Transients can have their CP increased up to 100. There's also some RNG involved.
Base Skill | |
---|---|
Berserker Kengo (☆3 Standard) Kengo (☆4 Standard) Oniwaka (☆3 Standard) Oniwaka (☆5 Standard) Claude (☆3 Standard) Claude (☆5 Standard) Asterius (☆4 Standard) Ikutoshi (☆3 Standard) Ikutoshi (☆4 Standard) Macan (☆3 Standard) Macan (☆5 Standard) Macan (☆4 Standard) Gunzo (☆4 Standard) Pollux (☆3 Standard) Pollux (☆4 Standard) Red Oni Blue Oni Green Oni Yellow Oni Purple Oni Red Fencer Blue Fencer Green Fencer Yellow Fencer Purple Fencer Shaded Oni | [When Hit(2)] Increase 8 ~ 16 CP to self / 30 ~ 60% |
Ruler Licht (☆3 Standard) Licht (☆5 Standard) Ophion (☆3 Standard) Ophion (☆5 Standard) Lucifuge (☆3 Standard) Lucifuge (☆4 Standard) Tsathoggua (☆3 Standard) Tsathoggua (☆5 Standard) Melusine (☆3 Standard) Melusine (☆4 Christmas) Hakumen (☆3 Standard) Hakumen (☆4 Standard) Hakumen (☆4 Valentine) Cait Sith (☆3 Standard) Cait Sith (☆4 Standard) Fire Baron Water Baron Wood Baron Aether Baron Nether Baron | [Phase Start] Increase 6 ~ 12 CP to allies / 45 ~ 90% |
Researcher Shiro (☆4 Standard) Duo (☆3 Standard) Duo (☆5 Standard) Kuniyoshi (☆3 Standard) Kuniyoshi (☆4 Standard) Shuichi (☆3 Standard) Shuichi (☆4 Standard) Fire Mage Ice Mage Earth Mage Light Mage Dark Mage | [Phase Start] Increase 13 ~ 26 CP to self / 100% |
Artist Licht (☆3 Standard) Licht (☆5 Standard) Gabriel (☆3 Standard) Kuniyoshi (☆3 Standard) Kuniyoshi (☆4 Standard) Gandharva (☆3 Standard) Gandharva (☆4 Standard) Taurus Mask (☆3 Standard) Taurus Mask (☆4 Standard) Benten (☆3 Standard) Benten (☆4 Standard) Fire Mermaid Water Mermaid Wood Mermaid Aether Mermaid Nether Mermaid Infernal Mermaid | [After Moving] Increase 8 ~ 16 CP to self / 50 ~ 100% |
Head of Festivities Hanuman (☆3 Standard) Hanuman (☆4 Standard) Claude (☆3 Standard) Claude (☆5 Standard) Nobuharu (☆3 Standard) Nobuharu (☆4 Standard) Nobuharu (☆4 Festival) Bathym (☆4 Seaside) Motosumi (☆3 Standard) Tajikarao (☆3 Standard) Tajikarao (☆5 Standard) | [Before Hitting] Increase 3 ~ 6 CP to self and allies / 50 ~ 100% |
Sacrifice Jugo (☆3 Standard) Jugo (☆4 Standard) Azazel (☆3 Standard) Azazel (☆4 Standard) Behemoth (☆3 Standard) Behemoth (☆4 Standard) Ziz (☆3 Standard) Ziz (☆4 Standard) Red Ghost Blue Ghost Green Ghost Yellow Ghost Purple Ghost Aether Lucky Cat Fire Mermaid Water Mermaid Wood Mermaid Aether Mermaid Nether Mermaid Fire Merman Water Merman Wood Merman Aether Merman Nether Merman Shaded Ghost Infernal Merman Infernal Mermaid | [When Hit(2)] Increase 8 ~ 16 CP to allies / 35 ~ 70% |
Agitator in the Shadows Licht (☆3 Standard) Licht (☆4 Valentine) | [After Hitting] Increase 7 ~ 14 CP to allies / 25 ~ 50% |
Vanguard Horkeu Kamui (☆3 Standard) Zao (☆3 Standard) Zao (☆4 Standard) Jinn (☆3 Standard) Jinn (☆5 Standard) | [When Hit(2)] Increase 5 ~ 10 CP to self and allies / 20 ~ 40% |
Grappler Ashigara (☆3 Standard) Ashigara (☆4 Standard) Tajikarao (☆3 Standard) Avarga (☆3 Standard) Avarga (☆4 Standard) Hombre Tigre (☆3 Standard) Red Wolf Blue Wolf Green Wolf Yellow Wolf Purple Wolf Shaded Wolf | [After Moving] Increase 12 ~ 24 CP to self / 35 ~ 70% |
The Unbound Ifrit (☆3 Standard) Ifrit (☆4 Standard) Red Devil Blue Devil Green Devil Yellow Devil Purple Devil Shaded D-Evil | [After Moving] Increase 5 ~ 10 CP to self / 50 ~ 100% |
The Sealed Ifrit (☆3 Standard) Ifrit (☆4 Standard) | [Phase Start] Increase 20 ~ 40 CP to self / 50 ~ 100% |
Storm Thresher Eita (☆3 Standard) Eita (☆4 Standard) Thunderbird (☆3 Standard) Thunderbird (☆4 Standard) | [Before Hitting] Increase 7 ~ 14 CP to self / 50 ~ 100% |
Spreader of Lunacy Licht (☆3 Standard) Licht (☆4 Valentine) Ahab (☆3 Standard) Ose (☆3 Standard) Ose (☆4 Standard) Red Luchador Blue Luchador Green Luchador Yellow Luchador Purple Luchador Black Luchador White Luchador Brown Luchador | [Before Hitting] Increase 7 ~ 14 CP to self and allies / 20 ~ 40% |
Defender of Thrones Snow (☆3 Standard) Gandharva (☆3 Standard) Gandharva (☆4 Standard) | [After Moving] Increase 5 ~ 10 CP to self and allies / 40 ~ 80% |
The Moonlit Hati (☆3 Standard) Hati (☆4 Standard) | [After Moving] Increase 6 ~ 12 CP to self / 45 ~ 90% |
Unified Trinity Snow (☆5 Standard) | [After Moving] Increase 8 ~ 16 CP to self and allies / 50 ~ 100% |
Hoster of Feasts Ryota (☆5 Christmas) Choji (☆3 Standard) Choji (☆4 Standard) Ifrit (☆3 Standard) Ifrit (☆4 Standard) Ebisu (☆3 Standard) Ziz (☆3 Standard) Ziz (☆4 Standard) | [Before Hitting] Increase 5 ~ 10 CP to hit units and allies / 50 ~ 100% |
Spinner of Fate Duo (☆3 Standard) Jambavan (☆3 Standard) Jambavan (☆4 Standard) Ded (☆3 Standard) | [After Hitting] Increase 4 ~ 8 CP to allies / 12 ~ 24% |
Rugby Ranger Gunzo (☆5 Valentine) | [After Moving] Increase 10 ~ 20 CP to allies / 50 ~ 100% |
Loyal Samurai Moritaka (☆5 Valentine) | [After Hitting] Increase 4 ~ 8 CP to self and allies / 22 ~ 44% |
The Hot-blooded Kagutsuchi (☆3 Standard) Kagutsuchi (☆4 Standard) Jinn (☆3 Standard) | [After Moving] Increase 8 ~ 16 CP to self / 40 ~ 80% |
Hot-Blooded Teacher Jinn (☆5 Standard) | [After Moving] Increase 10 ~ 20 CP to self / 45 ~ 90% |
Mutant Weretiger Macan (☆5 Standard) | [Phase Start] Increase 5 ~ 10 CP to self / 50 ~ 100% |
Frenzy Conductor Licht (☆5 Standard) | [Before Hitting] Increase 8 ~ 16 CP to self and allies / 35 ~ 70% |
Forefather Tangaroa (☆3 Standard) Triton (☆3 Standard) Triton (☆4 Standard) | [When Hit(2)] Increase 5 ~ 10 CP to allies / 14 ~ 28% |
Island Ancestor Tangaroa (☆5 Standard) | [When Hit(2)] Increase 6 ~ 12 CP to allies / 18 ~ 36% |
Inventor Kurogane (☆3 Standard) Kurogane (☆5 Standard) | [Phase Start] Increase 8 ~ 16 CP to self / 50 ~ 100% |
Limit Breaker Kurogane (☆3 Standard) | [When Hit(2)] Increase 20 ~ 40 CP to self / 10 ~ 20% |
Defender of Justice Ryota (☆5 Christmas) Krampus (☆3 Standard) Krampus (☆4 Standard) | [After Moving] Increase 7 ~ 14 CP to allies / 28 ~ 56% |
Impregnable Fortress Aizen (☆3 Standard) | [After Moving] Increase 5 ~ 10 CP to self and allies / 40 ~ 80% |
Iron Fist of Discipline Aizen (☆5 Standard) | [After Moving] Increase 8 ~ 16 CP to self and allies / 45 ~ 90% |
Standing Ovation Christine (☆3 Standard) Christine (☆4 Standard) | [When Appearing] Increase 50 ~ 100 CP to self / 50 ~ 100% |
Ender of Dreams Christine (☆3 Standard) Christine (☆4 Standard) | [When Leaving] Increase 25 ~ 50 CP to allies / 50 ~ 100% |
Persistor Wakan Tanka (☆3 Standard) Wakan Tanka (☆5 Standard) Surtr (☆3 Standard) Surtr (☆5 Standard) Fire Giant Water Giant Wood Giant Aether Giant Nether Giant Infernal Giant Valiant Giant World Giant | [Phase Start] Increase 9 ~ 18 CP to self / 45 ~ 90% |
Football Captain Wakan Tanka (☆5 Standard) | [After Moving] Increase 10 ~ 20 CP to self and allies / 50 ~ 100% |
Peony-Branded Hound Shino (☆5 Standard) Shino (☆5 Valentine) | [After Hitting] Increase 5 ~ 10 CP to self / 50 ~ 100% |
Arbitrator Nobuharu (☆4 Festival) | [After Moving] Increase 8 ~ 16 CP to self / 40 ~ 80% |
The Forgotten Seth (☆3 Standard) Seth (☆4 Standard) | [On Miss] Increase 14 ~ 28 CP to self / 100% |
Celestial Hot-Head Gyumao (☆3 Standard) Gyumao (☆5 Standard) | [After Moving] Increase 10 ~ 20 CP to self / 50 ~ 100% |
Wave Commander Ganglie (☆4 Journey) | [When Appearing] Increase 40 ~ 80 CP to self / 50 ~ 100% |
Taskmaster Fire Baron Water Baron Wood Baron Aether Baron Nether Baron | [Turn Start] Increase 3 ~ 6 CP to allies / 40 ~ 80% |
Usher Aegir (☆3 Standard) Aegir (☆5 Standard) | [After Hitting] Increase 4 ~ 8 CP to self / 35 ~ 70% |
Penny Pincher Ifrit (☆4 Make Sail) | [When Appearing] Increase 40 ~ 80 CP to self / 50 ~ 100% |
The Chosen Fenrir (☆4 Make Sail) | [Before Hitting] Increase 5 ~ 10 CP to self / 50 ~ 100% |
Beach Prowler Typhon (☆5 Make Sail) | [Phase Start] Increase 10 ~ 20 CP to self / 50 ~ 100% |
Scorner Azathoth (☆3 Standard) Azathoth (☆4 Standard) | [After Moving] Increase 6 ~ 12 CP to self / 50 ~ 100% |
Lord of Chaos Azathoth (☆3 Standard) Azathoth (☆4 Standard) | [Turn Start] Increase 10 ~ 20 CP to self / 50 ~ 100% |
Eternal Knight Surtr (☆5 Standard) | [After Moving] Increase 8 ~ 16 CP to self and allies / 45 ~ 90% |
Server Tanngrisnir (☆3 Standard) Tanngrisnir (☆5 Standard) | [After Moving] Increase 8 ~ 16 CP to allies / 50 ~ 100% |
Wanderer Tanngrisnir (☆3 Standard) | [After Moving] Increase 5 ~ 10 CP to self / 50 ~ 100% |
Thundering Servant Tanngrisnir (☆3 Standard) | [When Appearing] Increase 40 ~ 80 CP to self / 50 ~ 100% |
Lightning Delivery Tanngrisnir (☆5 Standard) | [When Appearing] Increase 50 ~ 100 CP to self / 50 ~ 100% |
Helping Hand Claude (☆4 Christmas) | [After Hitting] Increase 5 ~ 10 CP to allies Increase 5 ~ 10 CP to self / 40 ~ 80% |
Conqueror of Stars Pollux (☆4 Christmas) | [Turn Start] Increase 2 ~ 4 CP to self / 25 ~ 50% |
Unshakable Believer Gullinbursti (☆3 Standard) Gullinbursti (☆4 Standard) | [After Debuff] Increase 8 ~ 16 CP to self and allies / 50 ~ 100% |
Carpenter Takemaru (☆3 Standard) | [Phase Start] Increase 8 ~ 16 CP to self / 45 ~ 90% |
Coal-Black Pillar Takemaru (☆5 Standard) | [On Miss] Increase 8 ~ 16 CP to self and allies / 45 ~ 90% |
Time Devotee Oniwaka (☆5 Setsubun) | [When Hit(2)] Increase 4 ~ 8 CP to self / 45 ~ 90% |
Ascetic Motosumi (☆4 Setsubun) | [When Hit(2)] Increase 8 ~ 16 CP to allies / 40 ~ 80% |
Bulker Behemoth (☆3 Standard) Behemoth (☆4 Standard) | [After Hitting] Increase 5 ~ 10 CP to self / 40 ~ 80% [Before Being Attacked] Increase 8 ~ 16 CP to self / 40 ~ 80% |
Amasser Behemoth (☆3 Standard) | [Phase Start] Increase 10 ~ 20 CP to self / 50 ~ 100% |
Giver Ziz (☆3 Standard) Ziz (☆4 Standard) | [When Hit(2)] Increase 3 ~ 6 CP to allies / 40 ~ 80% |
Apocalypse Observer Ziz (☆4 Standard) | [Before Hitting] Increase 7 ~ 14 CP to self / 45 ~ 90% |
Deliverer Toji (☆5 Valentine) | [After Moving] Increase 4 ~ 8 CP to allies / 50 ~ 100% |
Undivided Attendee Toji (☆5 Valentine) Arachne (☆4 Standard) | [Phase Start] Increase 10 ~ 20 CP to self / 50 ~ 100% |
Assembler Shino (☆5 Valentine) | [After Moving] Increase 10 ~ 20 CP to self / 50 ~ 100% |
Clinger Kenta (☆4 Valentine) | [When Hit(2)] Increase 8 ~ 16 CP to allies / 50 ~ 100% |
Quick Learner Breke (☆3 Standard) | [Turn Start] Increase 6 ~ 12 CP to self / 40 ~ 80% |
Adaptive Soldier Breke (☆4 Standard) | [After Debuff] Increase 15 ~ 30 CP to self / 45 ~ 90% [Turn Start] Increase 6 ~ 12 CP to self / 40 ~ 80% |
Clean Sweeper Algernon (☆3 Standard) | [After Moving] Increase 4 ~ 8 CP to self / 25 ~ 50% |
Caster of Shadows Tsukuyomi (☆3 Standard) Tsukuyomi (☆5 Standard) | [After Moving] Increase 15 ~ 30 CP to self / 45 ~ 90% |
Hider in the Leaves Korpokkur (☆3 Standard) Korpokkur (☆5 Standard) | [On Miss] Increase 16 ~ 32 CP to self / 45 ~ 90% |
Fount of Wisdom+ Duo (☆5 Standard) | [After Hitting] Increase 5 ~ 10 CP to self and allies / 25 ~ 50% |
Samurai Warrior + Moritaka (☆3 Standard) Moritaka (☆4 Standard) | [When Hit(2)] Increase 8 ~ 16 CP to self / 20 ~ 40% |
Iron Artisan+ Kurogane (☆5 Standard) | [When Hit(2)] Increase 20 ~ 40 CP to self / 12 ~ 24% |
Primordial Wyrm Reincarnate+ Ophion (☆5 Standard) | [Before Hitting] Increase 10 ~ 20 CP to self / 15 ~ 30% |
Charming Charmer Alp (☆3 Standard) Alp (☆4 Standard) | [After Hitting] Increase 5 ~ 10 CP to self / 50 ~ 100% |
Dream Eater Alp (☆3 Standard) Alp (☆4 Standard) | [After Moving] Increase 8 ~ 16 CP to self / 50 ~ 100% |
Easily Excited Alp (☆3 Standard) | [When Appearing] Increase 20 ~ 40 CP to self / 50 ~ 100% |
Party Starter Alp (☆4 Standard) | [When Appearing] Increase 40 ~ 80 CP to self / 50 ~ 100% |
In Beast's Clothing Jambavan (☆4 Nightmare) Leib (☆3 Standard) Leib (☆5 Standard) Licho (☆3 Standard) Licho (☆4 Standard) | [After Moving] Increase 8 ~ 16 CP to self / 50 ~ 100% |
Emotional Ruler Durga (☆4 Nightmare) | [After Hitting] Increase 7 ~ 14 CP to self / 50 ~ 100% [On Miss] Increase 7 ~ 14 CP to self / 50 ~ 100% |
King of the Furries Kuniyoshi (☆5 Nightmare) | [After Hitting] Increase 4 ~ 8 CP to self / 50 ~ 100% |
Wisdom Spouter Fire Alchemist Water Alchemist Wood Alchemist Aether Alchemist Nether Alchemist Infernal Alchemist Valiant Alchemist World Alchemist | [After Hitting] Increase 10 ~ 20 CP to self / 50 ~ 100% |
Mountain Moghul+ Zao (☆3 Standard) Zao (☆4 Standard) | [Phase Start] Increase 10 ~ 20 CP to self / 50 ~ 100% |
Immaculate Flamecraft Hephaestus (☆5 Standard) | [After Hitting] Increase 5 ~ 10 CP to self / 45 ~ 90% |
Archive Walker Furufumi (☆3 Standard) | [Turn Start] (Total turns 5, 10, 15...) Increase 20 ~ 40 CP to self / 50 ~ 100% |
Archive Keeper Furufumi (☆4 Standard) | [Turn Start] (Total turns 5, 10, 15...) Increase 25 ~ 50 CP to self / 50 ~ 100% |
Jungle Jaguar Hombre Tigre (☆4 Standard) | [Before Hitting] Increase 6 ~ 12 CP to self and allies / 35 ~ 70% |
Bad Influence Red Trooper Blue Trooper Green Trooper Yellow Trooper Purple Trooper Black Trooper White Trooper Brown Trooper | [After Hitting] Increase 5 ~ 10 CP to self / 25 ~ 50% |
Earth Eater+ Kijimuna (☆3 Standard) Kijimuna (☆4 Standard) | [After Moving] Increase 10 ~ 20 CP to self / 40 ~ 80% |
Chance Hitter+ Robinson (☆3 Standard) Robinson (☆4 Standard) Musashi (☆3 Standard) Musashi (☆4 Standard) | [On Miss] Increase 25 ~ 50 CP to self / 50 ~ 100% |
Genius of Sorts Arachne (☆3 Standard) | [Phase Start] Increase 10 ~ 20 CP to self / 50 ~ 100% |
Prominentizor Arachne (☆3 Standard) | [After Hitting] Increase 3 ~ 6 CP to allies / 40 ~ 80% |
Purgatorial Escapee Zabaniyya (☆5 Fashionista) | [After Moving] Increase 6 ~ 12 CP to self and allies / 45 ~ 90% |
Tribute Payer Tsathoggua (☆4 Fashionista) | [On Miss] Increase 10 ~ 20 CP to self / 45 ~ 90% [Turn Start] (Total turns 2, 4, 6...) Increase 5 ~ 10 CP to self and allies / 50 ~ 100% |
Battlefield Rigger+ Ganglie (☆3 Standard) Ganglie (☆4 Standard) | [Phase Start] Increase 5 ~ 10 CP to self and allies / 50 ~ 100% |
Devourer of Worlds+ Fenrir (☆3 Standard) Fenrir (☆4 Standard) Fenrir (☆4 Make Sail) Typhon (☆3 Standard) Typhon (☆4 Standard) | [Before Hitting] Increase 4 ~ 8 CP to self / 35 ~ 70% |
Sower of Thrills Goemon (☆3 Standard) Goemon (☆4 Standard) | [After Hitting] Increase 3 ~ 6 CP to self and allies / 30 ~ 60% |
Weary Coaster Andvari (☆5 Beachside) | [After Hitting] Increase 3 ~ 6 CP to self / 25 ~ 50% |
Fortuitous Dark Lord Chernobog (☆5 Beachside) | [After Hitting] Increase 4 ~ 8 CP to self and allies / 45 ~ 90% |
Flow Dodger Kotaro (☆4 Beachside) | [On Miss] Increase 10 ~ 20 CP to self / 45 ~ 90% |
Trip-Taker Kotaro (☆4 Beachside) | [When Appearing] Increase 30 ~ 60 CP to self / 50 ~ 100% |
Strutting Sprite Red Yaksha Blue Yaksha Green Yaksha Yellow Yaksha Purple Yaksha Black Yaksha White Yaksha Brown Yaksha | [After Moving] Increase 4 ~ 8 CP to self / 40 ~ 80% |
Lord of the Graveyard + Alice (☆5 Halloween) | [When Hit(2)] Increase 6 ~ 12 CP to self and allies / 20 ~ 40% |
Graveyard Lurker + Cu Sith (☆4 Halloween) Arsalan (☆4 Halloween) | [When Hit(2)] Increase 8 ~ 16 CP to self / 35 ~ 70% |
Vagabond Tetsuox (☆4 Jiangshi) | [After Buff] Increase 6 ~ 12 CP to self / 40 ~ 80% |
Breakout Performer Tetsuox (☆4 Jiangshi) | [After Moving] Increase 10 ~ 20 CP to self / 45 ~ 90% |
Shadow Stalker Fire Jiangshi Water Jiangshi Wood Jiangshi Aether Jiangshi Nether Jiangshi Infernal Jiangshi Valiant Jiangshi World Jiangshi | [When Appearing] Increase 35 ~ 70 CP to self / 45 ~ 90% |
Cook+ Shiro (☆4 Valentine) Choji (☆3 Standard) Choji (☆4 Standard) Gabriel (☆4 Valentine) | [Turn Start] (Total turns 3, 6, 9...) Increase 10 ~ 20 CP to self and allies / 45 ~ 90% |
Beach Babe+ Hanuman (☆4 Journey) Maria (☆4 Seaside) Ashigara (☆5 Seaside) Bathym (☆4 Seaside) Jiraiya (☆4 Seaside) | [When Hit(1)] Increase 4 ~ 8 CP to self / 35 ~ 70% |
Emperor of Zealots+ Claude (☆5 Standard) | [After Hitting] Increase 3 ~ 6 CP to hit units and allies / 25 ~ 50% [On Miss] Increase 10 ~ 20 CP to self / 45 ~ 90% |
Perceiver of Disparity Astaroth (☆3 Standard) | [On Miss] Increase 10 ~ 20 CP to allies / 40 ~ 80% |
Timid Soul Astaroth (☆3 Standard) | [After Hitting] Increase 6 ~ 12 CP to self / 35 ~ 70% |
Serpentine Prosecutor Astaroth (☆4 Standard) | [On Miss] Increase 25 ~ 50 CP to self / 45 ~ 90% |
Possessor of Disparity Astaroth (☆4 Standard) | [On Miss] Increase 6 ~ 12 CP to allies / 30 ~ 60% |
Protector of Island Winds Kijimuna (☆4 Canaan) | [When Appearing] Increase 10 ~ 20 CP to self and allies / 45 ~ 90% |
Cultivator Kijimuna (☆4 Canaan) | [After Hitting] Increase 4 ~ 8 CP to allies / 35 ~ 70% |
Organizer Tomte (☆3 Standard) | [After Moving] Increase 8 ~ 16 CP to self / 45 ~ 90% |
Substantiator of Eternity Kalki (☆4 Christmas) | [After Moving] Increase 8 ~ 16 CP to self / 40 ~ 80% |
Admirable Tetsuya (☆4 Christmas) | [After Hitting] Increase 3 ~ 6 CP to allies / 45 ~ 90% |
Looking For a Fight Tetsuya (☆4 Christmas) | [When Appearing] Increase 35 ~ 70 CP to self / 50 ~ 100% |
Hero Chaser Sitri (☆4 Christmas) | [After Moving] Increase 10 ~ 20 CP to self / 50 ~ 100% |
Symbol of Prosperity+ Agyo (☆3 Standard) Agyo (☆4 Standard) | [After Hitting] Increase 5 ~ 10 CP to self and allies / 40 ~ 80% |
Fullmetal Janitor+ Algernon (☆4 Standard) | [After Moving] Increase 4 ~ 8 CP to self / 45 ~ 90% |
Indomitable Vanguard Horkeu Kamui (☆4 Standard) | [When Hit(2)] Increase 5 ~ 10 CP to self and allies / 20 ~ 40% [After Moving] Increase 8 ~ 16 CP to self / 45 ~ 90% |
Angel of Song Gabriel (☆5 Standard) | [After Moving] Increase 8 ~ 16 CP to self and allies / 50 ~ 100% |
Heel Grabber Jacob (☆3 Standard) Jacob (☆5 Standard) | [Turn Start] Increase 10 ~ 20 CP to self / 25 ~ 50% |
Adoring Nymph Echo (☆4 Standard) | [After Hitting] Increase 3 ~ 6 CP to allies / 50 ~ 100% |
The Laborer Heracles (☆3 Standard) | [On Miss] Increase 10 ~ 20 CP to allies / 40 ~ 80% |
The Weapon-for-Hire Heracles (☆3 Standard) | [Turn Start] (Total turns 4, 8, 12...) Increase 50 ~ 100 CP to self / 50 ~ 100% |
Invoker of Madness Heracles (☆5 Standard) | [Turn Start] (Total turns 4, 8, 12...) Increase 50 ~ 100 CP to self / 50 ~ 100% |
Beautifier Snow (☆5 Valentine) | [After Hitting] Increase 6 ~ 12 CP to self / 45 ~ 90% |
The Ultimate Butler Snow (☆5 Valentine) | [When Appearing] Increase 50 ~ 100 CP to self / 50 ~ 100% [Turn Start] Increase 6 ~ 12 CP to self / 45 ~ 90% |
Hand Shaker Barguest (☆4 Valentine) | [After Buff] Increase 6 ~ 12 CP to self / 40 ~ 80% |
King of Gaochang Gyumao (☆4 Valentine) | [Phase Start] Increase 20 ~ 40 CP to self / 45 ~ 90% |
King of the Four Heavens + Nobuharu (☆3 Standard) Nobuharu (☆4 Standard) Shuten (☆3 Standard) Shuten (☆4 Standard) Shuten (☆4 Gendarme) | [After Moving] Increase 5 ~ 10 CP to allies / 40 ~ 80% |
Dawn Bringer Horus (☆3 Standard) | [After Moving] Increase 8 ~ 16 CP to self / 30 ~ 60% |
Dawn Emender Horus (☆5 Standard) | [After Moving] Increase 8 ~ 16 CP to self / 30 ~ 60% |
Living Flame Cthugha (☆3 Standard) | [After Buff] Increase 8 ~ 16 CP to self / 35 ~ 70% |
Living Inferno Cthugha (☆5 Standard) | [After Buff] Increase 8 ~ 16 CP to self / 40 ~ 80% |
Edge Sitter Leannan Sidhe (☆3 Standard) | [On Miss] Increase 17 ~ 34 CP to self / 35 ~ 70% |
Misanthropic Maiden Leannan Sidhe (☆4 Standard) | [On Miss] Increase 17 ~ 34 CP to self / 45 ~ 90% |
Selfickle Fae Leannan Sidhe (☆4 Standard) | [After Moving] Increase 6 ~ 12 CP to allies / 50 ~ 100% |
Yearning Punisher Zabaniyya (☆5 Standard) | [When Hit(2)] Increase 8 ~ 16 CP to self / 45 ~ 90% [After Debuff] Increase 10 ~ 20 CP to self / 45 ~ 90% |
Miracle Child+ Ryota (☆5 Christmas) | [When Appearing] Increase 25 ~ 50 CP to allies / 50 ~ 100% [Phase Start] (Total turns 2, 3, 4...) Increase 25 ~ 50 CP to allies / 45 ~ 90% |
Fervent Wrestler Taurus Mask (☆4 Christmas) | [After Moving] Increase 8 ~ 16 CP to self and allies / 40 ~ 80% |
Master Manipulator Daikoku (☆3 Standard) Daikoku (☆5 Standard) | [On Miss] Increase 12 ~ 24 CP to allies / 45 ~ 90% |
Gift of the Sun Teda (☆3 Standard) Teda (☆4 Standard) | [Turn Start] Increase 4 ~ 8 CP to allies / 45 ~ 90% |
Death-Row Inmate Balor (☆3 Standard) | [Turn Start] Increase 5 ~ 10 CP to self / 50 ~ 100% |
Captive Ruler Balor (☆4 Standard) | [Turn Start] Increase 5 ~ 10 CP to self / 50 ~ 100% |
Calamity Runner Nezha (☆3 Standard) | [After Moving] Increase 7 ~ 14 CP to self / 40 ~ 80% |
Intuitive Athlete Gunzo (☆5 Valentine) | [After Moving] Increase 10 ~ 20 CP to self / 50 ~ 100% |
Heavy Gripper Tajikarao (☆5 Standard) | [After Moving] Increase 8 ~ 16 CP to self / 50 ~ 100% [When Hit(2)] Increase 4 ~ 8 CP to self / 45 ~ 90% |
Daughter of the Fourth Heaven Suzuka (☆4 Standard) | [After Hitting] Increase 4 ~ 8 CP to self / 45 ~ 90% |
The Saved The Hero (☆3 Standard) | [After Buff] Increase 3 ~ 6 CP to self / 25 ~ 50% |
Imperial Guard Captain Orgus (☆3 Standard) Orgus (☆4 Standard) | [When Hit(2)] Increase 4 ~ 8 CP to self / 45 ~ 90% |
Quietly Dignified Orgus (☆3 Standard) | [When Hit(2)] Increase 4 ~ 8 CP to self / 35 ~ 70% |
Filial Dog Warrior Moritaka (☆4 Standard) | [After Hitting] Increase 3 ~ 6 CP to self / 45 ~ 90% |
Procurements from the Hunt Kimun Kamui (☆3 Standard) Kimun Kamui (☆4 Standard) | [On Miss] Increase 8 ~ 16 CP to allies / 40 ~ 80% |
Retainer of the Deep Snow Kimun Kamui (☆3 Standard) | [After Hitting] Increase 7 ~ 14 CP to self / 45 ~ 90% |
Samurai of Inheritance Moritaka (☆5 Jamboree) | [After Moving] Increase 10 ~ 20 CP to self / 50 ~ 100% |
Empath Kagutsuchi (☆4 Jamboree) | [After Buff] Increase 6 ~ 12 CP to self and allies / 40 ~ 80% |
Loyal Retainer Aizen (☆4 Jamboree) | [After Moving] Increase 12 ~ 24 CP to allies / 45 ~ 90% |
Journeyer Toward Enlightenment Aizen (☆4 Jamboree) | [After Debuff] Increase 7 ~ 14 CP to self / 35 ~ 70% |
Luck Changer Yamasachihiko (☆3 Standard) | [When Hit(2)] Increase 3 ~ 6 CP to allies / 20 ~ 40% |
Dazzling Revenant Yamasachihiko (☆4 Standard) | [When Hit(2)] Increase 3 ~ 6 CP to allies / 30 ~ 60% |
Those Etched in Each Other's Hearts Hephaestus (☆5 Summer) | [Phase Start] Increase 15 ~ 30 CP to self and allies / 45 ~ 90% |
Floor-Stamper Algernon (☆4 Summer) | [Phase Start] Increase 10 ~ 20 CP to self / 50 ~ 100% |
Ruler of Munition Melusine (☆4 Standard) | [Phase Start] Increase 8 ~ 16 CP to allies / 50 ~ 100% |
Big Catch Regaler Ebisu (☆4 Standard) | [Before Hitting] Increase 5 ~ 10 CP to hit units and allies / 50 ~ 100% |
Illusionist Cait Sith (☆3 Standard) | [When Hit(2)] Increase 3 ~ 6 CP to self / 35 ~ 70% |
Cup Filler Ryota (☆5 Festival) | [Phase Start] Increase 7 ~ 14 CP to self / 50 ~ 100% [After Moving] Increase 5 ~ 10 CP to self / 35 ~ 70% |
Sagacious Elucidator Furufumi (☆4 Festival) | [After Hitting] Increase 2 ~ 4 CP to self / 35 ~ 70% |
Passionate Gambler Tetsuox (☆4 Standard) | [Before Hitting] Increase 30 ~ 60 CP to self / 8 ~ 16% |
Annihilator Shiva (☆3 Standard) | [Phase Start] Increase 15 ~ 30 CP to self / 50 ~ 100% [Before Hitting] Increase 5 ~ 10 CP to self / 30 ~ 60% |
Abstinent Shiva (☆3 Standard) | [When Hit(2)] Increase 5 ~ 10 CP to self / 30 ~ 60% |
Universal Annihilator Shiva (☆5 Standard) | [Phase Start] Increase 25 ~ 50 CP to self / 50 ~ 100% [Before Hitting] Increase 10 ~ 20 CP to self / 40 ~ 80% |
Undesirous Shiva (☆5 Standard) | [When Hit(2)] Increase 10 ~ 20 CP to self / 40 ~ 80% |
Prayer Venerator Marduk (☆4 Standard) | [After Hitting] Increase 8 ~ 16 CP to self / 40 ~ 80% |
Vampire Ellie (☆3 Standard) | [After Hitting] Increase 6 ~ 12 CP to self / 35 ~ 70% |
Esteemed Vampire Ellie (☆5 Standard) | [After Hitting] Increase 6 ~ 12 CP to self / 35 ~ 70% |
Magnanimous Soul Itzamna (☆3 Standard) | [On Miss] Increase 7 ~ 14 CP to self / 35 ~ 70% |
Magnanimous Sage Itzamna (☆4 Standard) | [On Miss] Increase 7 ~ 14 CP to self / 35 ~ 70% |
Wave Skipper Ded (☆5 Christmas) | [On Miss] Increase 10 ~ 20 CP to self / 40 ~ 80% |
Sunset Rider Yasuyori (☆5 Christmas) | [When Appearing] Increase 50 ~ 100 CP to self / 50 ~ 100% |
Stalwart Support Dog Yasuyori (☆5 Christmas) | [When Hit(2)] Increase 4 ~ 8 CP to allies / 40 ~ 80% |
Rose Smeller Yasuyori (☆5 Christmas) | [After Buff] Increase 4 ~ 8 CP to self / 40 ~ 80% [After Debuff] Increase 8 ~ 16 CP to self / 40 ~ 80% |
Culinary Crown Crafter Choji (☆4 Christmas) | [After Buff] Increase 5 ~ 10 CP to self / 45 ~ 90% |
Thundering Runner Kengo (☆5 Standard) | [Before Hitting] Increase 6 ~ 12 CP to self and allies / 25 ~ 50% |
Perpetual Wheel Tanngrisnir (☆5 Standard) | [After Moving] Increase 5 ~ 10 CP to self / 50 ~ 100% |
Gloved Fighter Kengo (☆5 Valentine) | [When Hit(2)] Increase 4 ~ 8 CP to self / 40 ~ 80% |
Filial Dog Warrior - Yearning Moritaka (☆5 Valentine) | [Phase Start] Increase 40 ~ 80 CP to self / 35 ~ 70% |
Firesnuffer Tengu Akiha Gongen (☆5 Standard) | [Phase Start] Increase 10 ~ 20 CP to allies / 50 ~ 100% |
Tongue Lasher Tindalos (☆3 Standard) | [Turn Start] (Total turns 3, 6, 9...) Increase 50 ~ 100 CP to self / 50 ~ 100% |
Devious Drooler Tindalos (☆5 Standard) | [Turn Start] (Total turns 3, 6, 9...) Increase 50 ~ 100 CP to self / 50 ~ 100% |
Asura Pounder Durga (☆4 Nightmare) | [After Hitting] Increase 7 ~ 14 CP to self / 50 ~ 100% [On Miss] Increase 6 ~ 12 CP to allies / 35 ~ 70% |
Metal-Armed Menace Nodens (☆3 Standard) | [After Hitting] Increase 4 ~ 8 CP to self and allies / 35 ~ 70% |
Radiant Master of the Silver Arm Nodens (☆4 Standard) | [After Hitting] Increase 8 ~ 16 CP to self and allies / 35 ~ 70% |
Android of the Stars Breke (☆4 Nightglows) | [On Miss] Increase 6 ~ 12 CP to self / 45 ~ 90% |
Shadow Ninja Sandayu (☆5 Standard) | [After Moving] Increase 5 ~ 10 CP to self / 45 ~ 90% |
Self-Reliant Catoblepas (☆3 Standard) | [When Hit(2)] Increase 5 ~ 10 CP to self / 35 ~ 70% |
Thine Own Self Catoblepas (☆4 Standard) | [When Hit(2)] Increase 5 ~ 10 CP to self / 45 ~ 90% |
Enlightened Smoky God (☆3 Standard) | [Turn Start] (Total turns 6, 12, 18...) Increase 15 ~ 30 CP to self and allies / 50 ~ 100% |
Salvationeer Smoky God (☆4 Standard) | [Turn Start] (Total turns 6, 12, 18...) Increase 25 ~ 50 CP to self and allies / 50 ~ 100% |
Avatar of Revolution Smoky God (☆4 Standard) | [When Hit(2)] Increase 10 ~ 20 CP to self / 40 ~ 80% |
Pain Consumer Oguchi Magami (☆3 Standard) Oguchi Magami (☆4 Standard) | [When Hit(2)] Increase 8 ~ 16 CP to self / 35 ~ 70% |
Of Mighty Arms Tajikarao (☆5 Summer) | [When Hit(2)] Increase 15 ~ 30 CP to self / 50 ~ 100% |
Sun Reveler Tajikarao (☆5 Summer) | [When Appearing] Increase 8 ~ 16 CP to self / 50 ~ 100% [Turn Start] Increase 8 ~ 16 CP to self / 35 ~ 70% |
Mountain Stream Sightseer Arachne (☆4 Summer) | [After Hitting] Increase 9 ~ 18 CP to self / 45 ~ 90% [On Miss] Increase 10 ~ 20 CP to self / 40 ~ 80% |
Mighty Stronghold Orgus (☆4 Standard) | [On Miss] Increase 10 ~ 20 CP to self / 45 ~ 90% |
Bound by a Ring The Hero (☆4 Standard) | [Turn Start] (Phase turn 4) Increase 25 ~ 50 CP to self / 45 ~ 90% |
Star-Chaser's Fire Zabaniyya (☆5 Fashionista) | [Before Hitting] Increase 3 ~ 6 CP to self / 45 ~ 90% |
Swaggering Ogress Suzuka (☆4 Fashionista) | [On Miss] Increase 15 ~ 30 CP to self / 50 ~ 100% |
Bubble Blower Sarutahiko (☆3 Standard) Sarutahiko (☆4 Standard) | [When Leaving] Increase 25 ~ 50 CP to allies / 50 ~ 100% |
Vapor-shrouded Horkeu Kamui (☆5 Hot Paradise) | [Turn Start] Increase 8 ~ 16 CP to self / 30 ~ 60% |
Stone Serpent Weaver Xolotl (☆5 Hot Paradise) | [After Buff] Increase 5 ~ 10 CP to self / 10 ~ 20% |
A Hand in the Underworld Xolotl (☆5 Hot Paradise) | [Phase Start] Increase 15 ~ 30 CP to self / 50 ~ 100% |
Information Master Mineaki (☆4 Hot Paradise) | [On Miss] Increase 6 ~ 12 CP to self and allies / 40 ~ 80% |
Radiantly Enchanted Alp (☆5 Halloween) | [After Hitting] Increase 4 ~ 8 CP to allies / 15 ~ 30% |
Stormy Persona Arsalan (☆4 Halloween) | [When Appearing] Increase 40 ~ 80 CP to self / 50 ~ 100% [On Miss] Increase 12 ~ 24 CP to self / 40 ~ 80% |
Equalizer Wakan Tanka∞ (☆3 Standard) | [When Appearing] Increase 50 ~ 100 CP to self / 50 ~ 100% |
Matchmaker of Many Shinya (☆4 Standard) | [After Moving] Increase 8 ~ 16 CP to self and allies / 40 ~ 80% |
Listening Musician Hermes (☆3 Standard) | [If Stationary] Increase 15 ~ 30 CP to self / 50 ~ 100% |
Speaker of Change Hermes (☆4 Standard) | [If Stationary] Increase 15 ~ 30 CP to self / 50 ~ 100% |
巻き込む者 Benten (☆5 Christmas) | [After Hitting] Increase 3 ~ 6 CP to self / 50 ~ 100% |
The Great Elusive Phantom Thief Jiraiya (☆4 Christmas) | [After Hitting] Increase 4 ~ 8 CP to allies / 35 ~ 70% |
Prepared One Ose (☆4 Christmas) | [On Miss] Increase 10 ~ 20 CP to self / 40 ~ 80% |
Cornered Demagogue Licht (☆5 Standard) | [After Hitting] Increase 7 ~ 14 CP to allies / 35 ~ 70% |
Beltane Illusionist Cait Sith (☆4 Standard) | [After Hitting] Increase 3 ~ 6 CP to self / 35 ~ 70% |
