Transients can get healed up to their max health value.
Skills
SKILL TYPES
TARGETS
TRIGGER TIMINGS
All trigger timings
Base Skill | |
---|---|
Preacher![]() ![]() | [When Hit(2)] Restore 180 ~ 360 HP to allies / 35 ~ 70% |
Gourmand![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | [Phase Start] Restore 350 ~ 700 HP to self / 60 ~ 100% |
Herbalist![]() ![]() ![]() ![]() | [Phase Start] Restore 240 ~ 480 HP to self and allies / 50 ~ 100% |
Reincarnate![]() ![]() ![]() ![]() | [Before Hitting] Restore 300 ~ 600 HP to self / 12 ~ 24% |
Unified Trinity![]() | [After Moving] Restore 250 ~ 500 HP to self and allies / 50 ~ 100% |
Sidekick![]() ![]() ![]() | [After Moving] Restore 300 ~ 600 HP to allies / 45 ~ 90% |
Hoster of Feasts![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | [Before Hitting] Restore 80 ~ 160 HP to hit units and allies / 50 ~ 100% |
Purifier![]() ![]() | [When Hit(2)] Restore 150 ~ 300 HP to allies / 28 ~ 56% |
Miracle Worker![]() ![]() | [When Hit(2)] Restore 500 ~ 1000 HP to allies / 12 ~ 24% |
Mutant Weretiger![]() | [Phase Start] Restore 500 ~ 1000 HP to self / 50 ~ 100% |
Melon Splitter![]() | [Before Hitting] Restore 250 ~ 500 HP to self / 16 ~ 32% |
Muncher![]() ![]() | [After Hitting] Restore 200 ~ 400 HP to self / 50 ~ 100% |
Judge and Jury![]() | [Before Hitting] Restore 300 ~ 600 HP to self / 16 ~ 32% |
Forefather![]() ![]() ![]() | [When Hit(2)] Restore 150 ~ 300 HP to allies / 14 ~ 28% |
Island Ancestor![]() | [When Hit(2)] Restore 200 ~ 400 HP to allies / 18 ~ 36% |
Iron Fist of Discipline![]() | [After Moving] Restore 250 ~ 500 HP to self and allies / 45 ~ 90% |
Drifter +![]() ![]() ![]() ![]() | [After Moving] Restore 200 ~ 400 HP to self / 50 ~ 100% |
Peony-Branded Hound![]() ![]() | [After Hitting] Restore 250 ~ 500 HP to self / 50 ~ 100% |
Island Guardian+![]() ![]() | [After Moving] Restore 200 ~ 400 HP to allies / 50 ~ 100% |
Grandstander+![]() | [After Moving] Restore 400 ~ 800 HP to allies / 50 ~ 100% |
Adorning One![]() | [After Moving] Restore 360 ~ 720 HP to self and allies / 50 ~ 100% |
Immoveable One![]() ![]() ![]() | [Phase Start] Restore 600 ~ 1200 HP to self / 100% |
Daredevil![]() ![]() | [When Leaving] Restore 1000 ~ 2000 HP to allies / 50 ~ 100% |
Sprouter+![]() ![]() | [After Moving] Restore 600 ~ 1200 HP to self / 50 ~ 100% |
Archangel of the Moon +![]() | [Phase Start] Restore 300 ~ 600 HP to self and allies / 50 ~ 100% |
Wrangler![]() | [Before Hitting] Restore 100 ~ 200 HP to self and allies / 35 ~ 70% |
Rabid Fisher![]() | [Before Hitting] Restore 100 ~ 200 HP to self and allies / 50 ~ 100% |
Memory Keeper![]() | [After Moving] Restore 250 ~ 500 HP to self and allies / 45 ~ 90% |
Eternal Knight![]() | [After Moving] Restore 250 ~ 500 HP to self and allies / 45 ~ 90% |
Jilted Lover![]() ![]() | [When Hit(2)] Restore 100 ~ 200 HP to allies / 35 ~ 70% |
Dream Grabber![]() | [When Hit(2)] Restore 300 ~ 600 HP to allies / 40 ~ 80% |
Giver![]() ![]() | [When Hit(2)] Restore 250 ~ 500 HP to allies / 30 ~ 60% |
Grieving Guardian![]() | [When Leaving] Restore 1000 ~ 2000 HP to allies / 50 ~ 100% |
Smiling One![]() | [Before Hitting] Restore 100 ~ 200 HP to self / 45 ~ 90% |
Expeller of Maladies![]() ![]() | [After Moving] Restore 250 ~ 500 HP to allies / 40 ~ 80% |
Analyzer of Defects![]() ![]() | [Before Hitting] Restore 200 ~ 400 HP to allies / 25 ~ 50% |
Closer of Wounds![]() | [When Hit(2)] Restore 250 ~ 500 HP to allies / 35 ~ 70% |
Preserver of Life![]() | [When Hit(2)] Restore 100 ~ 200 HP to allies / 35 ~ 70% |
Suppressor of Change![]() | [Turn Start] Restore 200 ~ 400 HP to self / 40 ~ 80% |
