[白衣の天才少女] カレン&MS-C1
Curren & MS-C1
Rarity 3 Cost 8
HP 315 + 90.12 * (Lv-1) ATK 285 + 67.02 * (Lv-1)
HP @ 60 5632.22 ATK @ 60 4239.2
Max HP 9434.67 Max ATK 7579.61
Guild Rule Makers School Unknown
Affiliation None
Skills
Skill 1: Advancer
Skill 1
Advancer
[Phase Start] Apply CS Lock to enemies / 40 ~ 80%
[Phase Start] Apply Glint to self / 45 ~ 90%
Skill 2: Girl and Robot
Skill 2
Girl and Robot
[Move Phase End] Apply Immobility to enemies / 100%
[Turn Start] Apply Acceleration to self, allies and nearby enemies / 100%
Skill 3: Rewinder
Skill 3
Rewinder
[Phase Start] Apply Remove Debuff to self and allies / 35 ~ 70%
[Before Hitting] Decrease -150 ~ -300 HP to enemies / 40 ~ 80%
Skill 4: Initiative Taker
Skill 4
Initiative Taker
[When Appearing] Decrease -750 ~ -1500 HP to enemies / 50 ~ 100%
[Before Being Attacked] Apply Protection to self and allies / 30 ~ 60%
Charge Skill: 時不急流クロックハンズ・タイムアクセル
[Before Hitting (CS)] Apply Immobility to hit units
    Deal 1.5x damage to Immobility-affected enemies
    Decrease -400 ~ -800 HP to hit units / 100%
2x
Equipable AR Equipment (68)
[3番目の時針] カレン&MS-C1
Curren & MS-C1
Rarity 5 Cost 24
HP 1528 + 131.33 * (Lv-1) ATK 872 + 17.65 * (Lv-1)
HP @ 70 10589.53 ATK @ 70 2090.06
Max HP 15216.06 Max ATK 4443.12
Guild Rule Makers School Unknown
Affiliation None
Skills
Skill 1: Needle Advancer
Skill 1
Needle Advancer
[Phase Start] Apply Singularity to enemies
    Apply Glint to self and allies / 50 ~ 100%
[Before Hitting] (Phase turn 1) Increase 40 ~ 80 CP to hit units
    (Phase turn 2) Increase 40 ~ 80 CP to hit units
    (Phase turn 3) Increase 40 ~ 80 CP to hit units
    (Phase turn 4) Increase 40 ~ 80 CP to hit units
    (Phase turn 5) Increase 40 ~ 80 CP to hit units
    (Phase turn 6) Increase 40 ~ 80 CP to hit units
    (Phase turn 1) Increase 30 ~ 60 CP to enemies near hit units
    (Phase turn 2) Increase 30 ~ 60 CP to enemies near hit units
    (Phase turn 3) Increase 30 ~ 60 CP to enemies near hit units
    (Phase turn 4) Increase 30 ~ 60 CP to enemies near hit units
    (Phase turn 5) Increase 30 ~ 60 CP to enemies near hit units
    (Phase turn 6) Increase 30 ~ 60 CP to enemies near hit units / 100%
Skill 2: Just the Two of Us
Skill 2
Just the Two of Us
[When Appearing] Apply Acceleration Strengthening to self and allies / 50 ~ 100%
[Move Phase End] Apply Immobility to enemies / 100%
[Turn Start] Apply Acceleration to self, allies and nearby enemies / 100%
[Status Resistance] Remove Immobility from self / 100%
Skill 3: Time Rewinder
Skill 3
Time Rewinder
[Phase Start] Apply Remove Debuff to self and allies / 45 ~ 90%
[Turn Start] Apply Duplicate All Buffs (for bestowing skills) to self
    Apply Remove all buffs to self
    Apply Distribute All Buffs to self / 45 ~ 90%
[Before Hitting] Increase 5 ~ 10 CP to allies / 35 ~ 70%
[Before Hitting] Decrease -750 ~ -1500 HP to enemies / 40 ~ 80%
Skill 4: Initiative Subject
Skill 4
Initiative Subject
[Before Being Attacked] Apply Protection to self and allies / 30 ~ 60%
[Phase Start] Apply Nullify Debuff to self / 50 ~ 100%
[When Appearing] Decrease -10000 ~ -20000 HP to enemies / 50 ~ 100%
Charge Skill: 時不急流クロックハンズ・タイムアクセル
[Before Hitting (CS)] Apply Madness to hit units
    Apply Weapon Change (None) to hit units
    Decrease -5000 ~ -10000 HP to hit units / 100%
4x
Equipable AR Equipment (52)
Relations with other transients
Like Duo
Amaterasu
Michael
Dislike Kyoma