Bad End Survivor Arc (☆5 Valentine) | [After Debuff] Increase 10 ~ 20 CP to self / 50 ~ 100% |
Self-Aware Arc (☆5 Valentine) | [After Moving] Increase 5 ~ 10 CP to self / 45 ~ 90% |
Indulger of Light Balor (☆5 Valentine) | [When Appearing] Increase 25 ~ 50 CP to self / 50 ~ 100% [Turn Start] Increase 10 ~ 20 CP to self / 45 ~ 90% |
Hopeful Minstrel Cait Sith (☆4 Valentine) | [Phase Start] Increase 6 ~ 12 CP to allies / 50 ~ 100% [After Hitting] Increase 4 ~ 8 CP to allies / 30 ~ 60% |
Far-Flung Flourisher Itzamna (☆4 Valentine) | [After Moving] (If CP > 49) Increase 25 ~ 50 CP to allies / 45 ~ 90% |
Red Dragon Sorcerer Itzamna (☆4 Valentine) | [When Appearing] Increase 30 ~ 60 CP to self / 50 ~ 100% [After Hitting] Increase 4 ~ 8 CP to self / 30 ~ 60% |
Upturner Perun (☆3 Standard) Perun (☆5 Standard) | [When Appearing] Increase 50 ~ 100 CP to self / 50 ~ 100% [Turn Start] (Total turns 4, 8, 12...) Increase 50 ~ 100 CP to self / 50 ~ 100% |
Lusty Loafer Ulaanbaatar (☆5 Standard) | [After Buff] Increase 5 ~ 10 CP to self and allies / 30 ~ 60% |
Brawler Taishakuten (☆3 Standard) | [When Hit(2)] Increase 5 ~ 10 CP to self / 30 ~ 60% |
Rumbling Reprobate Taishakuten (☆4 Standard) | [When Hit(2)] Increase 5 ~ 10 CP to self / 30 ~ 60% |
Avian Dreamer ∀Isaac (☆3 Standard) | [If Stationary] Increase 5 ~ 10 CP to self and allies / 10 ~ 20% |
Avian Gifter ∀Isaac (☆4 Standard) | [If Stationary] Increase 5 ~ 10 CP to self and allies / 10 ~ 20% |
Skulker Red Camouflager Blue Camouflager Green Camouflager Yellow Camouflager Purple Camouflager Dark Camouflager White Camouflager Brown Camouflager | [On Miss] Increase 30 ~ 60 CP to self / 40 ~ 80% |
Trainees in Agony Shiva (☆5 Summer) | [After Hitting] Increase 15 ~ 30 CP to self / 50 ~ 100% |
Tester of Courage Gorozaemon (☆3 Standard) Gorozaemon (☆4 Standard) | [After Moving] Increase 8 ~ 16 CP to self / 45 ~ 90% |
Night Parader Gorozaemon (☆3 Standard) | [After Moving] Increase 5 ~ 10 CP to allies / 40 ~ 80% |
Night Parade Chief Gorozaemon (☆4 Standard) | [After Moving] Increase 5 ~ 10 CP to allies / 40 ~ 80% |
Robust Appreciator Jormungandr (☆3 Standard) Jormungandr (☆5 Standard) | [After Buff] Increase 5 ~ 10 CP to self and allies / 40 ~ 80% |
Adventurer Oz (☆4 Pool) | [Turn Start] Increase 13 ~ 26 CP to self / 45 ~ 90% [When Appearing] Increase 25 ~ 50 CP to self / 50 ~ 100% |
Courage Bonder Oz (☆4 Pool) | [After Moving] (If CP < 69) Increase 10 ~ 20 CP to self / 50 ~ 100% |
Midsummer Celebrity Smoky God (☆4 Pool) | [Before Hitting] Increase 4 ~ 8 CP to self / 35 ~ 70% |
Straightforward One Yamasachihiko (☆4 Pool) | [Before Hitting] Increase 5 ~ 10 CP to self / 35 ~ 70% |
Surprised by the Splash Yamasachihiko (☆4 Pool) | [Before Hitting] Increase 6 ~ 12 CP to allies / 40 ~ 80% |
Sharer of Good Things Yamasachihiko (☆4 Pool) | [Turn Start] (Total turns 1, 3, 5...) Increase 5 ~ 10 CP to allies / 45 ~ 90% |
Shadow Stylist Arachne (☆4 Standard) | [After Hitting] Increase 10 ~ 20 CP to self and allies / 40 ~ 80% |
Restraining One Tindalos (☆5 Summer) | [When Hit(2)] Increase 4 ~ 8 CP to allies / 35 ~ 70% |
Beach Partier Catoblepas (☆4 Summer) | [Before Being Attacked] Increase 4 ~ 8 CP to self / 45 ~ 90% |
Burned Into Memory サンドドラゴン | [When Leaving] Increase 40 ~ 80 CP to allies / 50 ~ 100% |
Radiant Reflector Tsukuyomi (☆4 Halloween) | [After Buff] Increase 5 ~ 10 CP to self / 40 ~ 80% [Move Phase End] Increase 10 ~ 20 CP to allies / 45 ~ 90% |
Ruler of the Night World Tsukuyomi (☆4 Halloween) | [Move Phase End] (Total turns 3, 6, 9...) Increase 25 ~ 50 CP to allies / 45 ~ 90% |
Praiser Red Wraith Blue Wraith Green Wraith Yellow Wraith Purple Wraith Black Wraith White Wraith Brown Wraith | [After Moving] Increase 8 ~ 16 CP to allies / 35 ~ 70% |
Midfielder Ixbalanque (☆3 Standard) | [After Hitting] Increase 4 ~ 8 CP to self and allies / 40 ~ 80% |
Field Noble Ixbalanque (☆4 Standard) | [After Hitting] Increase 8 ~ 16 CP to self and allies / 45 ~ 90% |
Windward Captain Ahab (☆5 Standard) | [Before Hitting] Increase 8 ~ 16 CP to self and allies / 25 ~ 50% |
Destitute and Unbound Kirito (☆5 Standard) | [Before Hitting] Increase 4 ~ 8 CP to self / 45 ~ 90% |
Endgame Bigfoot (☆3 Standard) | [After Hitting] Increase 4 ~ 8 CP to self and allies / 40 ~ 80% |
Folklore Terminus Bigfoot (☆5 Standard) | [After Hitting] Increase 4 ~ 8 CP to self and allies / 45 ~ 90% |
Fictitious Stage Lady Christine (☆4 Standard) | [Turn Start] (Total turns 3, 6, 9...) Increase 20 ~ 40 CP to self / 50 ~ 100% |
Excited One Zhurong (☆5 Christmas) | [Before Hitting] Increase 6 ~ 12 CP to self / 45 ~ 90% |
Immesurable One Zhurong (☆5 Christmas) | [When Appearing] Increase 50 ~ 100 CP to self / 50 ~ 100% |
Waiting in a Box Fuxi (☆5 Christmas) | [After Moving] Increase 20 ~ 40 CP to self / 40 ~ 80% |
Pampered One Teda (☆4 Christmas) | [After Buff] Increase 5 ~ 10 CP to allies / 30 ~ 60% |
Shielder Fire Senri Water Senri Wood Senri Aether Senri Nether Senri Infernal Senri Valiant Senri World Senri | [When Hit(2)] Increase 4 ~ 8 CP to allies / 20 ~ 40% |
One Who Plays Inaba (☆3 Standard) | [After Buff] Increase 6 ~ 12 CP to self / 45 ~ 90% |
Surefooted Inaba (☆3 Standard) | [After Buff] Increase 4 ~ 8 CP to allies / 35 ~ 70% |
Serious Player Inaba (☆4 Standard) | [After Buff] Increase 6 ~ 12 CP to self / 45 ~ 90% |
Surefooted Matchmaker Inaba (☆4 Standard) | [After Buff] Increase 4 ~ 8 CP to allies / 35 ~ 70% |
Gardener and Educator Boogeyman (☆4 Standard) | [On Miss] Increase 3 ~ 6 CP to allies / 35 ~ 70% |
Aspirator Girimekra (☆3 Standard) | [On Miss] Increase 6 ~ 12 CP to self / 45 ~ 90% |
Insufflating Mount Girimekra (☆4 Standard) | [On Miss] Increase 6 ~ 12 CP to self / 45 ~ 90% |
Sightless Seer Jacob (☆5 Valentine) | [When Hit(2)] Increase 25 ~ 50 CP to self / 45 ~ 90% |
Petal Leaper Tanetomo (☆4 Valentine) | [Move Phase End] Increase 5 ~ 10 CP to allies / 50 ~ 100% |
Evil Warder Pazuzu (☆3 Standard) | [After Debuff] Increase 2 ~ 4 CP to self and allies / 45 ~ 90% |
Endurer Pazuzu (☆3 Standard) | [Turn Start] (Total turns 3, 6, 9...) Increase 10 ~ 20 CP to self and allies / 50 ~ 100% |
Evil Warding Oil Baron Pazuzu (☆4 Standard) | [After Debuff] Increase 2 ~ 4 CP to self and allies / 45 ~ 90% |
Imposer of Repression Pazuzu (☆4 Standard) | [Turn Start] (Total turns 3, 6, 9...) Increase 15 ~ 30 CP to self and allies / 50 ~ 100% |
Idol-to-be Amduscias (☆3 Standard) | [After Buff] Increase 3 ~ 6 CP to self / 40 ~ 80% [After Debuff] Increase 3 ~ 6 CP to self / 40 ~ 80% |
Idol at the Bottom Amduscias (☆5 Standard) | [After Buff] Increase 3 ~ 6 CP to self / 45 ~ 90% [After Debuff] Increase 3 ~ 6 CP to self / 45 ~ 90% |
The Director Oscar (☆3 Standard) | [After Hitting] Increase 5 ~ 10 CP to self / 40 ~ 80% |
Last Act Director Oscar (☆5 Standard) | [After Hitting] Increase 5 ~ 10 CP to self / 45 ~ 90% |
Drinker Yuma (☆3 Standard) | [When Appearing] Increase 50 ~ 100 CP to self / 50 ~ 100% |
DNA Drinker Yuma (☆4 Standard) | [When Appearing] Increase 50 ~ 100 CP to self / 50 ~ 100% |
Original Supreme Judge Ahura Mazda (☆5 Standard) | [After Hitting] Increase 50 ~ 100 CP to self / 50 ~ 100% |
Giant of the End Loki (☆3 Standard) | [On Miss] Increase 20 ~ 40 CP to self / 45 ~ 90% |
Loptr of the End Loki (☆5 Standard) | [After Buff] Increase 10 ~ 20 CP to self / 40 ~ 80% [On Miss] Increase 20 ~ 40 CP to self / 45 ~ 90% |
All In Beowulf (☆3 Standard) | [Before Hitting] Increase 5 ~ 10 CP to self / 40 ~ 80% |
All In on the Battlefield Beowulf (☆4 Standard) | [Before Hitting] Increase 5 ~ 10 CP to self / 40 ~ 80% |
Natural Law of the Impartial Plains Wakan Tanka∞ (☆5 Standard) | [When Appearing] Increase 50 ~ 100 CP to self / 50 ~ 100% |
Riot Instigator Motosumi (☆4 Standard) | [Before Hitting] Increase 5 ~ 10 CP to self and allies / 50 ~ 100% |
Lively Watermelon Master Volos (☆4 Beachside) | [After Moving] Increase 8 ~ 16 CP to self / 50 ~ 100% |
Huge Kaiju Actor Cipactli (☆4 Standard) | [After Hitting] Increase 8 ~ 16 CP to self / 40 ~ 80% |
Summer Day's Noon Lights Leib (☆5 Summer) | [Turn Start] (If HP < 20%) Increase 40 ~ 80 CP to self / 45 ~ 90% |
Stormcutting Boy Captain Eita (☆5 Set Sail) | [Before Hitting] Increase 7 ~ 14 CP to self / 50 ~ 100% |
Standing Leader Horkeu Kamui (☆5 Standard) | [When Hit(2)] Increase 5 ~ 10 CP to self and allies / 35 ~ 70% |
Pursuing Estrella Hombre Tigre (☆4 Summer) | [When Hit(2)] Increase 10 ~ 20 CP to self / 35 ~ 70% [After Hitting] Increase 6 ~ 12 CP to self / 45 ~ 90% |
Bearer of Wishes Reprobus (☆3 Standard) | [When Hit(2)] Increase 20 ~ 40 CP to self / 35 ~ 70% |
Carrier of Life's Burden Reprobus (☆4 Standard) | [When Hit(2)] Increase 20 ~ 40 CP to self / 35 ~ 70% |
Summer-Maned Lion King Arsalan (☆5 Summer) | [After Hitting] Increase 5 ~ 10 CP to self / 40 ~ 80% |
Summer Party's Behemoth Behemoth (☆4 Summer) | [Before Hitting] Increase 10 CP to hit units / 100% [Before Hitting] Increase 5 ~ 10 CP to self and allies / 40 ~ 80% [When Hit(2)] Increase 8 ~ 16 CP to self and allies / 40 ~ 80% |
Stomach Filler Behemoth (☆4 Summer) | [Phase Start] Increase 25 ~ 50 CP to allies / 45 ~ 90% |
Brilliant Copy Gullinbursti (☆4 Summer) | [When Appearing] Increase 50 ~ 100 CP to self / 50 ~ 100% |
Westward Venturing Monkey Prince Hanuman (☆4 Journey) | [On Miss] Increase 25 ~ 50 CP to self / 100% |
Sweltering Southern Santa Ded (☆5 Christmas) | [When Appearing] Increase 10 ~ 20 CP to self and allies / 50 ~ 100% [When Appearing] Increase 50 ~ 100 CP to self / 50 ~ 100% |
Nochebuena Shepherd Ziz (☆4 Christmas) | [After Buff] Increase 3 ~ 6 CP to self / 45 ~ 90% |
Three-Star Padrone Choji (☆4 Christmas) | [Before Hitting] Increase 3 ~ 6 CP to self and allies / 30 ~ 60% |
Item Wanter Fafnir (☆5 Standard) | [After Buff] Increase 2 ~ 4 CP to self / 40 ~ 80% |
Survivor Claus (☆3 Standard) | [Before Hitting] Increase 15 ~ 30 CP to self / 25 ~ 50% |
Proclaimer of Good Endings Claus (☆4 Standard) | [Before Hitting] Increase 15 ~ 30 CP to self / 40 ~ 80% |
Out of Control War Weapon Nezha (☆4 Standard) | [After Moving] Increase 7 ~ 14 CP to self / 45 ~ 90% |
Antibody-Producing Medic Shennong (☆4 Standard) | [Before Hitting] Increase 5 ~ 10 CP to self / 40 ~ 80% |
Confirmer Shamash (☆3 Standard) | [Before Hitting] Increase 10 ~ 20 CP to self / 35 ~ 70% |
Confirmer of Crimes Shamash (☆5 Standard) | [When Appearing] Increase 40 ~ 80 CP to self / 50 ~ 100% [Before Hitting] Increase 10 ~ 20 CP to self / 40 ~ 80% [When Hit(2)] Increase 10 ~ 20 CP to self / 40 ~ 80% |
Dog Warrior of Benevolence Masashi (☆5 Standard) | [After Buff] Increase 6 ~ 12 CP to self and allies / 25 ~ 50% |
The Chosen Quantum (☆3 Standard) | [Before Being Attacked] Increase 7 ~ 14 CP to self / 35 ~ 70% |
Future Choosing Girl Quantum (☆5 Standard) | [On Miss] Increase 7 ~ 14 CP to self / 45 ~ 90% [Before Being Attacked] Increase 7 ~ 14 CP to self / 35 ~ 70% |
At Peace with the Future Ulaanbaatar (☆5 Christmas) | [After Buff] Increase 4 ~ 8 CP to self / 20 ~ 40% |
Corrector Amanojaku (☆3 Standard) | [After Buff] Increase 5 ~ 10 CP to self / 30 ~ 60% |
Corrector Demon Hero Amanojaku (☆4 Standard) | [After Buff] Increase 5 ~ 10 CP to self / 30 ~ 60% |
Garland Weaver Hippolytus (☆3 Standard) Hippolytus (☆4 Standard) | [After Hitting] Increase 4 ~ 8 CP to self / 30 ~ 60% |
Committed One Hippolytus (☆3 Standard) | [After Buff] Increase 5 ~ 10 CP to self / 35 ~ 70% |
Committed to Herbivory Hippolytus (☆4 Standard) | [After Buff] Increase 5 ~ 10 CP to self / 35 ~ 70% |
Comet Striker Krampus (☆5 Valentine) | [When Appearing] Increase 50 ~ 100 CP to self / 50 ~ 100% |
Time Tempered Teacher Amatsumara (☆4 Fashionista) | [When Appearing] Increase 40 ~ 80 CP to self / 50 ~ 100% |
Royally Swamped Miracle Worker Jambavan (☆4 Nightmare) | [After Hitting] Increase 3 ~ 6 CP to self / 50 ~ 100% |
Everyone's Loyal Dog Hei Long Yi Quan (☆5 Standard) | [After Buff] Increase 3 ~ 6 CP to self / 25 ~ 50% |
Famous Top Livestreamer Hei Long Yi Quan (☆5 Standard) | [When Appearing] Increase 50 ~ 100 CP to self / 50 ~ 100% |
Immortal Recluse Prometheus (☆3 Standard) Prometheus (☆5 Standard) | [When Hit(2)] Increase 2 ~ 4 CP to self / 35 ~ 70% |
Marriage Seeker Belphegor (☆3 Standard) | [Before Hitting] Increase 3 ~ 6 CP to self and allies / 25 ~ 50% |
Marriage Planner Belphegor (☆3 Standard) Belphegor (☆4 Standard) | [After Moving] Increase 5 ~ 10 CP to self and allies / 50 ~ 100% |
Second Marriage Hunter Belphegor (☆4 Standard) | [Before Hitting] Increase 3 ~ 6 CP to self and allies / 25 ~ 50% |
Fun-Lover Ame-no-Uzume (☆3 Standard) | [Phase Start] Increase 15 ~ 30 CP to self and allies / 50 ~ 100% |
Breaking Away Ame-no-Uzume (☆3 Standard) Ame-no-Uzume (☆4 Standard) | [Before Hitting] Increase 3 ~ 6 CP to self and allies / 40 ~ 80% [Before Hitting] Increase 3 ~ 6 CP to self and allies / 30 ~ 60% [Before Hitting] Increase 3 ~ 6 CP to self and allies / 20 ~ 40% |
Groove-Riding Gal Ame-no-Uzume (☆4 Standard) | [Phase Start] Increase 15 ~ 30 CP to self and allies / 50 ~ 100% |
Eldest Sister Amaterasu (☆3 Standard) | [When Hit(2)] Increase 10 ~ 20 CP to self / 40 ~ 80% |
Eldest of the Three Children Amaterasu (☆5 Standard) | [When Hit(2)] Increase 10 ~ 20 CP to self / 40 ~ 80% |
Hunter of the Snowfields Kimun Kamui (☆4 Standard) | [After Hitting] Increase 7 ~ 14 CP to self / 45 ~ 90% |
Metacognizer Red Drone Pilot Blue Drone Pilot Green Drone Pilot Yellow Drone Pilot Purple Drone Pilot Black Drone Pilot White Drone Pilot Brown Drone Pilot | [When Hit(2)] Increase 5 ~ 10 CP to self / 20 ~ 40% |
Conveyor from Above Red Drone Pilot Blue Drone Pilot Green Drone Pilot Yellow Drone Pilot Purple Drone Pilot Black Drone Pilot White Drone Pilot Brown Drone Pilot | [On Miss] Increase 5 ~ 10 CP to self / 30 ~ 60% |
Man-Machine Splicer Red Drone Pilot Blue Drone Pilot Green Drone Pilot Yellow Drone Pilot Purple Drone Pilot Black Drone Pilot White Drone Pilot Brown Drone Pilot | [Turn Start] Increase 6 ~ 12 CP to self / 45 ~ 90% |
Time-Passing Soldier Starman ∀ Starman ∞ Starman Φ | [After Buff] Increase 4 ~ 8 CP to allies / 20 ~ 40% |
Jazz Player Kokopelli (☆3 Standard) Kokopelli (☆4 Standard) | [After Buff] Increase 2 ~ 4 CP to self / 40 ~ 80% |
Palm Wetter Y'golonac (☆3 Standard) | [After Buff] Increase 4 ~ 8 CP to allies / 35 ~ 70% [On Miss] Increase 5 ~ 10 CP to allies / 45 ~ 90% |
Gently Biting Nominee Y'golonac (☆4 Standard) | [After Debuff] Increase 15 ~ 30 CP to allies / 40 ~ 80% |
Wet Palm Engulfer Y'golonac (☆4 Standard) | [After Buff] Increase 4 ~ 8 CP to allies / 35 ~ 70% [On Miss] Increase 5 ~ 10 CP to allies / 45 ~ 90% |
Summer-Colored Invader Perun (☆5 Host) | [Before Hitting] Increase 4 ~ 8 CP to self / 40 ~ 80% |
Singing The Last Song Perun (☆5 Host) | [After Buff] Increase 4 ~ 8 CP to self / 30 ~ 60% |
Summer's Devilish Host Bael (☆4 Host) | [After Debuff] Increase 4 ~ 8 CP to allies / 25 ~ 50% |
Summer's Bubbly Host Sarutahiko (☆4 Host) | [Before Hitting] Increase 2 ~ 4 CP to self and allies / 35 ~ 70% |
Customer Service Technician Sarutahiko (☆4 Host) | [When Appearing] Increase 50 ~ 100 CP to self / 50 ~ 100% |
Great Banquet Ninja Jiraiya (☆4 Seaside) | [Before Hitting] Increase 5 ~ 10 CP to hit units and allies / 50 ~ 100% |
Mountaineering Club's Newest Member Bigfoot (☆5 Mountain) | [After Buff] Increase 5 ~ 10 CP to self / 25 ~ 50% |
Someone's Substitute Bigfoot (☆5 Mountain) | [Phase Start] Increase 5 ~ 10 CP to self and allies / 45 ~ 90% |
Best Summer Lover Enigma (☆5 Mountain) | [On Miss] Increase 5 ~ 10 CP to self and allies / 45 ~ 90% |
Last Summer Lover Zao (☆4 Mountain) | [After Moving] Increase 5 ~ 10 CP to self / 45 ~ 90% |
Faithful Reindeer Fey Yule (☆4 Standard) | [Before Hitting] Increase 5 ~ 10 CP to self / 35 ~ 70% |
Overlooking the Floor Wakan Tanka (☆5 Nightclub) | [When Appearing] Increase 50 ~ 100 CP to self / 50 ~ 100% |
Noisy One Wakan Tanka (☆5 Nightclub) | [Before Hitting] Increase 4 ~ 8 CP to self / 35 ~ 70% |
Beauty Fox Hakumen (☆4 Nightclub) | [Phase Start] Increase 5 ~ 10 CP to self / 50 ~ 100% |
King Solomon's Great Unicorn Amduscias (☆5 Standard) | [On Miss] Increase 8 ~ 16 CP to self / 45 ~ 90% |
Archery Imitator Manticore (☆3 Standard) | [After Buff] Increase 3 ~ 6 CP to self / 5 ~ 10% |
New Archery Club Member Manticore (☆5 Standard) | [After Buff] Increase 3 ~ 6 CP to self / 30 ~ 60% |
Windy Mad Monk's Bag Hotei (☆4 Standard) | [After Moving] Increase 10 ~ 20 CP to self / 45 ~ 90% |
Needle Advancer Curren & MS-C1 (☆5 Standard) | [Before Hitting] (Phase turn 1) Increase 40 ~ 80 CP to hit units (Phase turn 2) Increase 40 ~ 80 CP to hit units (Phase turn 3) Increase 40 ~ 80 CP to hit units (Phase turn 4) Increase 40 ~ 80 CP to hit units (Phase turn 5) Increase 40 ~ 80 CP to hit units (Phase turn 6) Increase 40 ~ 80 CP to hit units (Phase turn 1) Increase 30 ~ 60 CP to enemies near hit units (Phase turn 2) Increase 30 ~ 60 CP to enemies near hit units (Phase turn 3) Increase 30 ~ 60 CP to enemies near hit units (Phase turn 4) Increase 30 ~ 60 CP to enemies near hit units (Phase turn 5) Increase 30 ~ 60 CP to enemies near hit units (Phase turn 6) Increase 30 ~ 60 CP to enemies near hit units / 100% |
Time Rewinder Curren & MS-C1 (☆5 Standard) | [Before Hitting] Increase 5 ~ 10 CP to allies / 35 ~ 70% |
Charge Skill | |
Moritaka (☆5 Valentine) Gunzo (☆5 Valentine) Gabriel (☆3 Standard) Gabriel (☆5 Standard) Kuniyoshi (☆3 Standard) Kuniyoshi (☆4 Standard) Hakumen (☆3 Standard) Hakumen (☆4 Standard) | [Before Hitting (CS)] Increase 10 ~ 20 CP to self and allies / 100% |
Fire Einherjar Water Einherjar Wood Einherjar Aether Einherjar Nether Einherjar | [Before Hitting (CS)] Increase 5 ~ 10 CP to self and allies / 100% |
Gabriel (☆4 Valentine) Jiraiya (☆4 Seaside) Aether Lucky Cat | [Before Hitting (CS)] Increase 5 ~ 10 CP to self and allies / 100% |
Zao (☆3 Standard) Zao (☆4 Standard) | [Before Hitting (CS)] Increase 5 ~ 10 CP to self and allies / 100% |
Kengo (☆5 Standard) Lucifuge (☆3 Standard) Lucifuge (☆4 Standard) | [Before Hitting (CS)] Increase 6 ~ 12 CP to self and allies / 100% |
Ganglie (☆3 Standard) Ganglie (☆4 Standard) | [Before Hitting (CS)] Increase 10 ~ 20 CP to self and allies / 100% |
Maria (☆4 Seaside) | [Before Hitting (CS)] Increase 12 ~ 24 CP to self and allies / 100% |
Arsalan (☆4 Halloween) Robinson (☆3 Standard) Robinson (☆4 Standard) | [Before Hitting (Any CS Hit)] Increase 12 ~ 24 CP to self / 100% |
Nomad (☆4 Island) | [Before Hitting (CS)] Increase 7 ~ 14 CP to self and allies / 100% |
Kurogane (☆3 Standard) Kurogane (☆5 Standard) Aizen (☆3 Standard) Aizen (☆5 Standard) | [Before Hitting (CS)] Increase 8 ~ 16 CP to self and allies / 100% |
Thunderbird (☆3 Standard) Thunderbird (☆4 Standard) | [Before Hitting (CS)] Increase 8 ~ 16 CP to self and allies / 100% |
Zao (☆5 Gendarme) | [Before Hitting (CS)] Increase 8 ~ 16 CP to self and allies / 100% |
Tetsuox (☆3 Standard) Tetsuox (☆4 Standard) | [Before Hitting (Any CS Hit)] Increase 8 ~ 16 CP to self and allies / 100% |
Hogen (☆5 Festival) | [Before Hitting (CS)] Apply Evasion to self and allies + Increase 8 ~ 16 CP to self and allies / 100% |
Nobuharu (☆4 Festival) | [Before Hitting (CS)] Increase 10 ~ 20 CP to allies / 100% |
Tanngrisnir (☆3 Standard) | [Before Hitting (CS)] Increase 3 ~ 6 CP to self / 100% |
Tanngrisnir (☆5 Standard) | [Before Hitting (CS)] Increase 3 ~ 6 CP to self and allies / 100% |
Algernon (☆3 Standard) Algernon (☆4 Standard) | [Before Hitting (CS)] Increase 6 ~ 12 CP to self / 100% |
Oz (☆3 Standard) Oz (☆4 Standard) | [Before Hitting (CS)] Increase 3 ~ 6 CP to self / 100% |
Jambavan (☆4 Nightmare) | [Before Hitting (CS)] Increase 3 ~ 6 CP to self / 100% |
Wakan Tanka (☆5 Fashionista) | [Before Hitting (CS)] Increase 30 ~ 60 CP to self and allies / 100% |
Andvari (☆5 Beachside) | [Before Hitting (CS)] Increase 6 ~ 12 CP to self / 100% |
Seth (☆4 Beachside) | [Before Hitting (CS)] Increase 15 ~ 30 CP to self and allies / 100% |
Fire Jiangshi Water Jiangshi Wood Jiangshi Aether Jiangshi Nether Jiangshi Infernal Jiangshi Valiant Jiangshi World Jiangshi | [Before Hitting (CS)] Increase 15 ~ 30 CP to self / 100% |
Tomte (☆3 Standard) | [Before Hitting (CS)] Increase 8 ~ 16 CP to allies / 100% |
Tomte (☆4 Standard) | [Before Hitting (CS)] Increase 8 ~ 16 CP to allies / 100% |
Aegir (☆5 Christmas) | [Before Hitting (CS)] Increase 15 ~ 30 CP to self / 100% |
Echo (☆3 Standard) Echo (☆4 Standard) | [Before Hitting (CS)] Increase 3 ~ 6 CP to allies / 100% |
Shiro (☆5 Jamboree) | [Before Hitting (CS)] Increase 4 ~ 8 CP to allies / 100% |
Hephaestus (☆5 Summer) | [Before Hitting (CS)] Increase 5 ~ 10 CP to self and allies / 100% |
Algernon (☆4 Summer) | [Before Hitting (CS)] Increase 8 ~ 16 CP to self / 100% |
Furufumi (☆4 Festival) | [Before Hitting (CS)] Increase 25 ~ 50 CP to allies / 100% |
Yasuyori (☆5 Christmas) | [Before Hitting (CS)] Increase 6 ~ 12 CP to self and allies / 100% |
Kyuma (☆4 Valentine) | [Before Hitting (CS)] Increase 8 ~ 16 CP to self and allies / 100% |
Volkh Vseslav (☆5 Standard) | [Before Hitting (CS)] Increase 4 ~ 8 CP to self / 100% |
Akiha Gongen (☆5 Standard) | [Before Hitting (CS)] Increase 5 ~ 10 CP to allies / 100% |
Red Agent Blue Agent Green Agent Yellow Agent Purple Agent Black Agent White Agent Brown Agent | [Before Hitting (CS)] Increase 8 ~ 16 CP to allies / 100% |
Jugo (☆4 Summer) | [Before Hitting (CS)] Increase 8 ~ 16 CP to allies / 100% |
Arachne (☆4 Summer) | [Before Hitting (CS)] Increase 8 ~ 16 CP to self and allies / 100% |
Hotei (☆3 Standard) | [Before Hitting (CS)] Increase 4 ~ 8 CP to allies / 100% |
Hotei (☆4 Standard) | [Before Hitting (CS)] Increase 6 ~ 12 CP to allies / 100% |
Ose (☆4 Christmas) | [Before Hitting (CS)] Increase 10 ~ 20 CP to self / 100% |
Cait Sith (☆4 Valentine) | [Before Hitting (CS)] Increase 8 ~ 16 CP to self and allies / 100% |
Enigma (☆4 Standard) | [Before Hitting (CS)] Increase 4 ~ 8 CP to self and allies / 100% |
Oz (☆4 Pool) | [Before Hitting (CS)] Increase 5 ~ 10 CP to self and allies / 100% |
Kresnik (☆5 Halloween) | [Before Hitting (CS)] Increase 3 ~ 6 CP to self and allies / 100% |
Ixbalanque (☆3 Standard) | [Before Hitting (CS)] Increase 4 ~ 8 CP to self / 100% |
Ixbalanque (☆4 Standard) | [Before Hitting (CS)] Increase 6 ~ 12 CP to self / 100% |
Teda (☆4 Christmas) | [Before Hitting (CS)] Increase 8 ~ 16 CP to self and allies Increase 5 ~ 10 CP to allies / 100% |
Fire Senri Water Senri Wood Senri Aether Senri Nether Senri Infernal Senri Valiant Senri World Senri | [Before Hitting (CS)] Increase 20 ~ 40 CP to self / 100% |
Dagon (☆5 Summer) | [Before Hitting (CS)] Increase 5 ~ 10 CP to self and allies / 100% |
Horus (☆4 Christmas) | [Before Hitting (CS)] Increase 10 ~ 20 CP to self and allies / 100% |
Hippolytus (☆3 Standard) | [Before Hitting (CS)] Increase 8 ~ 16 CP to self / 100% |
Hippolytus (☆4 Standard) | [Before Hitting (CS)] Increase 8 ~ 16 CP to self / 100% |
Ame-no-Uzume (☆3 Standard) | [Before Hitting (CS)] Increase 8 ~ 16 CP to allies / 100% |
Ame-no-Uzume (☆4 Standard) | [Before Hitting (CS)] Increase 8 ~ 16 CP to allies / 100% |
Amaterasu (☆3 Standard) Amaterasu (☆5 Standard) | [Before Hitting (Any CS Hit)] Increase 15 ~ 30 CP to self / 100% |
Sarutahiko (☆4 Host) | [Before Hitting (CS)] Increase 4 ~ 8 CP to self / 100% |
Bigfoot (☆5 Mountain) | [Before Hitting (CS)] Increase 10 ~ 20 CP to self and allies / 100% |
Bathym (☆5 Nightclub) | [Before Hitting (CS)] Increase 10 ~ 20 CP to self / 100% |
Manticore (☆3 Standard) | [Before Hitting (CS)] Increase 2 ~ 4 CP to self / 100% |
Manticore (☆5 Standard) | [Before Hitting (CS)] Increase 2 ~ 4 CP to self / 100% |
AR Equipment Skill | |
licho_furufumi | [After Buff] Increase 3 ~ 6 CP to allies / 35 ~ 70% |
caitsith_tezcatlipoca | [If Stationary] Increase 3 ~ 6 CP to self / 50 ~ 100% |
salomon | [When Appearing] Increase 10 ~ 20 CP to self / 100% |
shirou_player | [Phase Start] Increase 15 ~ 25 CP to allies / 100% |
shino_moritaka | [Phase Start] Increase 15 ~ 30 CP to self / 100% |
tadikarao_hougen | [Turn Start] Increase 2 ~ 8 CP to self / 100% |
ded_tanngrisnir | [Turn Start] Increase 1 ~ 4 CP to self / 100% |
barguest_kenta | [Phase Start] Increase 10 ~ 20 CP to self / 100% |
surtr_harlot | [Phase Start] Increase 10 ~ 20 CP to self / 100% |
hephaestus_kurogane | [Phase Start] Increase 10 ~ 20 CP to self / 100% |
claude_snow | [Phase Start] Increase 10 ~ 20 CP to self / 100% |
surtr_arc | [Phase Start] Increase 10 ~ 20 CP to self / 100% |
typhon_eita | [Phase Start] Increase 10 ~ 20 CP to self / 100% |
chernobog_zaou | [Phase Start] Increase 10 ~ 20 CP to self / 100% |
kuniyoshi_licht | [Phase Start] Increase 10 ~ 20 CP to self / 100% |
tangaroa_kurogane | [Phase Start] Increase 10 ~ 20 CP to allies / 100% |
moritaka_tadatomo | [When Hit(2)] Increase 5 ~ 10 CP to self / 25 ~ 50% |
sitri_kengo | [Turn Start] (Total turns 2, 4, 6...) Increase 8 ~ 16 CP to self / 100% |
wakantanka_tetsugyuu | [After Buff] Increase 10 CP to self / 60 ~ 100% |
ebisu_benten | [Phase Start] Increase 5 ~ 10 CP to allies / 100% |
typhon_benten | [After Hitting] Increase 2 CP to self / 50 ~ 100% |
asterios_taurus | [After Hitting] Increase 5 ~ 10 CP to self / 50 ~ 100% |
motosumi_takemaru | [On Miss] Increase 10 ~ 20 CP to allies / 80 ~ 100% |
gabriel_managarmr | [After Moving] Increase 6 ~ 12 CP to self and allies / 80 ~ 100% |
snow_claude | [Turn Start] Increase 6 ~ 12 CP to allies / 100% |
itzamna_licht | [Turn Start] Increase 1 ~ 4 CP to allies / 30 ~ 60% |
andvari_kotarou | [After Moving] Increase 50 CP to self / 15 ~ 30% |
alp_cusith | [When Appearing] Increase 20 ~ 40 CP to self / 100% |
licht_kuniyoshi | [Turn Start] Increase 4 ~ 8 CP to allies / 50 ~ 100% |
tomte_horkeukamui | [Turn Start] Increase 1 ~ 2 CP to allies / 80 ~ 100% |
sitri_bathym | [After Moving] Increase 5 ~ 10 CP to allies / 50 ~ 100% |
gullinbursti_tanngrisnir | [After Moving] Increase 2 ~ 4 CP to allies / 80 ~ 100% |
durga_licho_nomad | [After Moving] Increase 5 ~ 10 CP to self / 50 ~ 100% |
kalki_managarmr | [After Hitting] Increase 6 CP to allies / 40 ~ 80% |
zaou_shuten | [If Stationary] Increase 4 ~ 8 CP to self and allies / 40 ~ 80% |
tvastar_kurogane | [Turn Start] (Total turn 1) Increase 2 CP to self (Total turn 2) Increase 4 CP to self (Total turn 3) Increase 6 CP to self (Total turn 4) Increase 8 CP to self (Total turn 5) Increase 10 CP to self (Total turn 6) Increase 12 CP to self (Total turn 7) Increase 14 CP to self (Total turn 8) Increase 16 CP to self (Total turn 9) Increase 18 CP to self (Total turns 10, 11, 12...) Increase 20 CP to self / 40 ~ 80% |
aizen_kalki | [Move Phase End] (Phase turn 1) Increase 5 ~ 10 CP to allies / 50 ~ 100% [Move Phase End] (Phase turn 2) Increase 5 ~ 10 CP to allies / 50 ~ 100% [Move Phase End] (Phase turn 3) Increase 5 ~ 10 CP to allies / 50 ~ 100% |
ixbaranque_yamasachihiko | [Phase Start] Increase 5 ~ 10 CP to self / 50 ~ 100% |
shennong_volos | [After Buff] Increase 8 CP to self / 40 ~ 80% |
itzamna_vapula | [On Miss] Increase 2 ~ 4 CP to allies / 30 ~ 60% |
agyou_sitri_chernobog | [When Appearing] Increase 15 ~ 30 CP to self / 50 ~ 100% |
gouryou_ulaanbaatar | [After Buff] (Total turn 1) Increase 4 ~ 8 CP to self (Total turn 2) Increase 4 ~ 8 CP to self (Total turn 3) Increase 4 ~ 8 CP to self (Total turn 4) Increase 4 ~ 8 CP to self (Total turn 5) Increase 4 ~ 8 CP to self (Total turn 6) Increase 4 ~ 8 CP to self (Total turn 7) Increase 4 ~ 8 CP to self (Total turn 8) Increase 4 ~ 8 CP to self (Total turn 9) Increase 4 ~ 8 CP to self (Total turn 10) Increase 4 ~ 8 CP to self / 50 ~ 100% |
yoritomo_tanetomo | [Phase Start] Increase 5 ~ 10 CP to self / 100% |
jacob_shinya | [Phase Start] Increase 5 ~ 10 CP to allies / 80 ~ 100% |
zhurong_barguest | [Turn Start] Increase 1 ~ 2 CP to allies / 80 ~ 100% |
jiraiya_goemon | [After Hitting] Increase 3 ~ 6 CP to allies / 30 ~ 60% |
aracne_thunderbird | [If Stationary] Increase 2 ~ 4 CP to allies / 35 ~ 70% |
alp_touji | [When Appearing] Increase 30 ~ 60 CP to self and allies / 100% |
Status-bestowed Skill | |
攻撃力増加 | [Turn Start] (Total turn 3) Increase 100 CP to self / 100% |
攻撃を当ててみせろ | [Turn Start] Increase 100 CP to self / 100% |
Increase Ally's CP When Attacking | [Before Hitting] Increase 10 CP to allies / 100% |
ターン開始時CP増加 | [Turn Start] Increase 80 CP to self / 100% |
Increase CP If Stationary | [If Stationary] Increase 10 CP to self / 100% |
Increase CP After Debuff | [After Debuff] Increase 8 CP to self / 100% |
Increase Enemies CP After Debuff | [After Debuff] Increase 3 CP to enemies / 100% |
CP can be increased at the end of turn with these statuses:
Provided applied conditions, CP may also be increased at the end of turn with the following statuses: