Rarity | 3 | Cost | 8 |
---|---|---|---|
HP | 315 + 90.12 * (Lv-1) | ATK | 285 + 67.02 * (Lv-1) |
HP @ 60 | 5632.22 | ATK @ 60 | 4239.2 |
Max HP | 9434.67 | Max ATK | 7579.61 |
Guild | Rule Makers | School | Unknown |
Affiliation | None |
Skills | |
---|---|
Skill 1: Advancer | |
Skill 1 Advancer | [Phase Start] Apply CS Lock to enemies / 40 ~ 80% [Phase Start] Apply Glint to self / 45 ~ 90% |
Skill 2: Girl and Robot | |
Skill 2 Girl and Robot | [Move Phase End] Apply Immobility to enemies / 100% [Turn Start] Apply Acceleration to self, allies and nearby enemies / 100% |
Skill 3: Rewinder | |
Skill 3 Rewinder | [Phase Start] Apply Remove Debuff to self and allies / 35 ~ 70% [Before Hitting] Decrease -150 ~ -300 HP to enemies / 40 ~ 80% |
Skill 4: Initiative Taker | |
Skill 4 Initiative Taker | [When Appearing] Decrease -750 ~ -1500 HP to enemies / 50 ~ 100% [Before Being Attacked] Apply Protection to self and allies / 30 ~ 60% |
Charge Skill: 時不急流 | |
[Before Hitting (CS)] Apply Immobility to hit units Deal 1.5x damage to Immobility-affected enemies Decrease -400 ~ -800 HP to hit units / 100% 2x |
Rarity | 5 | Cost | 24 |
---|---|---|---|
HP | 1528 + 131.33 * (Lv-1) | ATK | 872 + 17.65 * (Lv-1) |
HP @ 70 | 10589.53 | ATK @ 70 | 2090.06 |
Max HP | 15216.06 | Max ATK | 4443.12 |
Guild | Rule Makers | School | Unknown |
Affiliation | None |
Skills | |
---|---|
Skill 1: Needle Advancer | |
Skill 1 Needle Advancer | [Phase Start] Apply Singularity to enemies Apply Glint to self and allies / 50 ~ 100% [Before Hitting] (Phase turn 1) Increase 40 ~ 80 CP to hit units (Phase turn 2) Increase 40 ~ 80 CP to hit units (Phase turn 3) Increase 40 ~ 80 CP to hit units (Phase turn 4) Increase 40 ~ 80 CP to hit units (Phase turn 5) Increase 40 ~ 80 CP to hit units (Phase turn 6) Increase 40 ~ 80 CP to hit units (Phase turn 1) Increase 30 ~ 60 CP to enemies near hit units (Phase turn 2) Increase 30 ~ 60 CP to enemies near hit units (Phase turn 3) Increase 30 ~ 60 CP to enemies near hit units (Phase turn 4) Increase 30 ~ 60 CP to enemies near hit units (Phase turn 5) Increase 30 ~ 60 CP to enemies near hit units (Phase turn 6) Increase 30 ~ 60 CP to enemies near hit units / 100% |
Skill 2: Just the Two of Us | |
Skill 2 Just the Two of Us | [When Appearing] Apply Acceleration Strengthening to self and allies / 50 ~ 100% [Move Phase End] Apply Immobility to enemies / 100% [Turn Start] Apply Acceleration to self, allies and nearby enemies / 100% [Status Resistance] Remove Immobility from self / 100% |
Skill 3: Time Rewinder | |
Skill 3 Time Rewinder | [Phase Start] Apply Remove Debuff to self and allies / 45 ~ 90% [Turn Start] Apply Duplicate All Buffs (for bestowing skills) to self Apply Remove all buffs to self Apply Distribute All Buffs to self / 45 ~ 90% [Before Hitting] Increase 5 ~ 10 CP to allies / 35 ~ 70% [Before Hitting] Decrease -750 ~ -1500 HP to enemies / 40 ~ 80% |
Skill 4: Initiative Subject | |
Skill 4 Initiative Subject | [Before Being Attacked] Apply Protection to self and allies / 30 ~ 60% [Phase Start] Apply Nullify Debuff to self / 50 ~ 100% [When Appearing] Decrease -10000 ~ -20000 HP to enemies / 50 ~ 100% |
Charge Skill: 時不急流 | |
[Before Hitting (CS)] Apply Madness to hit units Apply Weapon Change (None) to hit units Decrease -5000 ~ -10000 HP to hit units / 100% 4x |
Relations with other transients | |||||
---|---|---|---|---|---|
Like | Duo | → | → | Amaterasu Michael | |
Dislike | → | → | Kyoma |