Medical Practitioner+![]() ![]() | [After Moving] Restore 800 ~ 1600 HP to allies / 50 ~ 100% |
Primordial Wyrm Reincarnate+![]() | [Before Hitting] Restore 350 ~ 700 HP to self / 20 ~ 40% |
Hesitant Recluse![]() | [After Moving] Restore 200 ~ 400 HP to self / 40 ~ 80% |
Eternal Child![]() | [Phase Start] Restore 200 ~ 400 HP to self / 40 ~ 80% |
Great Tree's Strength![]() | [Phase Start] Restore 400 ~ 800 HP to self / 50 ~ 100% |
Sweets Gobbler![]() | [After Hitting] Restore 300 ~ 600 HP to self / 50 ~ 100% |
Tribute Payer![]() | [On Miss] Restore 200 ~ 400 HP to allies / 40 ~ 80% |
Sea-favored+![]() | [Phase Start] Restore 500 ~ 1000 HP to self / 50 ~ 100% |
Devourer of Worlds+![]() ![]() ![]() ![]() ![]() | [Before Hitting] Restore 180 ~ 360 HP to self / 45 ~ 90% |
Scenic Frolicker![]() ![]() | [After Hitting] Restore 100 ~ 200 HP to allies / 45 ~ 90% |
Feeder of Flames![]() | [After Hitting] Restore 200 ~ 400 HP to allies / 45 ~ 90% |
Tailwind Caller![]() | [After Hitting] Restore 300 ~ 600 HP to allies / 45 ~ 90% |
Strutting Sprite![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | [After Moving] Restore 200 ~ 400 HP to self / 40 ~ 80% |
Sower of Plenty +![]() ![]() ![]() ![]() | [Before Hitting] Restore 150 ~ 300 HP to allies / 50 ~ 100% |
Boss of Macho![]() ![]() | [Phase Start] Restore 800 ~ 1600 HP to self / 45 ~ 90% |
Cook+![]() ![]() ![]() ![]() | [After Moving] Restore 200 ~ 400 HP to self and allies / 60 ~ 100% [Turn Start] (Total turns 3, 6, 9...) Restore 400 ~ 800 HP to self and allies / 45 ~ 90% |
Cunning Prosecutor![]() | [On Miss] Restore 250 ~ 500 HP to allies / 40 ~ 80% |
Serpentine Prosecutor![]() | [On Miss] Restore 250 ~ 500 HP to allies / 30 ~ 60% |
Dweller of the Depths![]() | [Before Being Attacked] Restore 250 ~ 500 HP to self / 30 ~ 60% |
Ruler of the Depths![]() | [Before Being Attacked] Restore 250 ~ 500 HP to self / 30 ~ 60% |
The Anointed![]() | [After Moving] Restore 300 ~ 600 HP to self / 40 ~ 80% |
Inheritor of History![]() | [When Hit(2)] Restore 300 ~ 600 HP to allies / 35 ~ 70% |
Cultivator![]() | [After Hitting] Restore 150 ~ 300 HP to self / 40 ~ 80% |
Dividing Drifter![]() | [Phase Start] Restore 750 ~ 1500 HP to self / 45 ~ 90% |
Passion-filled![]() | [After Hitting] Restore 150 ~ 300 HP to self and allies / 35 ~ 70% |
Organizer![]() | [After Moving] Restore 250 ~ 500 HP to allies / 45 ~ 90% |
Passion Spreader![]() | [On Miss] Restore 150 ~ 300 HP to self and allies / 40 ~ 80% |
Clan Leader![]() | [Phase Start] Restore 800 ~ 1600 HP to self / 50 ~ 100% [When Hit(2)] Restore 200 ~ 400 HP to allies / 35 ~ 70% |
Savior of Life![]() | [After Moving] Restore 150 ~ 300 HP to allies / 50 ~ 100% [After Moving] Restore 150 ~ 300 HP to allies / 40 ~ 80% |
Admirable![]() | [After Hitting] Restore 150 ~ 300 HP to allies / 45 ~ 90% |
Earthly Watcher![]() | [After Hitting] Restore 250 ~ 500 HP to allies / 25 ~ 50% |
Angel of Song![]() | [After Moving] Restore 350 ~ 700 HP to self and allies / 50 ~ 100% |
Bearer of the Flag![]() | [After Moving] (Phase turn 1) Restore 500 ~ 1000 HP to self / 45 ~ 90% |
Heritor of the Flag![]() | [After Moving] (Phase turn 1) Restore 500 ~ 1000 HP to self and allies / 45 ~ 90% |
Devoted Sweetheart![]() | [On Miss] Restore 180 ~ 360 HP to self and allies / 45 ~ 90% |
Adorer![]() | [Turn Start] (Total turns 2, 4, 6...) Restore 300 ~ 600 HP to self / 45 ~ 90% |
Paragon of First Love![]() | [On Miss] Restore 250 ~ 500 HP to self and allies / 45 ~ 90% |
Adoring Nymph![]() | [Turn Start] (Total turns 2, 4, 6...) Restore 600 ~ 1200 HP to self / 45 ~ 90% |
Spooler of Thread![]() | [On Miss] Restore 200 ~ 400 HP to self and allies / 50 ~ 100% |
Royal Servant![]() | [After Moving] