / 32 ~ 64%
[Attack Modifier] Deal 1.5x damage to Weakness-affected enemies / 100%
Skill 2 Evolution: Chance Hitter+
Skill 2 Evolution
Chance Hitter+
[After Hitting] Apply Weakness to hit units / 45 ~ 90%
[Attack Modifier] Deal 1.5x damage to Weakness-affected enemies / 100%
[On Miss] Increase 25 ~ 50 CP to self / 50 ~ 100%
[On Miss] Apply Concentration to self / 45 ~ 90%
Skill 3: Mountain Dweller
Skill 3
Mountain Dweller
[Phase Start] Apply Guts to self / 65 ~ 100%
Skill 4: Swordmaster
Skill 4
Swordmaster
[Phase Start] Apply Crit+ to self / 45 ~ 90%
[Defense Modifier] Take 0.7x damage from Slash-ranged enemies / 100%
Charge Skill: 五雲皆空ヴァーストゥ・シャーストラ
[Before Hitting (CS)] Apply Adamantine to self and allies
    Restore 200 ~ 400 HP to self and allies / 100%

3x
Note

Depending on the lay of the battlefield, he sometimes uses a traditional sword style allowing him to wield two swords as one. Genuine yet cunning, firm yet serene, unpredictable yet logical; enemies who oppose him find him as difficult to catch as a cloud. Using his mandala to harmonize the five elements, he can arrange his life energy and release the might of fierce temple guardians. He acknowledges that he is unfit to be a leader, and is always looking for an opponent who will take him on. He shows an acute interest in sword wielders from other worlds, especially those who wield multiple swords, likely because he wants to reference their sword styles. Apparently the majority of the 5 memories he possesses view swords as nothing more than tools for battle.

戦場の状況に応じて、二振りの刀を取り出し、組み合わせて操るその流派の名は「二天一流」。純粋にして老獪、剛毅にして冷静、破天荒にして論理的な戦いぶりは、対峙する敵から見れば捉えどころのない雲のよう。五大を一に調和する円輪具足の境地は、生命の気を整え、金剛力士の威を放つ。自分は「大将格」ではないと自認し、自分を召し抱えてくれる相手を常に求めている。複数の刀を扱うその特異な剣術の参考としたいからか、他の異世界の剣士――とりわけ複数の剣を扱う者に対し、強い興味を示す。五人の「記憶」の中では、剣をただの戦の道具であると考える者が多数派であるそうだ。

依戰場的狀況,他會取出兩把刀搭配使用,其流派名為「二天一流」。他的戰鬥方式既簡單又狡猾、既剛毅又冷靜、既奇詭又有序,在對手眼中就像是無法捉摸的雲朵。將五大調和為一的輪圓具足境界,可以統整生命之氣,釋放金剛力士之威。他自認並無「領導者」的性格,經常追尋可以雇用自己的人。或許是想參考能應用多把刀的奇異劍術,使他對其他異世界的劍士――尤其是使用多把刀者,抱持著強烈的興趣。據說在五個人的「記憶」之中,單純把劍當作戰鬥工具的人占多數。

根据战况,拿出两把刀组合使用的流派叫做“二天一流”。既纯真无邪又老奸巨猾,既刚毅又冷静,战斗状态破天荒但合乎逻辑,从敌人的角度看来如同捕捉不到的云彩。化五为一的圆满境界,整顿生命之气,放金刚力士之威。承认自己没有“大将之风”,时常寻找能够雇用自己的人。可能是因为想参考使用多把刀的特殊剑术,对其他异世界的剑客——尤其是使用多把剑的人表现出浓厚的兴趣。在五个人的“记忆”中,认为剑只不过是一个单纯的战斗工具的居多。

Equipable AR Equipment (71)
Relations with other transients
Like Suzuka
Dislike Amatsumara
Tomte