Transients can get healed up to their max health value.
Base Skill | |
---|---|
Preacher Maria (☆3 Standard) Maria (☆4 Standard) | [When Hit(2)] Increase 180 ~ 360 HP to allies / 35 ~ 70% |
Gourmand Ryota (☆3 Standard) Ryota (☆4 Standard) Ganglie (☆3 Standard) Choji (☆3 Standard) Choji (☆4 Standard) Tsathoggua (☆3 Standard) Tsathoggua (☆5 Standard) Jinn (☆3 Standard) Jinn (☆5 Standard) Red Slime Blue Slime Green Slime Yellow Slime Dark Slime Shaded Slime | [Phase Start] Increase 350 ~ 700 HP to self / 60 ~ 100% |
Herbalist Maria (☆3 Standard) Bathym (☆3 Standard) Bathym (☆4 Standard) Snow (☆3 Standard) | [Phase Start] Increase 240 ~ 480 HP to self and allies / 50 ~ 100% |
Reincarnate Ophion (☆3 Standard) Tadatomo (☆3 Standard) Tadatomo (☆4 Standard) Tadatomo (☆4 Valentine) | [Before Hitting] Increase 300 ~ 600 HP to self / 12 ~ 24% |
Unified Trinity Snow (☆5 Standard) | [After Moving] Increase 250 ~ 500 HP to self and allies / 50 ~ 100% |
Sidekick Oniwaka (☆3 Standard) Horkeu Kamui (☆3 Standard) Horkeu Kamui (☆4 Standard) | [After Moving] Increase 300 ~ 600 HP to allies / 45 ~ 90% |
Hoster of Feasts Ryota (☆5 Christmas) Choji (☆3 Standard) Choji (☆4 Standard) Ifrit (☆3 Standard) Ifrit (☆4 Standard) Ebisu (☆3 Standard) Ziz (☆3 Standard) Ziz (☆4 Standard) | [Before Hitting] Increase 80 ~ 160 HP to hit units and allies / 50 ~ 100% |
Purifier Kalki (☆3 Standard) Kalki (☆4 Standard) | [When Hit(2)] Increase 150 ~ 300 HP to allies / 28 ~ 56% |
Miracle Worker Ryota (☆3 Standard) Ryota (☆4 Standard) | [When Hit(2)] Increase 500 ~ 1000 HP to allies / 12 ~ 24% |
Mutant Weretiger Macan (☆5 Standard) | [Phase Start] Increase 500 ~ 1000 HP to self / 50 ~ 100% |
Melon Splitter Maria (☆4 Seaside) | [Before Hitting] Increase 250 ~ 500 HP to self / 16 ~ 32% |
Muncher Kenta (☆3 Standard) Shino (☆3 Standard) | [After Hitting] Increase 200 ~ 400 HP to self / 50 ~ 100% |
Judge and Jury Ded (☆5 Standard) | [Before Hitting] Increase 300 ~ 600 HP to self / 16 ~ 32% |
Forefather Tangaroa (☆3 Standard) Triton (☆3 Standard) Triton (☆4 Standard) | [When Hit(2)] Increase 150 ~ 300 HP to allies / 14 ~ 28% |
Island Ancestor Tangaroa (☆5 Standard) | [When Hit(2)] Increase 200 ~ 400 HP to allies / 18 ~ 36% |
Iron Fist of Discipline Aizen (☆5 Standard) | [After Moving] Increase 250 ~ 500 HP to self and allies / 45 ~ 90% |
Drifter + Protagonist (☆3 Standard) Protagonist (☆4 Standard) Breke (☆3 Standard) Breke (☆4 Standard) | [After Moving] Increase 200 ~ 400 HP to self / 50 ~ 100% |
Peony-Branded Hound Shino (☆5 Standard) Shino (☆5 Valentine) | [After Hitting] Increase 250 ~ 500 HP to self / 50 ~ 100% |
Island Guardian+ Tangaroa (☆3 Standard) Tangaroa (☆5 Standard) | [After Moving] Increase 200 ~ 400 HP to allies / 50 ~ 100% |
Grandstander+ Oniwaka (☆5 Standard) | [After Moving] Increase 400 ~ 800 HP to allies / 50 ~ 100% |
Adorning One Horkeu Kamui (☆5 Standard) | [After Moving] Increase 360 ~ 720 HP to self and allies / 50 ~ 100% |
Immoveable One Macan (☆4 Standard) Behemoth (☆3 Standard) Behemoth (☆4 Standard) | [Phase Start] Increase 600 ~ 1200 HP to self / 100% |
Daredevil Tetsuox (☆3 Standard) Tetsuox (☆4 Standard) | [When Leaving] Increase 1000 ~ 2000 HP to allies / 50 ~ 100% |
Sprouter+ Volos (☆3 Standard) Volos (☆4 Standard) | [After Moving] Increase 600 ~ 1200 HP to self / 50 ~ 100% |
Archangel of the Moon + Gabriel (☆5 Standard) | [Phase Start] Increase 300 ~ 600 HP to self and allies / 50 ~ 100% |
Wrangler Ebisu (☆3 Standard) | [Before Hitting] Increase 100 ~ 200 HP to self and allies / 35 ~ 70% |
Rabid Fisher Ebisu (☆4 Standard) | [Before Hitting] Increase 100 ~ 200 HP to self and allies / 50 ~ 100% |
Memory Keeper Surtr (☆3 Standard) | [After Moving] Increase 250 ~ 500 HP to self and allies / 45 ~ 90% |
Eternal Knight Surtr (☆5 Standard) | [After Moving] Increase 250 ~ 500 HP to self and allies / 45 ~ 90% |
Jilted Lover Takemaru (☆3 Standard) Takemaru (☆5 Standard) | [When Hit(2)] Increase 100 ~ 200 HP to allies / 35 ~ 70% |
Dream Grabber Oniwaka (☆5 Setsubun) | [When Hit(2)] Increase 300 ~ 600 HP to allies / 40 ~ 80% |
Giver Ziz (☆3 Standard) Ziz (☆4 Standard) | [When Hit(2)] Increase 250 ~ 500 HP to allies / 30 ~ 60% |
Grieving Guardian Surtr (☆4 Valentine) | [When Leaving] Increase 1000 ~ 2000 HP to allies / 50 ~ 100% |
Smiling One Kenta (☆4 Valentine) | [Before Hitting] Increase 100 ~ 200 HP to self / 45 ~ 90% |
Expeller of Maladies Mineaki (☆3 Standard) Mineaki (☆4 Standard) | [After Moving] Increase 250 ~ 500 HP to allies / 40 ~ 80% |
Analyzer of Defects Mineaki (☆3 Standard) Mineaki (☆4 Standard) | [Before Hitting] Increase 200 ~ 400 HP to allies / 25 ~ 50% |
Closer of Wounds Mineaki (☆3 Standard) | [When Hit(2)] Increase 250 ~ 500 HP to allies / 35 ~ 70% |
Preserver of Life Mineaki (☆4 Standard) | [When Hit(2)] Increase 100 ~ 200 HP to allies / 35 ~ 70% |
Suppressor of Change Korpokkur (☆5 Standard) | [Turn Start] Increase 200 ~ 400 HP to self / 40 ~ 80% |
Medical Practitioner+ Jambavan (☆3 Standard) Jambavan (☆4 Standard) | [After Moving] Increase 800 ~ 1600 HP to allies / 50 ~ 100% |
Primordial Wyrm Reincarnate+ Ophion (☆5 Standard) | [Before Hitting] Increase 350 ~ 700 HP to self / 20 ~ 40% |
Hesitant Recluse Oz (☆3 Standard) Oz (☆4 Standard) | [After Moving] Increase 200 ~ 400 HP to self / 40 ~ 80% |
Eternal Child Korpokkur (☆3 Standard) | [Phase Start] Increase 200 ~ 400 HP to self / 40 ~ 80% |
Great Tree's Strength Leib (☆3 Standard) | [Phase Start] Increase 400 ~ 800 HP to self / 50 ~ 100% |
Great Tree's Spirit Leib (☆5 Standard) | [Phase Start] Increase 800 ~ 1600 HP to self / 50 ~ 100% |
Sweets Gobbler Durga (☆4 Nightmare) | [After Hitting] Increase 300 ~ 600 HP to self / 50 ~ 100% |
Tribute Payer Tsathoggua (☆4 Fashionista) | [On Miss] Increase 200 ~ 400 HP to allies / 40 ~ 80% |
Sea-favored+ Eita (☆5 Set Sail) | [Phase Start] Increase 500 ~ 1000 HP to self / 50 ~ 100% |
Devourer of Worlds+ Fenrir (☆3 Standard) Fenrir (☆4 Standard) Fenrir (☆4 Make Sail) Typhon (☆3 Standard) Typhon (☆4 Standard) | [Before Hitting] Increase 180 ~ 360 HP to self / 45 ~ 90% |
Scenic Frolicker Goemon (☆3 Standard) Goemon (☆4 Standard) | [After Hitting] Increase 100 ~ 200 HP to allies / 45 ~ 90% |
Feeder of Flames Chernobog (☆5 Beachside) | [After Hitting] Increase 200 ~ 400 HP to allies / 45 ~ 90% |
Tailwind Caller Seth (☆4 Beachside) | [After Hitting] Increase 300 ~ 600 HP to allies / 45 ~ 90% |
Strutting Sprite Red Yaksha Blue Yaksha Green Yaksha Yellow Yaksha Purple Yaksha Black Yaksha White Yaksha Brown Yaksha | [After Moving] Increase 200 ~ 400 HP to self / 40 ~ 80% |
Sower of Plenty + Ryota (☆3 Standard) Ryota (☆4 Standard) Volos (☆3 Standard) Volos (☆4 Standard) | [Before Hitting] Increase 150 ~ 300 HP to allies / 50 ~ 100% |
Boss of Macho Sanat Kumara (☆3 Standard) Sanat Kumara (☆5 Standard) | [Phase Start] Increase 800 ~ 1600 HP to self / 45 ~ 90% |
The Artiste Babalon (☆4 Jiangshi) | [After Hitting] Increase 200 ~ 400 HP to self / 35 ~ 70% |
Cook+ Shiro (☆4 Valentine) Choji (☆3 Standard) Choji (☆4 Standard) Gabriel (☆4 Valentine) | [After Moving] Increase 200 ~ 400 HP to self and allies / 60 ~ 100% [Turn Start] (Total turns 3, 6, 9...) Increase 400 ~ 800 HP to self and allies / 45 ~ 90% |
Cunning Prosecutor Astaroth (☆3 Standard) | [On Miss] Increase 250 ~ 500 HP to allies / 40 ~ 80% |
Serpentine Prosecutor Astaroth (☆4 Standard) | [On Miss] Increase 250 ~ 500 HP to allies / 30 ~ 60% |
Dweller of the Depths Dagon (☆3 Standard) | [Before Being Attacked] Increase 250 ~ 500 HP to self / 30 ~ 60% |
Ruler of the Depths Dagon (☆5 Standard) | [Before Being Attacked] Increase 250 ~ 500 HP to self / 30 ~ 60% |
The Anointed Tangaroa (☆5 Canaan) | [After Moving] Increase 300 ~ 600 HP to self / 40 ~ 80% |
Inheritor of History Tangaroa (☆5 Canaan) | [When Hit(2)] Increase 300 ~ 600 HP to allies / 35 ~ 70% |
Cultivator Kijimuna (☆4 Canaan) | [After Hitting] Increase 150 ~ 300 HP to self / 40 ~ 80% |
Dividing Drifter Robinson (☆4 Canaan) | [Phase Start] Increase 750 ~ 1500 HP to self / 45 ~ 90% |
Passion-filled Tomte (☆3 Standard) | [After Hitting] Increase 150 ~ 300 HP to self and allies / 35 ~ 70% |
Organizer Tomte (☆3 Standard) | [After Moving] Increase 250 ~ 500 HP to allies / 45 ~ 90% |
Passion Spreader Tomte (☆4 Standard) | [On Miss] Increase 150 ~ 300 HP to self and allies / 40 ~ 80% |
Clan Leader Takemaru (☆5 Christmas) | [Phase Start] Increase 800 ~ 1600 HP to self / 50 ~ 100% [When Hit(2)] Increase 200 ~ 400 HP to allies / 35 ~ 70% |
Savior of Life Kalki (☆4 Christmas) | [After Moving] Increase 150 ~ 300 HP to allies / 50 ~ 100% [After Moving] Increase 150 ~ 300 HP to allies / 40 ~ 80% |
Admirable Tetsuya (☆4 Christmas) | [After Hitting] Increase 150 ~ 300 HP to allies / 45 ~ 90% |
Earthly Watcher Azazel (☆4 Standard) | [After Hitting] Increase 250 ~ 500 HP to allies / 25 ~ 50% |
Angel of Song Gabriel (☆5 Standard) | [After Moving] Increase 350 ~ 700 HP to self and allies / 50 ~ 100% |
Bearer of the Flag Shennong (☆3 Standard) | [After Moving] (Phase turn 1) Increase 500 ~ 1000 HP to self / 45 ~ 90% |
Heritor of the Flag Shennong (☆4 Standard) | [After Moving] (Phase turn 1) Increase 500 ~ 1000 HP to self and allies / 45 ~ 90% |
Devoted Sweetheart Echo (☆3 Standard) | [On Miss] Increase 180 ~ 360 HP to self and allies / 45 ~ 90% |
Adorer Echo (☆3 Standard) | [Turn Start] (Total turns 2, 4, 6...) Increase 300 ~ 600 HP to self / 45 ~ 90% |
Paragon of First Love Echo (☆4 Standard) | [On Miss] Increase 250 ~ 500 HP to self and allies / 45 ~ 90% |
Adoring Nymph Echo (☆4 Standard) | [Turn Start] (Total turns 2, 4, 6...) Increase 600 ~ 1200 HP to self / 45 ~ 90% |
Spooler of Thread Heracles (☆3 Standard) | [On Miss] Increase 200 ~ 400 HP to self and allies / 50 ~ 100% |
Royal Servant Snow (☆5 Valentine) | [After Moving] Increase 650 ~ 1300 HP to allies / 45 ~ 90% |
Beautifier Snow (☆5 Valentine) | [After Hitting] Increase 200 ~ 400 HP to self / 45 ~ 90% |
Smiled Upon Barguest (☆4 Valentine) | [When Leaving] Increase 1000 ~ 2000 HP to allies / 50 ~ 100% |
Love For All Gyumao (☆4 Valentine) | [After Moving] Increase 200 ~ 400 HP to self and allies / 45 ~ 90% |
Soul Surveyor Horus (☆3 Standard) | [When Hit(2)] Increase 200 ~ 400 HP to allies / 20 ~ 40% |
Soul Juror Horus (☆5 Standard) | [When Hit(2)] Increase 200 ~ 400 HP to allies / 25 ~ 50% |
Solitude Shunner Cthugha (☆3 Standard) | [After Buff] Increase 200 ~ 400 HP to self / 35 ~ 70% |
Solitary Star Cthugha (☆5 Standard) | [After Buff] Increase 200 ~ 400 HP to self / 45 ~ 90% |
Shine Brightener Leannan Sidhe (☆3 Standard) Leannan Sidhe (☆4 Standard) | [On Miss] Increase 100 ~ 200 HP to self / 50 ~ 100% |
Edge Sitter Leannan Sidhe (☆3 Standard) | [After Moving] Increase 250 ~ 500 HP to self / 45 ~ 90% |
Tactician Tanetomo (☆3 Standard) | [When Hit(2)] Increase 200 ~ 400 HP to allies / 15 ~ 30% |
Peony Planner Tanetomo (☆4 Standard) | [When Hit(2)] Increase 500 ~ 1000 HP to allies / 20 ~ 40% |
Miracle Child+ Ryota (☆5 Christmas) | [When Hit(2)] Increase 500 ~ 1000 HP to allies / 36 ~ 72% |
Prohibitor Daikoku (☆3 Standard) | [On Miss] Increase 200 ~ 400 HP to allies / 40 ~ 80% |
Police Watchdog Daikoku (☆5 Standard) | [On Miss] Increase 200 ~ 400 HP to allies / 45 ~ 90% |
Gift of the Sun Teda (☆3 Standard) Teda (☆4 Standard) | [Turn Start] Increase 200 ~ 400 HP to allies / 45 ~ 90% |
Guide+ Seth (☆4 Standard) | [After Debuff] Increase 200 ~ 400 HP to allies / 40 ~ 80% |
Mt. Daisetsu Dweller Horkeu Kamui (☆5 Standard) | [After Buff] Increase 150 ~ 300 HP to self and allies / 30 ~ 60% |
The Saved The Hero (☆3 Standard) | [After Buff] Increase 100 ~ 200 HP to self / 25 ~ 50% |
Healing Thaumaturgist Sol (☆3 Standard) Sol (☆4 Standard) | [After Moving] Increase 250 ~ 500 HP to self and allies / 45 ~ 90% |
Consoler of Pain Nekros&Bacchus (☆3 Standard) Nekros&Bacchus (☆5 Standard) | [On Miss] Increase 200 ~ 400 HP to self and allies / 45 ~ 90% [On Miss] Increase 200 ~ 400 HP to self and allies / 30 ~ 60% |
Filial Dog Warrior Moritaka (☆4 Standard) | [After Hitting] Increase 150 ~ 300 HP to self / 50 ~ 100% |
Ethical Delineator Ded (☆5 Standard) | [After Moving] (Total turns 2, 4, 6...) Increase 500 ~ 1000 HP to allies / 45 ~ 90% |
Retainer of the Deep Snow Kimun Kamui (☆3 Standard) | [After Hitting] Increase 150 ~ 300 HP to allies / 45 ~ 90% |
Defier of Hardship Kagutsuchi (☆4 Jamboree) | [When Hit(2)] Increase 150 ~ 300 HP to allies / 20 ~ 40% |
Loyal Retainer Aizen (☆4 Jamboree) | [After Moving] Increase 750 ~ 1500 HP to allies / 45 ~ 90% |
Journeyer Toward Enlightenment Aizen (☆4 Jamboree) | [After Hitting] Increase 200 ~ 400 HP to allies / 45 ~ 90% |
Dazzling Revenant Yamasachihiko (☆4 Standard) | [After Moving] Increase 250 ~ 500 HP to self / 40 ~ 80% |
Medicine Bomb Shennong (☆5 Summer) | [After Hitting] Increase 200 ~ 400 HP to allies / 40 ~ 80% |
White-Maned Herbalist Snow (☆5 Standard) | [Phase Start] Increase 500 ~ 1000 HP to self and allies / 50 ~ 100% |
Undersea Reveler Aegir (☆5 Standard) | [After Hitting] Increase 200 ~ 400 HP to self / 40 ~ 80% |
Big Catch Regaler Ebisu (☆4 Standard) | [Before Hitting] Increase 80 ~ 160 HP to hit units and allies / 50 ~ 100% [After Buff] Increase 150 ~ 300 HP to allies / 30 ~ 60% |
Immortal King of The Jungle Macan (☆5 Standard) | [After Moving] Increase 500 ~ 1000 HP to self / 35 ~ 70% |
Cup Filler Ryota (☆5 Festival) | [After Debuff] Increase 100 ~ 200 HP to self / 40 ~ 80% |
Fate Chronicler Furufumi (☆4 Festival) | [Phase Start] Increase 500 ~ 1000 HP to self / 45 ~ 90% |
Vampire Ellie (☆3 Standard) | [After Hitting] Increase 100 ~ 200 HP to self / 35 ~ 70% |
Esteemed Vampire Ellie (☆5 Standard) | [After Hitting] Increase 100 ~ 200 HP to self / 35 ~ 70% |
Adherent Itzamna (☆3 Standard) | [After Moving] Increase 400 ~ 800 HP to allies / 45 ~ 90% |
Liberal Arts Scholar Itzamna (☆4 Standard) | [After Moving] Increase 400 ~ 800 HP to allies / 45 ~ 90% |
Stagehand Ziz (☆4 Christmas) | [After Buff] Increase 100 ~ 200 HP to allies / 35 ~ 70% |
Culinary Crown Crafter Choji (☆4 Christmas) | [When Hit(2)] Increase 150 ~ 300 HP to allies / 15 ~ 30% |
Infinite Challenger++ Kengo (☆3 Standard) Kengo (☆4 Standard) Kengo (☆5 Standard) | [Turn Start] (Phase turns 2, 3, 4...) Increase 400 ~ 800 HP to self / 35 ~ 70% |
Unholy Contractor Mephistopheles (☆4 Standard) | [After Moving] Increase 200 ~ 400 HP to self / 35 ~ 70% |
Raided Reckoner Babe Bunyan (☆3 Standard) Babe Bunyan (☆4 Standard) Volkh Vseslav (☆3 Standard) Volkh Vseslav (☆5 Standard) | [After Buff] Increase 200 ~ 400 HP to self / 25 ~ 50% |
Orange Rescuer Akiha Gongen (☆5 Standard) | [After Moving] Increase 150 ~ 300 HP to allies / 30 ~ 60% |
Voracious Gourmand Ashigara (☆5 Seaside) | [Phase Start] Increase 1000 ~ 2000 HP to self / 60 ~ 100% |
Inspired by Promises Astaroth (☆4 Standard) | [After Hitting] Increase 200 ~ 400 HP to self / 40 ~ 80% [Phase Start] Increase 500 ~ 1000 HP to self / 50 ~ 100% |
Pain Consumer Oguchi Magami (☆3 Standard) Oguchi Magami (☆4 Standard) | [After Hitting] Increase 100 ~ 200 HP to self / 40 ~ 80% |
Overcomer of Indolence Jugo (☆4 Summer) | [After Debuff] Increase 500 ~ 1000 HP to self / 40 ~ 80% |
Bound by a Ring The Hero (☆4 Standard) | [Phase Start] Increase 500 ~ 1000 HP to self and allies / 45 ~ 90% [After Moving] Increase 200 ~ 400 HP to self and allies / 50 ~ 100% |
Immovable Roommate Tsathoggua (☆4 Fashionista) | [Phase Start] Increase 750 ~ 1500 HP to self / 100% |
Rinser Sarutahiko (☆3 Standard) | [Phase Start] Increase 300 ~ 600 HP to self and allies / 45 ~ 90% |
Bubble Blower Sarutahiko (☆3 Standard) Sarutahiko (☆4 Standard) | [When Leaving] Increase 1000 ~ 2000 HP to allies / 50 ~ 100% |
Cleanser Sarutahiko (☆4 Standard) | [Phase Start] Increase 500 ~ 1000 HP to self and allies / 45 ~ 90% |
Vapor-shrouded Horkeu Kamui (☆5 Hot Paradise) | [Turn Start] Increase 150 ~ 300 HP to self / 30 ~ 60% |
Worker of Miracles Hotei (☆3 Standard) | [After Moving] Increase 150 ~ 300 HP to self / 35 ~ 70% |
Radiantly Enchanted Alp (☆5 Halloween) | [After Hitting] Increase 200 ~ 400 HP to allies / 10 ~ 20% |
Wildness Bearer Red Trickster Blue Trickster Green Trickster Yellow Trickster Purple Trickster Black Trickster White Trickster Brown Trickster | [After Debuff] Increase 100 ~ 200 HP to self / 25 ~ 50% |
Chum Dredger Tangaroa∞ (☆3 Standard) | [After Debuff] Increase 100 ~ 200 HP to self / 20 ~ 40% |
Pillar Seeker Tangaroa∞ (☆5 Standard) | [After Debuff] Increase 200 ~ 400 HP to self / 20 ~ 40% |
Matchmaker of Many Shinya (☆4 Standard) | [After Moving] Increase 200 ~ 400 HP to self and allies / 40 ~ 80% |
Speaker of Change Hermes (☆4 Standard) | [If Stationary] Increase 5000 ~ 10000 HP to enemies / 40 ~ 80% |
Sharp-Eyed Spy Ose (☆4 Christmas) | [After Hitting] Increase 150 ~ 300 HP to allies / 45 ~ 90% |
Heralded Hero Arc (☆5 Valentine) | [After Moving] Increase 200 ~ 400 HP to allies / 50 ~ 100% |
Bad End Survivor Arc (☆5 Valentine) | [After Buff] Increase 150 ~ 300 HP to self / 30 ~ 60% |
Flight-of-Fancier Hecate (☆3 Standard) | [Move Phase End] Increase 150 ~ 300 HP to allies / 40 ~ 80% |
Doctor of Delusion Hecate (☆4 Standard) | [Move Phase End] Increase 150 ~ 300 HP to allies / 40 ~ 80% |
Unrecounted One Takeminakata (☆5 Standard) | [After Debuff] Increase 300 ~ 600 HP to allies / 50 ~ 100% |
Dawn Watcher ∀Isaac (☆3 Standard) ∀Isaac (☆4 Standard) | [If Stationary] Increase 750 ~ 1500 HP to self / 20 ~ 40% |
Starlit Coward Oz (☆4 Pool) | [Turn Start] Increase 500 ~ 1000 HP to self / 45 ~ 90% |
The First Enlightened Smoky God (☆4 Pool) | [When Leaving] Increase 1000 ~ 2000 HP to allies / 50 ~ 100% |
Sharer of Good Things Yamasachihiko (☆4 Pool) | [Turn Start] (Total turns 2, 4, 6...) Increase 200 ~ 400 HP to allies / 45 ~ 90% |
Summer Friends Wakan Tanka (☆5 Fashionista) | [Move Phase End] (If CP == 100) Increase 500 ~ 1000 HP to allies / 50 ~ 100% |
Beach-Tanned Akiha Gongen (☆5 Summer) | [Turn Start] Increase 250 ~ 500 HP to self / 40 ~ 80% |
Ascertainer Akiha Gongen (☆5 Summer) | [Move Phase End] Increase 250 ~ 500 HP to allies / 40 ~ 80% |
Fearless Cowboy Babe Bunyan (☆4 Summer) | [After Buff] Increase 100 ~ 200 HP to allies / 35 ~ 70% |
Imitation サンドドラゴン | [If Stationary] Increase 250 ~ 500 HP to self / 50 ~ 100% |
Living in the Night Red Wraith Blue Wraith Green Wraith Yellow Wraith Purple Wraith Black Wraith White Wraith Brown Wraith | [Before Hitting] Increase 100 ~ 200 HP to self and allies / 40 ~ 80% |
Beastly Samalian King Ahab (☆5 Standard) | [After Hitting] Increase 300 ~ 600 HP to self and allies / 40 ~ 80% |
Myrrh Martyr Maria (☆4 Standard) | [Phase Start] Increase 600 ~ 1200 HP to self and allies / 50 ~ 100% [When Leaving] Increase 1000 ~ 2000 HP to allies / 50 ~ 100% |
Eternally Living Simurgh (☆3 Standard) | [Before Hitting] Increase 100 ~ 200 HP to allies / 35 ~ 70% |
Bird King of Eternal Life Simurgh (☆4 Standard) | [Before Hitting] Increase 100 ~ 200 HP to allies / 45 ~ 90% |
Captivated with Delight Fuxi (☆5 Christmas) | [Before Hitting] Increase 250 ~ 500 HP to self and allies / 35 ~ 70% |
Waiting in a Box Fuxi (☆5 Christmas) | [If Stationary] Increase 300 ~ 600 HP to allies / 40 ~ 80% |
Gifted of the Holy Night Bertro (☆4 Christmas) | [After Buff] Increase 150 ~ 300 HP to allies / 35 ~ 70% [Phase Start] Increase 500 ~ 1000 HP to self / 50 ~ 100% |
School Hopper Girimekra (☆3 Standard) | [After Hitting] Increase 200 ~ 400 HP to self / 35 ~ 70% |
Enduring Exchange Student Girimekra (☆4 Standard) | [After Hitting] Increase 200 ~ 400 HP to self / 35 ~ 70% |
Sightless Seer Jacob (☆5 Valentine) | [After Hitting] Increase 150 ~ 300 HP to allies / 35 ~ 70% |
Fishing Patrolman Nobumichi (☆3 Standard) | [Opponent Turn Start] Increase 350 ~ 700 HP to allies / 50 ~ 100% |
Officer Fishing Canine Nobumichi (☆4 Standard) | [Opponent Turn Start] Increase 350 ~ 700 HP to allies / 50 ~ 100% |
Heavenly Net Wielder Nobumichi (☆4 Standard) | [When Hit(1)] Apply Weapon Change (None) to hit units + Increase 50 ~ 100 HP to hit units / 25 ~ 50% |
Faith Orb Dog Warrior Nobumichi (☆4 Standard) | [Phase Start] Increase 500 ~ 1000 HP to self / 45 ~ 90% |
Audio Specialist Amduscias (☆3 Standard) | [If Stationary] Increase 100 ~ 200 HP to allies / 45 ~ 90% |
Yesteryear's Audio Specialist Amduscias (☆5 Standard) | [If Stationary] Increase 100 ~ 200 HP to allies / 45 ~ 90% |
Party Sage Tianzun (☆3 Standard) Tianzun (☆4 Standard) | [Phase Start] Increase 2500 ~ 5000 HP to self / 50 ~ 100% [Before Hitting] Increase 150 ~ 300 HP to self / 40 ~ 80% |
Tea-craving Pig Ganglie (☆4 Standard) | [Phase Start] Increase 750 ~ 1500 HP to self / 60 ~ 100% [Phase Start] Increase 500 ~ 1000 HP to allies / 50 ~ 100% |
Riot Instigator Motosumi (☆4 Standard) | [After Buff] Increase 150 ~ 300 HP to allies / 25 ~ 50% |
Circulator Cipactli (☆3 Standard) | [On Miss] Increase 300 ~ 600 HP to self / 45 ~ 90% |
Cycle's Pioneer Cipactli (☆4 Standard) | [On Miss] Increase 400 ~ 800 HP to self / 45 ~ 90% |
Summer Day's Noon Lights Leib (☆5 Summer) | [If Stationary] (If HP > 50%) Increase 400 ~ 800 HP to allies / 40 ~ 80% |
Chooser of Life and Death Leib (☆5 Summer) | [Turn Start] (If HP < 1%) Increase 750 ~ 1500 HP to self / 50 ~ 100% |
Arms Crossed Behind Her Back Hecate (☆4 Summer) | [Before Hitting] Increase 150 ~ 300 HP to allies / 30 ~ 60% |
Map Spreader MacRoich (☆4 Summer) | [After Debuff] Increase 400 ~ 800 HP to self / 40 ~ 80% |
One Who Waits in the Deep Sea Dagon (☆5 Summer) | [Before Being Attacked] Increase 250 ~ 500 HP to self / 25 ~ 50% |
Westward Venturing Monkey Prince Hanuman (☆4 Journey) | [Before Hitting] Increase 300 ~ 600 HP to self / 45 ~ 90% |
Nochebuena Shepherd Ziz (☆4 Christmas) | [Phase Start] Increase 750 ~ 1500 HP to self and allies / 50 ~ 100% |
Nesting One Gordon (☆3 Standard) | [After Not Moving] Increase 250 ~ 500 HP to allies / 30 ~ 60% [After Moving] Increase 150 ~ 300 HP to allies / 40 ~ 80% |
Wounded Ranger Gordon (☆5 Standard) | [If Stationary] Increase 500 ~ 1000 HP to self / 45 ~ 90% |
World Tree Adventurer Gordon (☆5 Standard) | [Move Phase End] Increase 250 ~ 500 HP to allies / 40 ~ 80% |
Conferring One Claus (☆3 Standard) | [On Miss] Increase 150 ~ 300 HP to self and allies / 40 ~ 80% |
Ruler of Midgard Claus (☆4 Standard) | [Phase Start] Increase 750 ~ 1500 HP to self / 50 ~ 100% |
Giver of Royal Orders Claus (☆4 Standard) | [On Miss] Increase 150 ~ 300 HP to self and allies / 45 ~ 90% |
Festival Crashing Partner Sitri (☆4 Christmas) | [Phase Start] Increase 800 ~ 1600 HP to self / 50 ~ 100% |
Blushing Destroyer Kalki (☆4 Christmas) | [After Buff] Increase 100 ~ 200 HP to self / 40 ~ 80% |
Spitting Image of Yatsufusa Masashi (☆5 Standard) | [After Hitting] Increase 100 ~ 200 HP to allies / 40 ~ 80% |
One Who Meets Up Otter (☆3 Standard) | [Before Being Attacked] Increase 150 ~ 300 HP to self / 30 ~ 60% |
Waiting Room Entertainer Otter (☆4 Standard) | [Before Being Attacked] Increase 150 ~ 300 HP to self / 30 ~ 60% |
Idle Descender Ulaanbaatar (☆5 Christmas) | [Turn Start] Increase 150 ~ 300 HP to self and allies / 45 ~ 90% |
Future Zhu Bajie Ganglie (☆5 Christmas) | [After Hitting] Increase 150 ~ 300 HP to self / 35 ~ 70% |
Frontline Elite Horus (☆4 Christmas) | [Phase Start] Increase 500 ~ 1000 HP to self and allies / 45 ~ 90% |
Just Falcon Horus (☆4 Christmas) | [Before Being Attacked] Increase 200 ~ 400 HP to self and allies / 30 ~ 60% |
Recipient of Love Krampus (☆5 Valentine) | [After Buff] Increase 150 ~ 300 HP to self / 30 ~ 60% |
Love-Spouting Youth Leader Taishakuten (☆5 Valentine) | [After Hitting] Increase 200 ~ 400 HP to self and allies / 35 ~ 70% |
Two-Faced Sumo Wrestler Takeminakata (☆4 Valentine) | [Before Hitting] Increase 100 ~ 200 HP to allies / 30 ~ 60% [Phase Start] Increase 300 ~ 600 HP to self and allies / 45 ~ 90% |
Gentle Yet Firm Dancer Smoky God (☆4 Pool) | [Before Hitting] Increase 400 ~ 800 HP to allies / 40 ~ 80% |
Transforming Boy Ikutoshi (☆4 Gendarme) | [After Buff] Increase 150 ~ 300 HP to self / 30 ~ 60% |
Famous Top Livestreamer Hei Long Yi Quan (☆5 Standard) | [Before Being Attacked] Increase 250 ~ 500 HP to self / 40 ~ 80% |
Healed One Prometheus (☆3 Standard) | [After Buff] Increase 150 ~ 300 HP to self / 30 ~ 60% [Phase Start] Increase 500 ~ 1000 HP to self and allies / 45 ~ 90% |
Healing Titan Prometheus (☆5 Standard) | [After Buff] Increase 150 ~ 300 HP to self / 30 ~ 60% [Phase Start] Increase 750 ~ 1500 HP to self and allies / 45 ~ 90% |
Marriage Planner Belphegor (☆3 Standard) Belphegor (☆4 Standard) | [After Moving] Increase 150 ~ 300 HP to self and allies / 40 ~ 80% |
Endless One Amaterasu (☆3 Standard) | [After Buff] Increase 150 ~ 300 HP to allies / 30 ~ 60% |
Shameless Ohirume Amaterasu (☆5 Standard) | [After Buff] Increase 150 ~ 300 HP to allies / 30 ~ 60% |
City Dweller Tu'er Shen (☆3 Standard) | [Before Hitting] Increase 100 ~ 200 HP to allies / 35 ~ 70% |
Mediator Tu'er Shen (☆3 Standard) | [Phase Start] Increase 400 ~ 800 HP to self and allies / 50 ~ 100% |
Future City Dweller Tu'er Shen (☆4 Standard) | [Before Hitting] Increase 100 ~ 200 HP to allies / 40 ~ 80% |
Free Love Mediator Tu'er Shen (☆4 Standard) | [Phase Start] Increase 400 ~ 800 HP to self and allies / 50 ~ 100% |
Great Springs Guide Sarutahiko (☆4 Standard) | [After Debuff] Increase 200 ~ 400 HP to allies / 40 ~ 80% |
Hunter of the Snowfields Kimun Kamui (☆4 Standard) | [After Hitting] Increase 150 ~ 300 HP to allies / 45 ~ 90% [Phase Start] Increase 500 ~ 1000 HP to allies / 50 ~ 100% |
Prolific Multiplier Nyarlathotep (☆5 Main Story) | [Before Being Attacked] (If HP > 30%) Increase 300 ~ 600 HP to self / 40 ~ 80% |
Jazz Player Kokopelli (☆3 Standard) Kokopelli (☆4 Standard) | [Phase Start] Increase 500 ~ 1000 HP to self / 45 ~ 90% |
Appetizing Monk Body Sanzo (☆4 Standard) | [After Buff] Increase 250 ~ 500 HP to allies / 30 ~ 60% |
Great Banquet Ninja Jiraiya (☆4 Seaside) | [Before Hitting] Increase 150 ~ 300 HP to self and allies / 50 ~ 100% |
Pleasantly Passionate Handler Tajikarao (☆5 Summer) | [Phase Start] Increase 500 ~ 1000 HP to self and allies / 45 ~ 90% [Turn Start] Increase 500 ~ 1000 HP to self / 40 ~ 80% |
Famed Mountaineering Club President Himavat (☆3 Standard) | [When Leaving] Increase 1000 ~ 2000 HP to allies / 50 ~ 100% |
Parvateshvara Himavat (☆4 Standard) | [When Leaving] Increase 3000 ~ 6000 HP to allies / 50 ~ 100% |
Overheated Cyber Butler Enigma (☆5 Mountain) | [Before Being Attacked] Increase 200 ~ 400 HP to self and allies / 35 ~ 70% |
Past Summer Lover Tanngrisnir (☆4 Mountain) | [After Moving] Increase 150 ~ 300 HP to self / 45 ~ 90% |
Feeder Tanngrisnir (☆4 Mountain) | [After Moving] Increase 400 ~ 800 HP to allies / 35 ~ 70% |
Orbital Saturn Saturnus (☆4 Standard) | [Phase Start] Increase 800 ~ 1600 HP to self and allies / 45 ~ 90% |
Munching Inugami Kenta (☆4 Standard) | [After Hitting] Increase 200 ~ 400 HP to self / 50 ~ 100% |
Windy Mad Monk's Bag Hotei (☆4 Standard) | [After Moving] Increase 150 ~ 300 HP to self and allies / 40 ~ 80% |
Charge Skill | |
Fenrir (☆3 Standard) Fenrir (☆4 Standard) Ibaraki (☆3 Standard) Ibaraki (☆4 Standard) | [Before Hitting (CS)] Increase 1200 ~ 2400 HP to self / 100% |
Shiro (☆4 Valentine) Ryota (☆3 Standard) Ryota (☆4 Standard) Ashigara (☆5 Seaside) Azazel (☆3 Standard) Azazel (☆4 Standard) Yule (☆3 Standard) Yule (☆4 Standard) Tadatomo (☆3 Standard) Tadatomo (☆4 Standard) | [Before Hitting (CS)] Increase 400 ~ 800 HP to self and allies / 100% |
Fire Valkyrie Water Valkyrie Wood Valkyrie Aether Valkyrie Nether Valkyrie | [Before Hitting (CS)] Increase 200 ~ 400 HP to self and allies / 100% |
Gabriel (☆4 Valentine) Jiraiya (☆4 Seaside) Aether Lucky Cat | [Before Hitting (CS)] Increase 200 ~ 400 HP to self and allies / 100% |
Tsathoggua (☆3 Standard) Tsathoggua (☆5 Standard) | [Before Hitting (CS)] Increase 500 ~ 1000 HP to self / 100% |
Eita (☆5 Set Sail) | [Before Hitting (CS)] Increase 200 ~ 400 HP to self and allies / 100% |
Ophion (☆5 Standard) | [Before Hitting (Any CS Hit)] Increase 600 ~ 1200 HP to self / 100% |
Alice (☆5 Halloween) | [Before Hitting (CS)] Increase 350 ~ 700 HP to self and allies / 100% |
Ryota (☆5 Christmas) | [Before Hitting (CS)] Increase 300 ~ 600 HP to self and allies / 100% |
Tadatomo (☆4 Valentine) | [Before Hitting (CS)] Increase 300 ~ 600 HP to self and allies / 100% |
Musashi (☆3 Standard) Musashi (☆4 Standard) | [Before Hitting (CS)] Increase 200 ~ 400 HP to self and allies / 100% |
Seth (☆3 Standard) Seth (☆4 Standard) | [Before Hitting (CS)] Increase 200 ~ 400 HP to self / 100% |
Aegir (☆3 Standard) Aegir (☆5 Standard) | [Before Hitting (CS)] Increase 1000 ~ 2000 HP to self / 100% |
Melusine (☆4 Christmas) | [Before Hitting (CS)] Increase 500 ~ 1000 HP to allies / 100% |
Behemoth (☆3 Standard) Behemoth (☆4 Standard) | [Before Hitting (CS)] Increase 400 ~ 800 HP to self / 100% |
Ziz (☆3 Standard) Ziz (☆4 Standard) | [Before Hitting (CS)] Increase 400 ~ 800 HP to self and allies / 100% |
Kenta (☆4 Valentine) | [Before Hitting (CS)] Increase 400 ~ 800 HP to self and allies / 100% |
Tetsuya (☆3 Standard) Tetsuya (☆4 Standard) | [Before Hitting (CS)] Increase 800 ~ 1600 HP to self / 100% |
Avarga (☆3 Standard) Avarga (☆4 Standard) | [Before Hitting (CS)] Increase 800 ~ 1600 HP to self / 100% |
Zabaniyya (☆5 Fashionista) | [Before Hitting (CS)] Increase 300 ~ 600 HP to self and allies / 100% |
Tsathoggua (☆4 Fashionista) | [Before Hitting (Any CS Hit)] Increase 150 ~ 300 HP to self and allies / 100% |
Chernobog (☆5 Beachside) | [Before Hitting (CS)] Increase 500 ~ 1000 HP to allies / 100% |
Babalon (☆4 Jiangshi) | [Before Hitting (CS)] Increase 1000 ~ 2000 HP to self and allies / 100% |
Fire Jiangshi Water Jiangshi Wood Jiangshi Aether Jiangshi Nether Jiangshi Infernal Jiangshi Valiant Jiangshi World Jiangshi | [Before Hitting (CS)] Increase 800 ~ 1600 HP to self / 100% |
Kalki (☆4 Christmas) | [Before Hitting (CS)] Increase 800 ~ 1600 HP to self / 100% |
Tetsuya (☆4 Christmas) | [Before Hitting (CS)] Increase 400 ~ 800 HP to self and allies / 100% |
Shennong (☆3 Standard) Shennong (☆4 Standard) | [Before Hitting (CS)] Increase 300 ~ 600 HP to self and allies / 100% |
Jacob (☆3 Standard) | [Before Hitting (CS)] Increase 500 ~ 1000 HP to self / 100% |
Jacob (☆5 Standard) | [Before Hitting (CS)] Increase 1000 ~ 2000 HP to self / 100% |
Gyumao (☆4 Valentine) | [Before Hitting (CS)] Increase 250 ~ 500 HP to self and allies / 100% |
Daikoku (☆3 Standard) | [Before Hitting (CS)] Increase 300 ~ 600 HP to allies / 100% |
Daikoku (☆5 Standard) | [Before Hitting (CS)] Increase 300 ~ 600 HP to self and allies / 100% |
The Hero (☆3 Standard) | [Before Hitting (CS)] Increase 200 ~ 400 HP to self and allies / 100% |
The Hero (☆4 Standard) | [Before Hitting (CS)] Increase 200 ~ 400 HP to self and allies / 100% |
Sol (☆3 Standard) | [Before Hitting (CS)] Increase 300 ~ 600 HP to allies / 100% |
Sol (☆4 Standard) | [Before Hitting (CS)] Increase 300 ~ 600 HP to allies / 100% |
Kimun Kamui (☆4 Standard) | [Before Hitting (CS)] Increase 200 ~ 400 HP to allies / 100% |
Kagutsuchi (☆4 Jamboree) | [Before Hitting (CS)] Increase 300 ~ 600 HP to allies / 100% |
Aizen (☆4 Jamboree) | [Before Hitting (CS)] Increase 250 ~ 500 HP to self and allies / 100% |
Shennong (☆5 Summer) | [Before Hitting (CS)] Increase 200 ~ 400 HP to self and allies / 100% |
Ryota (☆5 Festival) | [Before Hitting (CS)] Increase 400 ~ 800 HP to allies / 100% |
Marduk (☆3 Standard) | [Before Hitting (CS)] Increase 450 ~ 900 HP to self / 100% |
Marduk (☆4 Standard) | [Before Hitting (Any CS Hit)] Increase 1200 ~ 2400 HP to self / 100% |
Ellie (☆3 Standard) | [Before Hitting (CS)] Increase 300 ~ 600 HP to self / 100% |
Ellie (☆5 Standard) | [Before Hitting (CS)] Increase 300 ~ 600 HP to self / 100% |
Ded (☆5 Christmas) | [Before Hitting (CS)] Increase 150 ~ 300 HP to allies / 100% |
Seth (☆5 Valentine) | [Before Hitting (CS)] Increase 200 ~ 400 HP to self and allies / 100% |
Tindalos (☆3 Standard) | [Before Hitting (CS)] Increase 100 ~ 200 HP to self / 100% |
Tindalos (☆5 Standard) | [Before Hitting (CS)] Increase 200 ~ 400 HP to self / 100% |
Cthugha (☆5 Nightglows) | [Before Hitting (CS)] Increase 500 ~ 1000 HP to self / 100% |
Smoky God (☆3 Standard) | [Before Hitting (Any CS Hit)] Increase 500 ~ 1000 HP to allies / 100% |
Smoky God (☆4 Standard) | [Before Hitting (Any CS Hit)] Increase 1000 ~ 2000 HP to self and allies / 100% |
Oguchi Magami (☆3 Standard) | [Before Hitting (CS)] Increase 300 ~ 600 HP to self / 100% |
Oguchi Magami (☆4 Standard) | [Before Hitting (CS)] Increase 600 ~ 1200 HP to self / 100% |
Shiva (☆5 Summer) | [Before Hitting (CS)] Increase 1500 ~ 3000 HP to self / 100% |
Arachne (☆4 Summer) | [Before Hitting (CS)] Increase 150 ~ 300 HP to self and allies / 100% |
Sarutahiko (☆3 Standard) | [Before Hitting (CS)] Increase 200 ~ 400 HP to allies / 100% |
Sarutahiko (☆4 Standard) | [Before Hitting (CS)] Increase 400 ~ 800 HP to self and allies / 100% |
Daikoku (☆4 Hot Paradise) | [Before Hitting (CS)] Increase 100 ~ 200 HP to self / 100% |
Ebisu (☆4 Halloween) | [Before Hitting (CS)] Increase 200 ~ 400 HP to self and allies / 100% |
Itzamna (☆4 Valentine) | [Before Hitting (CS)] Increase 500 ~ 1000 HP to self and allies / 100% |
Enigma (☆3 Standard) | [Before Hitting (CS)] Increase 200 ~ 400 HP to self and allies / 100% |
Enigma (☆4 Standard) | [Before Hitting (CS)] Increase 200 ~ 400 HP to self and allies / 100% |
Perun (☆3 Standard) | [Before Hitting (CS)] Increase 200 ~ 400 HP to allies / 100% |
Perun (☆5 Standard) | [Before Hitting (CS)] Increase 300 ~ 600 HP to allies / 100% |
Yoshito (☆3 Standard) | [Before Hitting (CS)] Increase 200 ~ 400 HP to self / 100% |
Yoshito (☆4 Standard) | [Before Hitting (CS)] Increase 200 ~ 400 HP to self / 100% |
Taishakuten (☆4 Standard) | [Before Hitting (CS)] Increase 200 ~ 400 HP to self / 100% |
Tadatomo (☆5 Main Story) | [Before Hitting (CS)] Increase 300 ~ 600 HP to self and allies / 100% |
Gorozaemon (☆3 Standard) | [Before Hitting (CS)] Increase 200 ~ 400 HP to self and allies / 100% |
Gorozaemon (☆4 Standard) | [Before Hitting (CS)] Increase 200 ~ 400 HP to self and allies / 100% |
Smoky God (☆4 Pool) | [Before Hitting (CS)] Increase 500 ~ 1000 HP to self and allies / 100% |
Vapula (☆3 Standard) | [Before Hitting (CS)] Increase 100 ~ 200 HP to self / 100% |
Vapula (☆4 Standard) | [Before Hitting (CS)] Increase 150 ~ 300 HP to self / 100% |
Akiha Gongen (☆5 Summer) | [Before Hitting (CS)] Increase 300 ~ 600 HP to self and allies / 100% |
Sphinx (☆3 Standard) | [Before Hitting (CS)] Increase 400 ~ 800 HP to self and allies / 100% |
Sphinx (☆4 Standard) | [Before Hitting (CS)] Increase 400 ~ 800 HP to self and allies / 100% |
Kresnik (☆5 Halloween) | [Before Hitting (CS)] Increase 400 ~ 800 HP to self and allies / 100% |
Ellie (☆4 Halloween) | [Before Hitting (CS)] Increase 1000 ~ 2000 HP to self and allies / 100% |
Kirito (☆3 Standard) | [Before Hitting (CS)] Increase 300 ~ 600 HP to self / 100% |
Kirito (☆5 Standard) | [Before Hitting (CS)] Increase 300 ~ 600 HP to self / 100% |
Simurgh (☆3 Standard) | [Before Hitting (CS)] Increase 300 ~ 600 HP to self and allies / 100% |
Simurgh (☆4 Standard) | [Before Hitting (CS)] Increase 300 ~ 600 HP to self and allies / 100% |
Fuxi (☆5 Christmas) | [Before Hitting (CS)] Increase 1000 ~ 2000 HP to self Increase 600 ~ 1200 HP to allies / 100% |
Bertro (☆4 Christmas) | [Before Hitting (CS)] Increase 300 ~ 600 HP to self and allies / 100% |
Inaba (☆3 Standard) | [Before Hitting (CS)] Increase 200 ~ 400 HP to self and allies / 100% |
Inaba (☆4 Standard) | [Before Hitting (CS)] Increase 250 ~ 500 HP to self and allies / 100% |
Girimekra (☆3 Standard) | [Before Hitting (CS)] Increase 200 ~ 400 HP to self and allies / 100% |
Girimekra (☆4 Standard) | [Before Hitting (CS)] Increase 300 ~ 600 HP to self and allies / 100% |
Pazuzu (☆4 Standard) | [Before Hitting (CS)] Increase 100 ~ 200 HP to self / 100% |
Loki (☆5 Standard) | [Before Hitting (CS)] Increase 1000 ~ 2000 HP to self / 100% |
Boogeyman (☆5 Summer) | [Before Hitting (CS)] Increase 600 ~ 1200 HP to self / 100% |
Claus (☆3 Standard) | [Before Hitting (Any CS Hit)] Increase 150 ~ 300 HP to self and allies Increase 150 ~ 300 HP to self / 100% |
Claus (☆4 Standard) | [Before Hitting (Any CS Hit)] Increase 200 ~ 400 HP to self and allies Increase 200 ~ 400 HP to self / 100% |
Shamash (☆3 Standard) | [Before Hitting (CS)] Increase 500 ~ 1000 HP to self / 100% |
Shamash (☆5 Standard) | [Before Hitting (CS)] Increase 1000 ~ 2000 HP to self / 100% |
Masashi (☆3 Standard) | [Before Hitting (CS)] Increase 150 ~ 300 HP to self and allies / 100% |
Masashi (☆5 Standard) | [Before Hitting (CS)] Increase 150 ~ 300 HP to self and allies / 100% |
Quantum (☆3 Standard) | [Before Hitting (CS)] Increase 150 ~ 300 HP to allies / 100% |
Quantum (☆5 Standard) | [Before Hitting (CS)] Increase 150 ~ 300 HP to allies / 100% |
Tuaring (☆4 Christmas) | [Before Hitting (CS)] Increase 500 ~ 1000 HP to self and allies / 100% |
モウショウ (☆3 Standard) | [Before Hitting (CS)] Increase 750 ~ 1500 HP to self / 100% |
モウショウ (☆5 Standard) | [Before Hitting (CS)] Increase 2000 ~ 4000 HP to self and allies / 100% |
Masanori (☆4 Valentine) | [Before Hitting (CS)] Increase 400 ~ 800 HP to self and allies / 100% |
Takeminakata (☆4 Valentine) | [Before Hitting (CS)] Increase 300 ~ 600 HP to self and allies / 100% |
Hei Long Yi Quan (☆3 Standard) | [Before Hitting (CS)] Increase 300 ~ 600 HP to allies / 100% |
Hei Long Yi Quan (☆5 Standard) | [Before Hitting (CS)] Increase 300 ~ 600 HP to allies / 100% |
Prometheus (☆3 Standard) | [Before Hitting (CS)] Increase 250 ~ 500 HP to self / 100% |
Prometheus (☆5 Standard) | [Before Hitting (CS)] Increase 250 ~ 500 HP to self / 100% |
Tu'er Shen (☆3 Standard) | [Before Hitting (CS)] Increase 200 ~ 400 HP to self and allies / 100% |
Tu'er Shen (☆4 Standard) | [Before Hitting (CS)] Increase 200 ~ 400 HP to self and allies / 100% |
Starman ∀ Starman ∞ Starman Φ | [Before Hitting (CS)] Increase 500 ~ 1000 HP to self / 100% |
Nyarlathotep (☆5 Main Story) | [Before Hitting (CS)] Increase 1200 ~ 2400 HP to allies / 100% |
Michael (☆3 Standard) | [Before Hitting (CS)] Increase 250 ~ 500 HP to allies / 100% |
Michael (☆5 Standard) | [Before Hitting (CS)] Increase 500 ~ 1000 HP to allies / 100% |
Barong (☆5 Host) | [Before Hitting (CS)] Increase 500 ~ 1000 HP to self and allies / 100% |
Enigma (☆5 Mountain) | [Before Hitting (CS)] Increase 300 ~ 600 HP to self and allies / 100% |
Tanngrisnir (☆4 Mountain) | [Before Hitting (CS)] Increase 300 ~ 600 HP to self / 100% |
Wakan Tanka (☆5 Nightclub) | [Before Hitting (CS)] Increase 200 ~ 400 HP to self and allies / 100% |
AR Equipment Skill | |
caitsith_tezcatlipoca | [If Stationary] Increase 200 ~ 400 HP to self / 50 ~ 100% |
ryouta_player | [Phase Start] Increase 3000 ~ 6000 HP to self / 100% |
wakantanka_gunzou | [Phase Start] Increase 1500 ~ 3000 HP to self / 100% |
oniwaka_cusith | [Before Being Attacked] Increase 250 ~ 500 HP to self / 15 ~ 30% |
ryouta_chouji | [Phase Start] Increase 500 ~ 1500 HP to self / 100% |
ziz_behemoth | [Phase Start] Increase 500 ~ 1500 HP to self / 100% |
moritaka_agyou | [Phase Start] Increase 500 ~ 1500 HP to self / 100% |
leib_cusith | [Phase Start] Increase 500 ~ 1500 HP to self / 100% |
summoners_salomon | [Phase Start] Increase 750 ~ 1500 HP to self / 100% |
ryouta_touji | [After Moving] Increase 400 ~ 800 HP to self / 100% |
maria_gabriel | [Before Being Attacked] Increase 150 ~ 300 HP to self / 15 ~ 30% |
gunzou_kyuuma | [After Hitting] Increase 150 ~ 300 HP to self / 40 ~ 80% |
ebisu_chouji | [After Moving] Increase 100 ~ 200 HP to allies / 80 ~ 100% |
shennong_gyuumaou | [After Debuff] Increase 200 ~ 400 HP to self / 40 ~ 80% [On Miss] Increase 200 ~ 400 HP to self / 30 ~ 60% |
snow_claude | [Turn Start] Increase 200 ~ 400 HP to allies / 100% |
itzamna_licht | [On Miss] Increase 100 ~ 200 HP to allies / 30 ~ 60% |
behemoth_ryouta | [After Hitting] Increase 100 ~ 200 HP to self / 25 ~ 50% |
volos_goemon | [After Hitting] Increase 100 ~ 200 HP to allies / 35 ~ 70% |
tadatomo_nomad | [After Moving] Increase 200 ~ 400 HP to allies / 50 ~ 100% |
kuniyoshi_alp | [Turn Start] Increase 150 ~ 300 HP to self / 80 ~ 100% |
tangaroa_kijimuna | [Phase Start] Increase 500 ~ 1000 HP to self and allies / 80 ~ 100% |
tangaroa_dagon | [When Hit(2)] Increase 150 ~ 300 HP to self / 30 ~ 60% |
kengo_oniwaka | [After Hitting] (Total turns 2, 4, 6...) Increase 100 ~ 200 HP to self / 50 ~ 100% |
tomte_horkeukamui | [Turn Start] Increase 50 ~ 100 HP to allies / 80 ~ 100% |
moritaka_orgus | [After Hitting] Increase 200 ~ 400 HP to self / 40 ~ 80% |
andvari_surtr | [After Moving] Increase 100 ~ 200 HP to self and allies / 50 ~ 100% |
sitri_fenrir | [After Hitting] Increase 250 ~ 500 HP to self / 30 ~ 60% |
kyuuma_akihagongen | [Turn Start] (If HP < 51%) Increase 250 ~ 500 HP to self / 50 ~ 100% |
maria_azazel | [After Debuff] Increase 200 ~ 400 HP to self / 100% |
horkeukamui_kimunkamui | [After Buff] Increase 150 ~ 300 HP to allies / 30 ~ 60% |
sol_kimunkamui | [On Miss] Increase 100 ~ 200 HP to allies / 40 ~ 80% |
arc_harlot | [When Leaving] Increase 1500 ~ 3000 HP to allies / 100% [Quest Start] 5 ~ 10% extra chance of HP Blossom 5 ~ 10% extra chance of Greater HP Blossom 5 ~ 10% extra chance of Lesser ATK Blossom 5 ~ 10% extra chance of ATK Blossom 5 ~ 10% extra chance of Greater ATK Blossom |
aracne_suzuka | [After Buff] Increase 150 ~ 300 HP to self and allies / 15 ~ 30% |
breke_cthugha | [After Debuff] Increase 150 ~ 300 HP to self / 50 ~ 100% |
durga_aracne | [After Hitting] Increase 150 ~ 300 HP to self / 30 ~ 60% |
leib_boogeyman | [When Leaving] Increase 5000 ~ 10000 HP to allies / 80 ~ 100% |
boogeyman_zhurong | [Turn Start] Increase 150 ~ 300 HP to allies / 30 ~ 60% |
otohime_yamasachihiko | [Turn Start] Increase 200 ~ 400 HP to allies / 15 ~ 30% |
itzamna_vapula | [When Leaving] Increase 250 ~ 500 HP to allies / 50 ~ 100% |
thunderbird_gandharva | [After Moving] Increase 100 ~ 200 HP to self / 45 ~ 90% |
tetsugyuu_girimekra | [Before Hitting] Increase 100 ~ 200 HP to self / 30 ~ 60% |
zhurong_babebunyan | [Phase Start] Increase 300 ~ 600 HP to allies / 100% |
shennong_hombretigre | [Phase Start] Increase 500 ~ 1000 HP to allies / 100% |
jiraiya_goemon | [After Hitting] Increase 100 ~ 200 HP to allies / 35 ~ 70% |
teda_marduk | [Before Hitting] Increase 100 ~ 200 HP to allies / 30 ~ 60% |
oguchimagami_tadikarao | [Before Being Attacked] Increase 250 ~ 500 HP to self and allies / 40 ~ 80% |
tadikarao_tezcatlipoca | [Phase Start] Increase 150 ~ 300 HP to self / 50 ~ 100% |
8th_Anniversary_gift | [After Buff] Increase 150 ~ 300 HP to allies / 20 ~ 40% |
Status-bestowed Skill | |
Enemy HP Recovery When Leaving | [When Leaving] Increase 400 HP to enemies / 100% |
Ally HP Recovery When Leaving | [When Leaving] Increase 500 HP to allies / 100% |
Heal After Buff | [After Buff] Increase 150 ~ 300 HP to self / 100% |
Restore HP post-attack | [After Hitting] Increase 500 HP to self / 100% |
ネコに九生 | [When Leaving] Increase 999999 HP to allies / 100% |
イエス、ドン! | [Before Hitting] (Total turns 2, 4, 6...) Increase 5000 HP to self / 100% [When Leaving] Increase 20000 HP to allies / 100% |
Restore Ally's HP When Attacking | [Before Hitting] Increase 300 HP to allies / 100% |
Restore foe's HP when defeated | [When Leaving] Increase 1000 HP to enemies / 100% |
ターン開始時HP回復 | [Turn Start] Increase 10000 HP to self / 100% |
Great HP Recovery at Turn Start | [Turn Start] (Total turns 3, 6, 9...) Increase 1000 HP to self / 100% |
Recover Enemies HP If Stationary | [If Stationary] Increase 400 HP to enemies / 100% |
Great HP Recovery at Turn Start | [Turn Start] (If HP < 31%) Increase 5000 HP to self and allies / 100% |
HP can also be recovered at the end of turn with these statuses:
Provided applied conditions, HP may also be recovered at the end of turn with the following statuses: