Transients can get healed up to their max health value.

Skills

SKILL TYPES
TARGETS
TRIGGER TIMINGS
Base Skill
Preacher
Maria (☆3 Standard)
Maria (☆4 Standard)
[When Hit(2)] Increase 180 ~ 360 HP to allies / 35 ~ 70%
Gourmand
Ryota (☆3 Standard)
Ryota (☆4 Standard)
Ganglie (☆3 Standard)
Choji (☆3 Standard)
Choji (☆4 Standard)
Tsathoggua (☆3 Standard)
Tsathoggua (☆5 Standard)
Jinn (☆3 Standard)
Jinn (☆5 Standard)
Red Slime
Blue Slime
Green Slime
Yellow Slime
Dark Slime
Shaded Slime
[Phase Start] Increase 350 ~ 700 HP to self / 60 ~ 100%
Herbalist
Maria (☆3 Standard)
Bathym (☆3 Standard)
Bathym (☆4 Standard)
Snow (☆3 Standard)
[Phase Start] Increase 240 ~ 480 HP to self and allies / 50 ~ 100%
Reincarnate
Ophion (☆3 Standard)
Tadatomo (☆3 Standard)
Tadatomo (☆4 Standard)
Tadatomo (☆4 Valentine)
[Before Hitting] Increase 300 ~ 600 HP to self / 12 ~ 24%
Unified Trinity
Snow (☆5 Standard)
[After Moving] Increase 250 ~ 500 HP to self and allies / 50 ~ 100%
Sidekick
Oniwaka (☆3 Standard)
Horkeu Kamui (☆3 Standard)
Horkeu Kamui (☆4 Standard)
[After Moving] Increase 300 ~ 600 HP to allies / 45 ~ 90%
Hoster of Feasts
Ryota (☆5 Christmas)
Choji (☆3 Standard)
Choji (☆4 Standard)
Ifrit (☆3 Standard)
Ifrit (☆4 Standard)
Ebisu (☆3 Standard)
Ziz (☆3 Standard)
Ziz (☆4 Standard)
[Before Hitting] Increase 80 ~ 160 HP to hit units and allies / 50 ~ 100%
Purifier
Kalki (☆3 Standard)
Kalki (☆4 Standard)
[When Hit(2)] Increase 150 ~ 300 HP to allies / 28 ~ 56%
Miracle Worker
Ryota (☆3 Standard)
Ryota (☆4 Standard)
[When Hit(2)] Increase 500 ~ 1000 HP to allies / 12 ~ 24%
Mutant Weretiger
Macan (☆5 Standard)
[Phase Start] Increase 500 ~ 1000 HP to self / 50 ~ 100%
Melon Splitter
Maria (☆4 Seaside)
[Before Hitting] Increase 250 ~ 500 HP to self / 16 ~ 32%
Muncher
Kenta (☆3 Standard)
Shino (☆3 Standard)
[After Hitting] Increase 200 ~ 400 HP to self / 50 ~ 100%
Judge and Jury
Ded (☆5 Standard)
[Before Hitting] Increase 300 ~ 600 HP to self / 16 ~ 32%
Forefather
Tangaroa (☆3 Standard)
Triton (☆3 Standard)
Triton (☆4 Standard)
[When Hit(2)] Increase 150 ~ 300 HP to allies / 14 ~ 28%
Island Ancestor
Tangaroa (☆5 Standard)
[When Hit(2)] Increase 200 ~ 400 HP to allies / 18 ~ 36%
Iron Fist of Discipline
Aizen (☆5 Standard)
[After Moving] Increase 250 ~ 500 HP to self and allies / 45 ~ 90%
Drifter +
Protagonist (☆3 Standard)
Protagonist (☆4 Standard)
Breke (☆3 Standard)
Breke (☆4 Standard)
[After Moving] Increase 200 ~ 400 HP to self / 50 ~ 100%
Peony-Branded Hound
Shino (☆5 Standard)
Shino (☆5 Valentine)
[After Hitting] Increase 250 ~ 500 HP to self / 50 ~ 100%
Island Guardian+
Tangaroa (☆3 Standard)
Tangaroa (☆5 Standard)
[After Moving] Increase 200 ~ 400 HP to allies / 50 ~ 100%
Grandstander+
Oniwaka (☆5 Standard)
[After Moving] Increase 400 ~ 800 HP to allies / 50 ~ 100%
Adorning One
Horkeu Kamui (☆5 Standard)
[After Moving] Increase 360 ~ 720 HP to self and allies / 50 ~ 100%
Immoveable One
Macan (☆4 Standard)
Behemoth (☆3 Standard)
Behemoth (☆4 Standard)
[Phase Start] Increase 600 ~ 1200 HP to self / 100%
Daredevil
Tetsuox (☆3 Standard)
Tetsuox (☆4 Standard)
[When Leaving] Increase 1000 ~ 2000 HP to allies / 50 ~ 100%
Sprouter+
Volos (☆3 Standard)
Volos (☆4 Standard)
[After Moving] Increase 600 ~ 1200 HP to self / 50 ~ 100%
Archangel of the Moon +
Gabriel (☆5 Standard)
[Phase Start] Increase 300 ~ 600 HP to self and allies / 50 ~ 100%
Wrangler
Ebisu (☆3 Standard)
[Before Hitting] Increase 100 ~ 200 HP to self and allies / 35 ~ 70%
Rabid Fisher
Ebisu (☆4 Standard)
[Before Hitting] Increase 100 ~ 200 HP to self and allies / 50 ~ 100%
Memory Keeper
Surtr (☆3 Standard)
[After Moving] Increase 250 ~ 500 HP to self and allies / 45 ~ 90%
Eternal Knight
Surtr (☆5 Standard)
[After Moving] Increase 250 ~ 500 HP to self and allies / 45 ~ 90%
Jilted Lover
Takemaru (☆3 Standard)
Takemaru (☆5 Standard)
[When Hit(2)] Increase 100 ~ 200 HP to allies / 35 ~ 70%
Dream Grabber
Oniwaka (☆5 Setsubun)
[When Hit(2)] Increase 300 ~ 600 HP to allies / 40 ~ 80%
Giver
Ziz (☆3 Standard)
Ziz (☆4 Standard)
[When Hit(2)] Increase 250 ~ 500 HP to allies / 30 ~ 60%
Grieving Guardian
Surtr (☆4 Valentine)
[When Leaving] Increase 1000 ~ 2000 HP to allies / 50 ~ 100%
Smiling One
Kenta (☆4 Valentine)
[Before Hitting] Increase 100 ~ 200 HP to self / 45 ~ 90%
Expeller of Maladies
Mineaki (☆3 Standard)
Mineaki (☆4 Standard)
[After Moving] Increase 250 ~ 500 HP to allies / 40 ~ 80%
Analyzer of Defects
Mineaki (☆3 Standard)
Mineaki (☆4 Standard)
[Before Hitting] Increase 200 ~ 400 HP to allies / 25 ~ 50%
Closer of Wounds
Mineaki (☆3 Standard)
[When Hit(2)] Increase 250 ~ 500 HP to allies / 35 ~ 70%
Preserver of Life
Mineaki (☆4 Standard)
[When Hit(2)] Increase 100 ~ 200 HP to allies / 35 ~ 70%
Suppressor of Change
Korpokkur (☆5 Standard)
[Turn Start] Increase 200 ~ 400 HP to self / 40 ~ 80%
Medical Practitioner+
Jambavan (☆3 Standard)
Jambavan (☆4 Standard)
[After Moving] Increase 800 ~ 1600 HP to allies / 50 ~ 100%
Primordial Wyrm Reincarnate+
Ophion (☆5 Standard)
[Before Hitting] Increase 350 ~ 700 HP to self / 20 ~ 40%
Hesitant Recluse
Oz (☆3 Standard)
Oz (☆4 Standard)
[After Moving] Increase 200 ~ 400 HP to self / 40 ~ 80%
Eternal Child
Korpokkur (☆3 Standard)
[Phase Start] Increase 200 ~ 400 HP to self / 40 ~ 80%
Great Tree's Strength
Leib (☆3 Standard)
[Phase Start] Increase 400 ~ 800 HP to self / 50 ~ 100%
Great Tree's Spirit
Leib (☆5 Standard)
[Phase Start] Increase 800 ~ 1600 HP to self / 50 ~ 100%
Sweets Gobbler
Durga (☆4 Nightmare)
[After Hitting] Increase 300 ~ 600 HP to self / 50 ~ 100%
Tribute Payer
Tsathoggua (☆4 Fashionista)
[On Miss] Increase 200 ~ 400 HP to allies / 40 ~ 80%
Sea-favored+
Eita (☆5 Set Sail)
[Phase Start] Increase 500 ~ 1000 HP to self / 50 ~ 100%
Devourer of Worlds+
Fenrir (☆3 Standard)
Fenrir (☆4 Standard)
Fenrir (☆4 Make Sail)
Typhon (☆3 Standard)
Typhon (☆4 Standard)
[Before Hitting] Increase 180 ~ 360 HP to self / 45 ~ 90%
Scenic Frolicker
Goemon (☆3 Standard)
Goemon (☆4 Standard)
[After Hitting] Increase 100 ~ 200 HP to allies / 45 ~ 90%
Feeder of Flames
Chernobog (☆5 Beachside)
[After Hitting] Increase 200 ~ 400 HP to allies / 45 ~ 90%
Tailwind Caller
Seth (☆4 Beachside)
[After Hitting] Increase 300 ~ 600 HP to allies / 45 ~ 90%
Strutting Sprite
Red Yaksha
Blue Yaksha
Green Yaksha
Yellow Yaksha
Purple Yaksha
Black Yaksha
White Yaksha
Brown Yaksha
[After Moving] Increase 200 ~ 400 HP to self / 40 ~ 80%
Sower of Plenty +
Ryota (☆3 Standard)
Ryota (☆4 Standard)
Volos (☆3 Standard)
Volos (☆4 Standard)
[Before Hitting] Increase 150 ~ 300 HP to allies / 50 ~ 100%
Boss of Macho
Sanat Kumara (☆3 Standard)
Sanat Kumara (☆5 Standard)
[Phase Start] Increase 800 ~ 1600 HP to self / 45 ~ 90%
The Artiste
Babalon (☆4 Jiangshi)
[After Hitting] Increase 200 ~ 400 HP to self / 35 ~ 70%
Cook+
Shiro (☆4 Valentine)
Choji (☆3 Standard)
Choji (☆4 Standard)
Gabriel (☆4 Valentine)
[After Moving] Increase 200 ~ 400 HP to self and allies / 60 ~ 100%
[Turn Start] (Total turns 3, 6, 9...) Increase 400 ~ 800 HP to self and allies / 45 ~ 90%
Cunning Prosecutor
Astaroth (☆3 Standard)
[On Miss] Increase 250 ~ 500 HP to allies / 40 ~ 80%
Serpentine Prosecutor
Astaroth (☆4 Standard)
[On Miss] Increase 250 ~ 500 HP to allies / 30 ~ 60%
Dweller of the Depths
Dagon (☆3 Standard)
[Before Being Attacked] Increase 250 ~ 500 HP to self / 30 ~ 60%
Ruler of the Depths
Dagon (☆5 Standard)
[Before Being Attacked] Increase 250 ~ 500 HP to self / 30 ~ 60%
The Anointed
Tangaroa (☆5 Canaan)
[After Moving] Increase 300 ~ 600 HP to self / 40 ~ 80%
Inheritor of History
Tangaroa (☆5 Canaan)
[When Hit(2)] Increase 300 ~ 600 HP to allies / 35 ~ 70%
Cultivator
Kijimuna (☆4 Canaan)
[After Hitting] Increase 150 ~ 300 HP to self / 40 ~ 80%
Dividing Drifter
Robinson (☆4 Canaan)
[Phase Start] Increase 750 ~ 1500 HP to self / 45 ~ 90%
Passion-filled
Tomte (☆3 Standard)
[After Hitting] Increase 150 ~ 300 HP to self and allies / 35 ~ 70%
Organizer
Tomte (☆3 Standard)
[After Moving] Increase 250 ~ 500 HP to allies / 45 ~ 90%
Passion Spreader
Tomte (☆4 Standard)
[On Miss] Increase 150 ~ 300 HP to self and allies / 40 ~ 80%
Clan Leader
Takemaru (☆5 Christmas)
[Phase Start] Increase 800 ~ 1600 HP to self / 50 ~ 100%
[When Hit(2)] Increase 200 ~ 400 HP to allies / 35 ~ 70%
Savior of Life
Kalki (☆4 Christmas)
[After Moving] Increase 150 ~ 300 HP to allies / 50 ~ 100%
[After Moving] Increase 150 ~ 300 HP to allies / 40 ~ 80%
Admirable
Tetsuya (☆4 Christmas)
[After Hitting] Increase 150 ~ 300 HP to allies / 45 ~ 90%
Earthly Watcher
Azazel (☆4 Standard)
[After Hitting] Increase 250 ~ 500 HP to allies / 25 ~ 50%
Angel of Song
Gabriel (☆5 Standard)
[After Moving] Increase 350 ~ 700 HP to self and allies / 50 ~ 100%
Bearer of the Flag
Shennong (☆3 Standard)
[After Moving] (Phase turn 1) Increase 500 ~ 1000 HP to self / 45 ~ 90%
Heritor of the Flag
Shennong (☆4 Standard)
[After Moving] (Phase turn 1) Increase 500 ~ 1000 HP to self and allies / 45 ~ 90%
Devoted Sweetheart
Echo (☆3 Standard)
[On Miss] Increase 180 ~ 360 HP to self and allies / 45 ~ 90%
Adorer
Echo (☆3 Standard)
[Turn Start] (Total turns 2, 4, 6...) Increase 300 ~ 600 HP to self / 45 ~ 90%
Paragon of First Love
Echo (☆4 Standard)
[On Miss] Increase 250 ~ 500 HP to self and allies / 45 ~ 90%
Adoring Nymph
Echo (☆4 Standard)
[Turn Start] (Total turns 2, 4, 6...) Increase 600 ~ 1200 HP to self / 45 ~ 90%
Spooler of Thread
Heracles (☆3 Standard)
[On Miss] Increase 200 ~ 400 HP to self and allies / 50 ~ 100%
Royal Servant
Snow (☆5 Valentine)
[After Moving] Increase 650 ~ 1300 HP to allies / 45 ~ 90%
Beautifier
Snow (☆5 Valentine)
[After Hitting] Increase 200 ~ 400 HP to self / 45 ~ 90%
Smiled Upon
Barguest (☆4 Valentine)
[When Leaving] Increase 1000 ~ 2000 HP to allies / 50 ~ 100%
Love For All
Gyumao (☆4 Valentine)
[After Moving] Increase 200 ~ 400 HP to self and allies / 45 ~ 90%
Soul Surveyor
Horus (☆3 Standard)
[When Hit(2)] Increase 200 ~ 400 HP to allies / 20 ~ 40%
Soul Juror
Horus (☆5 Standard)
[When Hit(2)] Increase 200 ~ 400 HP to allies / 25 ~ 50%
Solitude Shunner
Cthugha (☆3 Standard)
[After Buff] Increase 200 ~ 400 HP to self / 35 ~ 70%
Solitary Star
Cthugha (☆5 Standard)
[After Buff] Increase 200 ~ 400 HP to self / 45 ~ 90%
Shine Brightener
Leannan Sidhe (☆3 Standard)
Leannan Sidhe (☆4 Standard)
[On Miss] Increase 100 ~ 200 HP to self / 50 ~ 100%
Edge Sitter
Leannan Sidhe (☆3 Standard)
[After Moving] Increase 250 ~ 500 HP to self / 45 ~ 90%
Tactician
Tanetomo (☆3 Standard)
[When Hit(2)] Increase 200 ~ 400 HP to allies / 15 ~ 30%
Peony Planner
Tanetomo (☆4 Standard)
[When Hit(2)] Increase 500 ~ 1000 HP to allies / 20 ~ 40%
Miracle Child+
Ryota (☆5 Christmas)
[When Hit(2)] Increase 500 ~ 1000 HP to allies / 36 ~ 72%
Prohibitor
Daikoku (☆3 Standard)
[On Miss] Increase 200 ~ 400 HP to allies / 40 ~ 80%
Police Watchdog
Daikoku (☆5 Standard)
[On Miss] Increase 200 ~ 400 HP to allies / 45 ~ 90%
Gift of the Sun
Teda (☆3 Standard)
Teda (☆4 Standard)
[Turn Start] Increase 200 ~ 400 HP to allies / 45 ~ 90%
Guide+
Seth (☆4 Standard)
[After Debuff] Increase 200 ~ 400 HP to allies / 40 ~ 80%
Mt. Daisetsu Dweller
Horkeu Kamui (☆5 Standard)
[After Buff] Increase 150 ~ 300 HP to self and allies / 30 ~ 60%
The Saved
The Hero (☆3 Standard)
[After Buff] Increase 100 ~ 200 HP to self / 25 ~ 50%
Healing Thaumaturgist
Sol (☆3 Standard)
Sol (☆4 Standard)
[After Moving] Increase 250 ~ 500 HP to self and allies / 45 ~ 90%
Consoler of Pain
Nekros&Bacchus (☆3 Standard)
Nekros&Bacchus (☆5 Standard)
[On Miss] Increase 200 ~ 400 HP to self and allies / 45 ~ 90%
[On Miss] Increase 200 ~ 400 HP to self and allies / 30 ~ 60%
Filial Dog Warrior
Moritaka (☆4 Standard)
[After Hitting] Increase 150 ~ 300 HP to self / 50 ~ 100%
Ethical Delineator
Ded (☆5 Standard)
[After Moving] (Total turns 2, 4, 6...) Increase 500 ~ 1000 HP to allies / 45 ~ 90%
Retainer of the Deep Snow
Kimun Kamui (☆3 Standard)
[After Hitting] Increase 150 ~ 300 HP to allies / 45 ~ 90%
Defier of Hardship
Kagutsuchi (☆4 Jamboree)
[When Hit(2)] Increase 150 ~ 300 HP to allies / 20 ~ 40%
Loyal Retainer
Aizen (☆4 Jamboree)
[After Moving] Increase 750 ~ 1500 HP to allies / 45 ~ 90%
Journeyer Toward Enlightenment
Aizen (☆4 Jamboree)
[After Hitting] Increase 200 ~ 400 HP to allies / 45 ~ 90%
Dazzling Revenant
Yamasachihiko (☆4 Standard)
[After Moving] Increase 250 ~ 500 HP to self / 40 ~ 80%
Medicine Bomb
Shennong (☆5 Summer)
[After Hitting] Increase 200 ~ 400 HP to allies / 40 ~ 80%
White-Maned Herbalist
Snow (☆5 Standard)
[Phase Start] Increase 500 ~ 1000 HP to self and allies / 50 ~ 100%
Undersea Reveler
Aegir (☆5 Standard)
[After Hitting] Increase 200 ~ 400 HP to self / 40 ~ 80%
Big Catch Regaler
Ebisu (☆4 Standard)
[Before Hitting] Increase 80 ~ 160 HP to hit units and allies / 50 ~ 100%
[After Buff] Increase 150 ~ 300 HP to allies / 30 ~ 60%
Immortal King of The Jungle
Macan (☆5 Standard)
[After Moving] Increase 500 ~ 1000 HP to self / 35 ~ 70%
Cup Filler
Ryota (☆5 Festival)
[After Debuff] Increase 100 ~ 200 HP to self / 40 ~ 80%
Fate Chronicler
Furufumi (☆4 Festival)
[Phase Start] Increase 500 ~ 1000 HP to self / 45 ~ 90%
Vampire
Ellie (☆3 Standard)
[After Hitting] Increase 100 ~ 200 HP to self / 35 ~ 70%
Esteemed Vampire
Ellie (☆5 Standard)
[After Hitting] Increase 100 ~ 200 HP to self / 35 ~ 70%
Adherent
Itzamna (☆3 Standard)
[After Moving] Increase 400 ~ 800 HP to allies / 45 ~ 90%
Liberal Arts Scholar
Itzamna (☆4 Standard)
[After Moving] Increase 400 ~ 800 HP to allies / 45 ~ 90%
Stagehand
Ziz (☆4 Christmas)
[After Buff] Increase 100 ~ 200 HP to allies / 35 ~ 70%
Culinary Crown Crafter
Choji (☆4 Christmas)
[When Hit(2)] Increase 150 ~ 300 HP to allies / 15 ~ 30%
Infinite Challenger++
Kengo (☆3 Standard)
Kengo (☆4 Standard)
Kengo (☆5 Standard)
[Turn Start] (Phase turns 2, 3, 4...) Increase 400 ~ 800 HP to self / 35 ~ 70%
Unholy Contractor
Mephistopheles (☆4 Standard)
[After Moving] Increase 200 ~ 400 HP to self / 35 ~ 70%
Raided Reckoner
Babe Bunyan (☆3 Standard)
Babe Bunyan (☆4 Standard)
Volkh Vseslav (☆3 Standard)
Volkh Vseslav (☆5 Standard)
[After Buff] Increase 200 ~ 400 HP to self / 25 ~ 50%
Orange Rescuer
Akiha Gongen (☆5 Standard)
[After Moving] Increase 150 ~ 300 HP to allies / 30 ~ 60%
Voracious Gourmand
Ashigara (☆5 Seaside)
[Phase Start] Increase 1000 ~ 2000 HP to self / 60 ~ 100%
Inspired by Promises
Astaroth (☆4 Standard)
[After Hitting] Increase 200 ~ 400 HP to self / 40 ~ 80%
[Phase Start] Increase 500 ~ 1000 HP to self / 50 ~ 100%
Pain Consumer
Oguchi Magami (☆3 Standard)
Oguchi Magami (☆4 Standard)
[After Hitting] Increase 100 ~ 200 HP to self / 40 ~ 80%
Overcomer of Indolence
Jugo (☆4 Summer)
[After Debuff] Increase 500 ~ 1000 HP to self / 40 ~ 80%
Bound by a Ring
The Hero (☆4 Standard)
[Phase Start] Increase 500 ~ 1000 HP to self and allies / 45 ~ 90%
[After Moving] Increase 200 ~ 400 HP to self and allies / 50 ~ 100%
Immovable Roommate
Tsathoggua (☆4 Fashionista)
[Phase Start] Increase 750 ~ 1500 HP to self / 100%
Rinser
Sarutahiko (☆3 Standard)
[Phase Start] Increase 300 ~ 600 HP to self and allies / 45 ~ 90%
Bubble Blower
Sarutahiko (☆3 Standard)
Sarutahiko (☆4 Standard)
[When Leaving] Increase 1000 ~ 2000 HP to allies / 50 ~ 100%
Cleanser
Sarutahiko (☆4 Standard)
[Phase Start] Increase 500 ~ 1000 HP to self and allies / 45 ~ 90%
Vapor-shrouded
Horkeu Kamui (☆5 Hot Paradise)
[Turn Start] Increase 150 ~ 300 HP to self / 30 ~ 60%
Worker of Miracles
Hotei (☆3 Standard)
[After Moving] Increase 150 ~ 300 HP to self / 35 ~ 70%
Radiantly Enchanted
Alp (☆5 Halloween)
[After Hitting] Increase 200 ~ 400 HP to allies / 10 ~ 20%
Wildness Bearer
Red Trickster
Blue Trickster
Green Trickster
Yellow Trickster
Purple Trickster
Black Trickster
White Trickster
Brown Trickster
[After Debuff] Increase 100 ~ 200 HP to self / 25 ~ 50%
Chum Dredger
Tangaroa∞ (☆3 Standard)
[After Debuff] Increase 100 ~ 200 HP to self / 20 ~ 40%
Pillar Seeker
Tangaroa∞ (☆5 Standard)
[After Debuff] Increase 200 ~ 400 HP to self / 20 ~ 40%
Matchmaker of Many
Shinya (☆4 Standard)
[After Moving] Increase 200 ~ 400 HP to self and allies / 40 ~ 80%
Speaker of Change
Hermes (☆4 Standard)
[If Stationary] Increase 5000 ~ 10000 HP to enemies / 40 ~ 80%
Sharp-Eyed Spy
Ose (☆4 Christmas)
[After Hitting] Increase 150 ~ 300 HP to allies / 45 ~ 90%
Heralded Hero
Arc (☆5 Valentine)
[After Moving] Increase 200 ~ 400 HP to allies / 50 ~ 100%
Bad End Survivor
Arc (☆5 Valentine)
[After Buff] Increase 150 ~ 300 HP to self / 30 ~ 60%
Flight-of-Fancier
Hecate (☆3 Standard)
[Move Phase End] Increase 150 ~ 300 HP to allies / 40 ~ 80%
Doctor of Delusion
Hecate (☆4 Standard)
[Move Phase End] Increase 150 ~ 300 HP to allies / 40 ~ 80%
Unrecounted One
Takeminakata (☆5 Standard)
[After Debuff] Increase 300 ~ 600 HP to allies / 50 ~ 100%
Dawn Watcher
∀Isaac (☆3 Standard)
∀Isaac (☆4 Standard)
[If Stationary] Increase 750 ~ 1500 HP to self / 20 ~ 40%
Starlit Coward
Oz (☆4 Pool)
[Turn Start] Increase 500 ~ 1000 HP to self / 45 ~ 90%
The First Enlightened
Smoky God (☆4 Pool)
[When Leaving] Increase 1000 ~ 2000 HP to allies / 50 ~ 100%
Sharer of Good Things
Yamasachihiko (☆4 Pool)
[Turn Start] (Total turns 2, 4, 6...) Increase 200 ~ 400 HP to allies / 45 ~ 90%
Summer Friends
Wakan Tanka (☆5 Fashionista)
[Move Phase End] (If CP == 100) Increase 500 ~ 1000 HP to allies / 50 ~ 100%
Beach-Tanned
Akiha Gongen (☆5 Summer)
[Turn Start] Increase 250 ~ 500 HP to self / 40 ~ 80%
Ascertainer
Akiha Gongen (☆5 Summer)
[Move Phase End] Increase 250 ~ 500 HP to allies / 40 ~ 80%
Fearless Cowboy
Babe Bunyan (☆4 Summer)
[After Buff] Increase 100 ~ 200 HP to allies / 35 ~ 70%
Imitation
サンドドラゴン
[If Stationary] Increase 250 ~ 500 HP to self / 50 ~ 100%
Living in the Night
Red Wraith
Blue Wraith
Green Wraith
Yellow Wraith
Purple Wraith
Black Wraith
White Wraith
Brown Wraith
[Before Hitting] Increase 100 ~ 200 HP to self and allies / 40 ~ 80%
Beastly Samalian King
Ahab (☆5 Standard)
[After Hitting] Increase 300 ~ 600 HP to self and allies / 40 ~ 80%
Myrrh Martyr
Maria (☆4 Standard)
[Phase Start] Increase 600 ~ 1200 HP to self and allies / 50 ~ 100%
[When Leaving] Increase 1000 ~ 2000 HP to allies / 50 ~ 100%
Eternally Living
Simurgh (☆3 Standard)
[Before Hitting] Increase 100 ~ 200 HP to allies / 35 ~ 70%
Bird King of Eternal Life
Simurgh (☆4 Standard)
[Before Hitting] Increase 100 ~ 200 HP to allies / 45 ~ 90%
Captivated with Delight
Fuxi (☆5 Christmas)
[Before Hitting] Increase 250 ~ 500 HP to self and allies / 35 ~ 70%
Waiting in a Box
Fuxi (☆5 Christmas)
[If Stationary] Increase 300 ~ 600 HP to allies / 40 ~ 80%
Gifted of the Holy Night
Bertro (☆4 Christmas)
[After Buff] Increase 150 ~ 300 HP to allies / 35 ~ 70%
[Phase Start] Increase 500 ~ 1000 HP to self / 50 ~ 100%
School Hopper
Girimekra (☆3 Standard)
[After Hitting] Increase 200 ~ 400 HP to self / 35 ~ 70%
Enduring Exchange Student
Girimekra (☆4 Standard)
[After Hitting] Increase 200 ~ 400 HP to self / 35 ~ 70%
Sightless Seer
Jacob (☆5 Valentine)
[After Hitting] Increase 150 ~ 300 HP to allies / 35 ~ 70%
Fishing Patrolman
Nobumichi (☆3 Standard)
[Opponent Turn Start] Increase 350 ~ 700 HP to allies / 50 ~ 100%
Officer Fishing Canine
Nobumichi (☆4 Standard)
[Opponent Turn Start] Increase 350 ~ 700 HP to allies / 50 ~ 100%
Heavenly Net Wielder
Nobumichi (☆4 Standard)
[When Hit(1)] Apply Weapon Change (None) to hit units + Increase 50 ~ 100 HP to hit units / 25 ~ 50%
Faith Orb Dog Warrior
Nobumichi (☆4 Standard)
[Phase Start] Increase 500 ~ 1000 HP to self / 45 ~ 90%
Audio Specialist
Amduscias (☆3 Standard)
[If Stationary] Increase 100 ~ 200 HP to allies / 45 ~ 90%
Yesteryear's Audio Specialist
Amduscias (☆5 Standard)
[If Stationary] Increase 100 ~ 200 HP to allies / 45 ~ 90%
Party Sage
Tianzun (☆3 Standard)
Tianzun (☆4 Standard)
[Phase Start] Increase 2500 ~ 5000 HP to self / 50 ~ 100%
[Before Hitting] Increase 150 ~ 300 HP to self / 40 ~ 80%
Tea-craving Pig
Ganglie (☆4 Standard)
[Phase Start] Increase 750 ~ 1500 HP to self / 60 ~ 100%
[Phase Start] Increase 500 ~ 1000 HP to allies / 50 ~ 100%
Riot Instigator
Motosumi (☆4 Standard)
[After Buff] Increase 150 ~ 300 HP to allies / 25 ~ 50%
Circulator
Cipactli (☆3 Standard)
[On Miss] Increase 300 ~ 600 HP to self / 45 ~ 90%
Cycle's Pioneer
Cipactli (☆4 Standard)
[On Miss] Increase 400 ~ 800 HP to self / 45 ~ 90%
Summer Day's Noon Lights
Leib (☆5 Summer)
[If Stationary] (If HP > 50%) Increase 400 ~ 800 HP to allies / 40 ~ 80%
Chooser of Life and Death
Leib (☆5 Summer)
[Turn Start] (If HP < 1%) Increase 750 ~ 1500 HP to self / 50 ~ 100%
Arms Crossed Behind Her Back
Hecate (☆4 Summer)
[Before Hitting] Increase 150 ~ 300 HP to allies / 30 ~ 60%
Map Spreader
MacRoich (☆4 Summer)
[After Debuff] Increase 400 ~ 800 HP to self / 40 ~ 80%
One Who Waits in the Deep Sea
Dagon (☆5 Summer)
[Before Being Attacked] Increase 250 ~ 500 HP to self / 25 ~ 50%
Westward Venturing Monkey Prince
Hanuman (☆4 Journey)
[Before Hitting] Increase 300 ~ 600 HP to self / 45 ~ 90%
Nochebuena Shepherd
Ziz (☆4 Christmas)
[Phase Start] Increase 750 ~ 1500 HP to self and allies / 50 ~ 100%
Nesting One
Gordon (☆3 Standard)
[After Not Moving] Increase 250 ~ 500 HP to allies / 30 ~ 60%
[After Moving] Increase 150 ~ 300 HP to allies / 40 ~ 80%
Wounded Ranger
Gordon (☆5 Standard)
[If Stationary] Increase 500 ~ 1000 HP to self / 45 ~ 90%
World Tree Adventurer
Gordon (☆5 Standard)
[Move Phase End] Increase 250 ~ 500 HP to allies / 40 ~ 80%
Conferring One
Claus (☆3 Standard)
[On Miss] Increase 150 ~ 300 HP to self and allies / 40 ~ 80%
Ruler of Midgard
Claus (☆4 Standard)
[Phase Start] Increase 750 ~ 1500 HP to self / 50 ~ 100%
Giver of Royal Orders
Claus (☆4 Standard)
[On Miss] Increase 150 ~ 300 HP to self and allies / 45 ~ 90%
Festival Crashing Partner
Sitri (☆4 Christmas)
[Phase Start] Increase 800 ~ 1600 HP to self / 50 ~ 100%
Blushing Destroyer
Kalki (☆4 Christmas)
[After Buff] Increase 100 ~ 200 HP to self / 40 ~ 80%
Spitting Image of Yatsufusa
Masashi (☆5 Standard)
[After Hitting] Increase 100 ~ 200 HP to allies / 40 ~ 80%
One Who Meets Up
Otter (☆3 Standard)
[Before Being Attacked] Increase 150 ~ 300 HP to self / 30 ~ 60%
Waiting Room Entertainer
Otter (☆4 Standard)
[Before Being Attacked] Increase 150 ~ 300 HP to self / 30 ~ 60%
Idle Descender
Ulaanbaatar (☆5 Christmas)
[Turn Start] Increase 150 ~ 300 HP to self and allies / 45 ~ 90%
Future Zhu Bajie
Ganglie (☆5 Christmas)
[After Hitting] Increase 150 ~ 300 HP to self / 35 ~ 70%
Frontline Elite
Horus (☆4 Christmas)
[Phase Start] Increase 500 ~ 1000 HP to self and allies / 45 ~ 90%
Just Falcon
Horus (☆4 Christmas)
[Before Being Attacked] Increase 200 ~ 400 HP to self and allies / 30 ~ 60%
Recipient of Love
Krampus (☆5 Valentine)
[After Buff] Increase 150 ~ 300 HP to self / 30 ~ 60%
Love-Spouting Youth Leader
Taishakuten (☆5 Valentine)
[After Hitting] Increase 200 ~ 400 HP to self and allies / 35 ~ 70%
Two-Faced Sumo Wrestler
Takeminakata (☆4 Valentine)
[Before Hitting] Increase 100 ~ 200 HP to allies / 30 ~ 60%
[Phase Start] Increase 300 ~ 600 HP to self and allies / 45 ~ 90%
Gentle Yet Firm Dancer
Smoky God (☆4 Pool)
[Before Hitting] Increase 400 ~ 800 HP to allies / 40 ~ 80%
Transforming Boy
Ikutoshi (☆4 Gendarme)
[After Buff] Increase 150 ~ 300 HP to self / 30 ~ 60%
Famous Top Livestreamer
Hei Long Yi Quan (☆5 Standard)
[Before Being Attacked] Increase 250 ~ 500 HP to self / 40 ~ 80%
Healed One
Prometheus (☆3 Standard)
[After Buff] Increase 150 ~ 300 HP to self / 30 ~ 60%
[Phase Start] Increase 500 ~ 1000 HP to self and allies / 45 ~ 90%
Healing Titan
Prometheus (☆5 Standard)
[After Buff] Increase 150 ~ 300 HP to self / 30 ~ 60%
[Phase Start] Increase 750 ~ 1500 HP to self and allies / 45 ~ 90%
Marriage Planner
Belphegor (☆3 Standard)
Belphegor (☆4 Standard)
[After Moving] Increase 150 ~ 300 HP to self and allies / 40 ~ 80%
Endless One
Amaterasu (☆3 Standard)
[After Buff] Increase 150 ~ 300 HP to allies / 30 ~ 60%
Shameless Ohirume
Amaterasu (☆5 Standard)
[After Buff] Increase 150 ~ 300 HP to allies / 30 ~ 60%
City Dweller
Tu'er Shen (☆3 Standard)
[Before Hitting] Increase 100 ~ 200 HP to allies / 35 ~ 70%
Mediator
Tu'er Shen (☆3 Standard)
[Phase Start] Increase 400 ~ 800 HP to self and allies / 50 ~ 100%
Future City Dweller
Tu'er Shen (☆4 Standard)
[Before Hitting] Increase 100 ~ 200 HP to allies / 40 ~ 80%
Free Love Mediator
Tu'er Shen (☆4 Standard)
[Phase Start] Increase 400 ~ 800 HP to self and allies / 50 ~ 100%
Great Springs Guide
Sarutahiko (☆4 Standard)
[After Debuff] Increase 200 ~ 400 HP to allies / 40 ~ 80%
Hunter of the Snowfields
Kimun Kamui (☆4 Standard)
[After Hitting] Increase 150 ~ 300 HP to allies / 45 ~ 90%
[Phase Start] Increase 500 ~ 1000 HP to allies / 50 ~ 100%
Prolific Multiplier
Nyarlathotep (☆5 Main Story)
[Before Being Attacked] (If HP > 30%) Increase 300 ~ 600 HP to self / 40 ~ 80%
Jazz Player
Kokopelli (☆3 Standard)
Kokopelli (☆4 Standard)
[Phase Start] Increase 500 ~ 1000 HP to self / 45 ~ 90%
Appetizing Monk Body
Sanzo (☆4 Standard)
[After Buff] Increase 250 ~ 500 HP to allies / 30 ~ 60%
Great Banquet Ninja
Jiraiya (☆4 Seaside)
[Before Hitting] Increase 150 ~ 300 HP to self and allies / 50 ~ 100%
Pleasantly Passionate Handler
Tajikarao (☆5 Summer)
[Phase Start] Increase 500 ~ 1000 HP to self and allies / 45 ~ 90%
[Turn Start] Increase 500 ~ 1000 HP to self / 40 ~ 80%
Famed Mountaineering Club President
Himavat (☆3 Standard)
[When Leaving] Increase 1000 ~ 2000 HP to allies / 50 ~ 100%
Parvateshvara
Himavat (☆4 Standard)
[When Leaving] Increase 3000 ~ 6000 HP to allies / 50 ~ 100%
Overheated Cyber Butler
Enigma (☆5 Mountain)
[Before Being Attacked] Increase 200 ~ 400 HP to self and allies / 35 ~ 70%
Past Summer Lover
Tanngrisnir (☆4 Mountain)
[After Moving] Increase 150 ~ 300 HP to self / 45 ~ 90%
Feeder
Tanngrisnir (☆4 Mountain)
[After Moving] Increase 400 ~ 800 HP to allies / 35 ~ 70%
Orbital Saturn
Saturnus (☆4 Standard)
[Phase Start] Increase 800 ~ 1600 HP to self and allies / 45 ~ 90%
Munching Inugami
Kenta (☆4 Standard)
[After Hitting] Increase 200 ~ 400 HP to self / 50 ~ 100%
Windy Mad Monk's Bag
Hotei (☆4 Standard)
[After Moving] Increase 150 ~ 300 HP to self and allies / 40 ~ 80%
Charge Skill
Fenrir (☆3 Standard)
Fenrir (☆4 Standard)
Ibaraki (☆3 Standard)
Ibaraki (☆4 Standard)
[Before Hitting (CS)] Increase 1200 ~ 2400 HP to self / 100%
Shiro (☆4 Valentine)
Ryota (☆3 Standard)
Ryota (☆4 Standard)
Ashigara (☆5 Seaside)
Azazel (☆3 Standard)
Azazel (☆4 Standard)
Yule (☆3 Standard)
Yule (☆4 Standard)
Tadatomo (☆3 Standard)
Tadatomo (☆4 Standard)
[Before Hitting (CS)] Increase 400 ~ 800 HP to self and allies / 100%
Fire Valkyrie
Water Valkyrie
Wood Valkyrie
Aether Valkyrie
Nether Valkyrie
[Before Hitting (CS)] Increase 200 ~ 400 HP to self and allies / 100%
Gabriel (☆4 Valentine)
Jiraiya (☆4 Seaside)
Aether Lucky Cat
[Before Hitting (CS)] Increase 200 ~ 400 HP to self and allies / 100%
Tsathoggua (☆3 Standard)
Tsathoggua (☆5 Standard)
[Before Hitting (CS)] Increase 500 ~ 1000 HP to self / 100%
Eita (☆5 Set Sail)
[Before Hitting (CS)] Increase 200 ~ 400 HP to self and allies / 100%
Ophion (☆5 Standard)
[Before Hitting (Any CS Hit)] Increase 600 ~ 1200 HP to self / 100%
Alice (☆5 Halloween)
[Before Hitting (CS)] Increase 350 ~ 700 HP to self and allies / 100%
Ryota (☆5 Christmas)
[Before Hitting (CS)] Increase 300 ~ 600 HP to self and allies / 100%
Tadatomo (☆4 Valentine)
[Before Hitting (CS)] Increase 300 ~ 600 HP to self and allies / 100%
Musashi (☆3 Standard)
Musashi (☆4 Standard)
[Before Hitting (CS)] Increase 200 ~ 400 HP to self and allies / 100%
Seth (☆3 Standard)
Seth (☆4 Standard)
[Before Hitting (CS)] Increase 200 ~ 400 HP to self / 100%
Aegir (☆3 Standard)
Aegir (☆5 Standard)
[Before Hitting (CS)] Increase 1000 ~ 2000 HP to self / 100%
Melusine (☆4 Christmas)
[Before Hitting (CS)] Increase 500 ~ 1000 HP to allies / 100%
Behemoth (☆3 Standard)
Behemoth (☆4 Standard)
[Before Hitting (CS)] Increase 400 ~ 800 HP to self / 100%
Ziz (☆3 Standard)
Ziz (☆4 Standard)
[Before Hitting (CS)] Increase 400 ~ 800 HP to self and allies / 100%
Kenta (☆4 Valentine)
[Before Hitting (CS)] Increase 400 ~ 800 HP to self and allies / 100%
Tetsuya (☆3 Standard)
Tetsuya (☆4 Standard)
[Before Hitting (CS)] Increase 800 ~ 1600 HP to self / 100%
Avarga (☆3 Standard)
Avarga (☆4 Standard)
[Before Hitting (CS)] Increase 800 ~ 1600 HP to self / 100%
Zabaniyya (☆5 Fashionista)
[Before Hitting (CS)] Increase 300 ~ 600 HP to self and allies / 100%
Tsathoggua (☆4 Fashionista)
[Before Hitting (Any CS Hit)] Increase 150 ~ 300 HP to self and allies / 100%
Chernobog (☆5 Beachside)
[Before Hitting (CS)] Increase 500 ~ 1000 HP to allies / 100%
Babalon (☆4 Jiangshi)
[Before Hitting (CS)] Increase 1000 ~ 2000 HP to self and allies / 100%
Fire Jiangshi
Water Jiangshi
Wood Jiangshi
Aether Jiangshi
Nether Jiangshi
Infernal Jiangshi
Valiant Jiangshi
World Jiangshi
[Before Hitting (CS)] Increase 800 ~ 1600 HP to self / 100%
Kalki (☆4 Christmas)
[Before Hitting (CS)] Increase 800 ~ 1600 HP to self / 100%
Tetsuya (☆4 Christmas)
[Before Hitting (CS)] Increase 400 ~ 800 HP to self and allies / 100%
Shennong (☆3 Standard)
Shennong (☆4 Standard)
[Before Hitting (CS)] Increase 300 ~ 600 HP to self and allies / 100%
Jacob (☆3 Standard)
[Before Hitting (CS)] Increase 500 ~ 1000 HP to self / 100%
Jacob (☆5 Standard)
[Before Hitting (CS)] Increase 1000 ~ 2000 HP to self / 100%
Gyumao (☆4 Valentine)
[Before Hitting (CS)] Increase 250 ~ 500 HP to self and allies / 100%
Daikoku (☆3 Standard)
[Before Hitting (CS)] Increase 300 ~ 600 HP to allies / 100%
Daikoku (☆5 Standard)
[Before Hitting (CS)] Increase 300 ~ 600 HP to self and allies / 100%
The Hero (☆3 Standard)
[Before Hitting (CS)] Increase 200 ~ 400 HP to self and allies / 100%
The Hero (☆4 Standard)
[Before Hitting (CS)] Increase 200 ~ 400 HP to self and allies / 100%
Sol (☆3 Standard)
[Before Hitting (CS)] Increase 300 ~ 600 HP to allies / 100%
Sol (☆4 Standard)
[Before Hitting (CS)] Increase 300 ~ 600 HP to allies / 100%
Kimun Kamui (☆4 Standard)
[Before Hitting (CS)] Increase 200 ~ 400 HP to allies / 100%
Kagutsuchi (☆4 Jamboree)
[Before Hitting (CS)] Increase 300 ~ 600 HP to allies / 100%
Aizen (☆4 Jamboree)
[Before Hitting (CS)] Increase 250 ~ 500 HP to self and allies / 100%
Shennong (☆5 Summer)
[Before Hitting (CS)] Increase 200 ~ 400 HP to self and allies / 100%
Ryota (☆5 Festival)
[Before Hitting (CS)] Increase 400 ~ 800 HP to allies / 100%
Marduk (☆3 Standard)
[Before Hitting (CS)] Increase 450 ~ 900 HP to self / 100%
Marduk (☆4 Standard)
[Before Hitting (Any CS Hit)] Increase 1200 ~ 2400 HP to self / 100%
Ellie (☆3 Standard)
[Before Hitting (CS)] Increase 300 ~ 600 HP to self / 100%
Ellie (☆5 Standard)
[Before Hitting (CS)] Increase 300 ~ 600 HP to self / 100%
Ded (☆5 Christmas)
[Before Hitting (CS)] Increase 150 ~ 300 HP to allies / 100%
Seth (☆5 Valentine)
[Before Hitting (CS)] Increase 200 ~ 400 HP to self and allies / 100%
Tindalos (☆3 Standard)
[Before Hitting (CS)] Increase 100 ~ 200 HP to self / 100%
Tindalos (☆5 Standard)
[Before Hitting (CS)] Increase 200 ~ 400 HP to self / 100%
Cthugha (☆5 Nightglows)
[Before Hitting (CS)] Increase 500 ~ 1000 HP to self / 100%
Smoky God (☆3 Standard)
[Before Hitting (Any CS Hit)] Increase 500 ~ 1000 HP to allies / 100%
Smoky God (☆4 Standard)
[Before Hitting (Any CS Hit)] Increase 1000 ~ 2000 HP to self and allies / 100%
Oguchi Magami (☆3 Standard)
[Before Hitting (CS)] Increase 300 ~ 600 HP to self / 100%
Oguchi Magami (☆4 Standard)
[Before Hitting (CS)] Increase 600 ~ 1200 HP to self / 100%
Shiva (☆5 Summer)
[Before Hitting (CS)] Increase 1500 ~ 3000 HP to self / 100%
Arachne (☆4 Summer)
[Before Hitting (CS)] Increase 150 ~ 300 HP to self and allies / 100%
Sarutahiko (☆3 Standard)
[Before Hitting (CS)] Increase 200 ~ 400 HP to allies / 100%
Sarutahiko (☆4 Standard)
[Before Hitting (CS)] Increase 400 ~ 800 HP to self and allies / 100%
Daikoku (☆4 Hot Paradise)
[Before Hitting (CS)] Increase 100 ~ 200 HP to self / 100%
Ebisu (☆4 Halloween)
[Before Hitting (CS)] Increase 200 ~ 400 HP to self and allies / 100%
Itzamna (☆4 Valentine)
[Before Hitting (CS)] Increase 500 ~ 1000 HP to self and allies / 100%
Enigma (☆3 Standard)
[Before Hitting (CS)] Increase 200 ~ 400 HP to self and allies / 100%
Enigma (☆4 Standard)
[Before Hitting (CS)] Increase 200 ~ 400 HP to self and allies / 100%
Perun (☆3 Standard)
[Before Hitting (CS)] Increase 200 ~ 400 HP to allies / 100%
Perun (☆5 Standard)
[Before Hitting (CS)] Increase 300 ~ 600 HP to allies / 100%
Yoshito (☆3 Standard)
[Before Hitting (CS)] Increase 200 ~ 400 HP to self / 100%
Yoshito (☆4 Standard)
[Before Hitting (CS)] Increase 200 ~ 400 HP to self / 100%
Taishakuten (☆4 Standard)
[Before Hitting (CS)] Increase 200 ~ 400 HP to self / 100%
Tadatomo (☆5 Main Story)
[Before Hitting (CS)] Increase 300 ~ 600 HP to self and allies / 100%
Gorozaemon (☆3 Standard)
[Before Hitting (CS)] Increase 200 ~ 400 HP to self and allies / 100%
Gorozaemon (☆4 Standard)
[Before Hitting (CS)] Increase 200 ~ 400 HP to self and allies / 100%
Smoky God (☆4 Pool)
[Before Hitting (CS)] Increase 500 ~ 1000 HP to self and allies / 100%
Vapula (☆3 Standard)
[Before Hitting (CS)] Increase 100 ~ 200 HP to self / 100%
Vapula (☆4 Standard)
[Before Hitting (CS)] Increase 150 ~ 300 HP to self / 100%
Akiha Gongen (☆5 Summer)
[Before Hitting (CS)] Increase 300 ~ 600 HP to self and allies / 100%
Sphinx (☆3 Standard)
[Before Hitting (CS)] Increase 400 ~ 800 HP to self and allies / 100%
Sphinx (☆4 Standard)
[Before Hitting (CS)] Increase 400 ~ 800 HP to self and allies / 100%
Kresnik (☆5 Halloween)
[Before Hitting (CS)] Increase 400 ~ 800 HP to self and allies / 100%
Ellie (☆4 Halloween)
[Before Hitting (CS)] Increase 1000 ~ 2000 HP to self and allies / 100%
Kirito (☆3 Standard)
[Before Hitting (CS)] Increase 300 ~ 600 HP to self / 100%
Kirito (☆5 Standard)
[Before Hitting (CS)] Increase 300 ~ 600 HP to self / 100%
Simurgh (☆3 Standard)
[Before Hitting (CS)] Increase 300 ~ 600 HP to self and allies / 100%
Simurgh (☆4 Standard)
[Before Hitting (CS)] Increase 300 ~ 600 HP to self and allies / 100%
Fuxi (☆5 Christmas)
[Before Hitting (CS)] Increase 1000 ~ 2000 HP to self
    Increase 600 ~ 1200 HP to allies / 100%
Bertro (☆4 Christmas)
[Before Hitting (CS)] Increase 300 ~ 600 HP to self and allies / 100%
Inaba (☆3 Standard)
[Before Hitting (CS)] Increase 200 ~ 400 HP to self and allies / 100%
Inaba (☆4 Standard)
[Before Hitting (CS)] Increase 250 ~ 500 HP to self and allies / 100%
Girimekra (☆3 Standard)
[Before Hitting (CS)] Increase 200 ~ 400 HP to self and allies / 100%
Girimekra (☆4 Standard)
[Before Hitting (CS)] Increase 300 ~ 600 HP to self and allies / 100%
Pazuzu (☆4 Standard)
[Before Hitting (CS)] Increase 100 ~ 200 HP to self / 100%
Loki (☆5 Standard)
[Before Hitting (CS)] Increase 1000 ~ 2000 HP to self / 100%
Boogeyman (☆5 Summer)
[Before Hitting (CS)] Increase 600 ~ 1200 HP to self / 100%
Claus (☆3 Standard)
[Before Hitting (Any CS Hit)] Increase 150 ~ 300 HP to self and allies
    Increase 150 ~ 300 HP to self / 100%
Claus (☆4 Standard)
[Before Hitting (Any CS Hit)] Increase 200 ~ 400 HP to self and allies
    Increase 200 ~ 400 HP to self / 100%
Shamash (☆3 Standard)
[Before Hitting (CS)] Increase 500 ~ 1000 HP to self / 100%
Shamash (☆5 Standard)
[Before Hitting (CS)] Increase 1000 ~ 2000 HP to self / 100%
Masashi (☆3 Standard)
[Before Hitting (CS)] Increase 150 ~ 300 HP to self and allies / 100%
Masashi (☆5 Standard)
[Before Hitting (CS)] Increase 150 ~ 300 HP to self and allies / 100%
Quantum (☆3 Standard)
[Before Hitting (CS)] Increase 150 ~ 300 HP to allies / 100%
Quantum (☆5 Standard)
[Before Hitting (CS)] Increase 150 ~ 300 HP to allies / 100%
Tuaring (☆4 Christmas)
[Before Hitting (CS)] Increase 500 ~ 1000 HP to self and allies / 100%
モウショウ (☆3 Standard)
[Before Hitting (CS)] Increase 750 ~ 1500 HP to self / 100%
モウショウ (☆5 Standard)
[Before Hitting (CS)] Increase 2000 ~ 4000 HP to self and allies / 100%
Masanori (☆4 Valentine)
[Before Hitting (CS)] Increase 400 ~ 800 HP to self and allies / 100%
Takeminakata (☆4 Valentine)
[Before Hitting (CS)] Increase 300 ~ 600 HP to self and allies / 100%
Hei Long Yi Quan (☆3 Standard)
[Before Hitting (CS)] Increase 300 ~ 600 HP to allies / 100%
Hei Long Yi Quan (☆5 Standard)
[Before Hitting (CS)] Increase 300 ~ 600 HP to allies / 100%
Prometheus (☆3 Standard)
[Before Hitting (CS)] Increase 250 ~ 500 HP to self / 100%
Prometheus (☆5 Standard)
[Before Hitting (CS)] Increase 250 ~ 500 HP to self / 100%
Tu'er Shen (☆3 Standard)
[Before Hitting (CS)] Increase 200 ~ 400 HP to self and allies / 100%
Tu'er Shen (☆4 Standard)
[Before Hitting (CS)] Increase 200 ~ 400 HP to self and allies / 100%
Starman ∀
Starman ∞
Starman Φ
[Before Hitting (CS)] Increase 500 ~ 1000 HP to self / 100%
Nyarlathotep (☆5 Main Story)
[Before Hitting (CS)] Increase 1200 ~ 2400 HP to allies / 100%
Michael (☆3 Standard)
[Before Hitting (CS)] Increase 250 ~ 500 HP to allies / 100%
Michael (☆5 Standard)
[Before Hitting (CS)] Increase 500 ~ 1000 HP to allies / 100%
Barong (☆5 Host)
[Before Hitting (CS)] Increase 500 ~ 1000 HP to self and allies / 100%
Enigma (☆5 Mountain)
[Before Hitting (CS)] Increase 300 ~ 600 HP to self and allies / 100%
Tanngrisnir (☆4 Mountain)
[Before Hitting (CS)] Increase 300 ~ 600 HP to self / 100%
Wakan Tanka (☆5 Nightclub)
[Before Hitting (CS)] Increase 200 ~ 400 HP to self and allies / 100%
AR Equipment Skill
caitsith_tezcatlipoca
[If Stationary] Increase 200 ~ 400 HP to self / 50 ~ 100%
ryouta_player
[Phase Start] Increase 3000 ~ 6000 HP to self / 100%
wakantanka_gunzou
[Phase Start] Increase 1500 ~ 3000 HP to self / 100%
oniwaka_cusith
[Before Being Attacked] Increase 250 ~ 500 HP to self / 15 ~ 30%
ryouta_chouji
[Phase Start] Increase 500 ~ 1500 HP to self / 100%
ziz_behemoth
[Phase Start] Increase 500 ~ 1500 HP to self / 100%
moritaka_agyou
[Phase Start] Increase 500 ~ 1500 HP to self / 100%
leib_cusith
[Phase Start] Increase 500 ~ 1500 HP to self / 100%
summoners_salomon
[Phase Start] Increase 750 ~ 1500 HP to self / 100%
ryouta_touji
[After Moving] Increase 400 ~ 800 HP to self / 100%
maria_gabriel
[Before Being Attacked] Increase 150 ~ 300 HP to self / 15 ~ 30%
gunzou_kyuuma
[After Hitting] Increase 150 ~ 300 HP to self / 40 ~ 80%
ebisu_chouji
[After Moving] Increase 100 ~ 200 HP to allies / 80 ~ 100%
shennong_gyuumaou
[After Debuff] Increase 200 ~ 400 HP to self / 40 ~ 80%
[On Miss] Increase 200 ~ 400 HP to self / 30 ~ 60%
snow_claude
[Turn Start] Increase 200 ~ 400 HP to allies / 100%
itzamna_licht
[On Miss] Increase 100 ~ 200 HP to allies / 30 ~ 60%
behemoth_ryouta
[After Hitting] Increase 100 ~ 200 HP to self / 25 ~ 50%
volos_goemon
[After Hitting] Increase 100 ~ 200 HP to allies / 35 ~ 70%
tadatomo_nomad
[After Moving] Increase 200 ~ 400 HP to allies / 50 ~ 100%
kuniyoshi_alp
[Turn Start] Increase 150 ~ 300 HP to self / 80 ~ 100%
tangaroa_kijimuna
[Phase Start] Increase 500 ~ 1000 HP to self and allies / 80 ~ 100%
tangaroa_dagon
[When Hit(2)] Increase 150 ~ 300 HP to self / 30 ~ 60%
kengo_oniwaka
[After Hitting] (Total turns 2, 4, 6...) Increase 100 ~ 200 HP to self / 50 ~ 100%
tomte_horkeukamui
[Turn Start] Increase 50 ~ 100 HP to allies / 80 ~ 100%
moritaka_orgus
[After Hitting] Increase 200 ~ 400 HP to self / 40 ~ 80%
andvari_surtr
[After Moving] Increase 100 ~ 200 HP to self and allies / 50 ~ 100%
sitri_fenrir
[After Hitting] Increase 250 ~ 500 HP to self / 30 ~ 60%
kyuuma_akihagongen
[Turn Start] (If HP < 51%) Increase 250 ~ 500 HP to self / 50 ~ 100%
maria_azazel
[After Debuff] Increase 200 ~ 400 HP to self / 100%
horkeukamui_kimunkamui
[After Buff] Increase 150 ~ 300 HP to allies / 30 ~ 60%
sol_kimunkamui
[On Miss] Increase 100 ~ 200 HP to allies / 40 ~ 80%
arc_harlot
[When Leaving] Increase 1500 ~ 3000 HP to allies / 100%
[Quest Start] 5 ~ 10% extra chance of HP Blossom
     5 ~ 10% extra chance of Greater HP Blossom
     5 ~ 10% extra chance of Lesser ATK Blossom
     5 ~ 10% extra chance of ATK Blossom
     5 ~ 10% extra chance of Greater ATK Blossom
aracne_suzuka
[After Buff] Increase 150 ~ 300 HP to self and allies / 15 ~ 30%
breke_cthugha
[After Debuff] Increase 150 ~ 300 HP to self / 50 ~ 100%
durga_aracne
[After Hitting] Increase 150 ~ 300 HP to self / 30 ~ 60%
leib_boogeyman
[When Leaving] Increase 5000 ~ 10000 HP to allies / 80 ~ 100%
boogeyman_zhurong
[Turn Start] Increase 150 ~ 300 HP to allies / 30 ~ 60%
otohime_yamasachihiko
[Turn Start] Increase 200 ~ 400 HP to allies / 15 ~ 30%
itzamna_vapula
[When Leaving] Increase 250 ~ 500 HP to allies / 50 ~ 100%
thunderbird_gandharva
[After Moving] Increase 100 ~ 200 HP to self / 45 ~ 90%
tetsugyuu_girimekra
[Before Hitting] Increase 100 ~ 200 HP to self / 30 ~ 60%
zhurong_babebunyan
[Phase Start] Increase 300 ~ 600 HP to allies / 100%
shennong_hombretigre
[Phase Start] Increase 500 ~ 1000 HP to allies / 100%
jiraiya_goemon
[After Hitting] Increase 100 ~ 200 HP to allies / 35 ~ 70%
teda_marduk
[Before Hitting] Increase 100 ~ 200 HP to allies / 30 ~ 60%
oguchimagami_tadikarao
[Before Being Attacked] Increase 250 ~ 500 HP to self and allies / 40 ~ 80%
tadikarao_tezcatlipoca
[Phase Start] Increase 150 ~ 300 HP to self / 50 ~ 100%
8th_Anniversary_gift
[After Buff] Increase 150 ~ 300 HP to allies / 20 ~ 40%
Status-bestowed Skill
Enemy HP Recovery When Leaving
[When Leaving] Increase 400 HP to enemies / 100%
Ally HP Recovery When Leaving
[When Leaving] Increase 500 HP to allies / 100%
Heal After Buff
[After Buff] Increase 150 ~ 300 HP to self / 100%
Restore HP post-attack
[After Hitting] Increase 500 HP to self / 100%
ネコに九生
[When Leaving] Increase 999999 HP to allies / 100%
イエス、ドン!
[Before Hitting] (Total turns 2, 4, 6...) Increase 5000 HP to self / 100%
[When Leaving] Increase 20000 HP to allies / 100%
Restore Ally's HP When Attacking
[Before Hitting] Increase 300 HP to allies / 100%
Restore foe's HP when defeated
[When Leaving] Increase 1000 HP to enemies / 100%
ターン開始時HP回復
[Turn Start] Increase 10000 HP to self / 100%
Great HP Recovery at Turn Start
[Turn Start] (Total turns 3, 6, 9...) Increase 1000 HP to self / 100%
Recover Enemies HP If Stationary
[If Stationary] Increase 400 HP to enemies / 100%
Great HP Recovery at Turn Start
[Turn Start] (If HP < 31%) Increase 5000 HP to self and allies / 100%

Statuses

HP can also be recovered at the end of turn with these statuses:

Conditional Statuses

Provided applied conditions, HP may also be recovered at the end of turn with the following statuses: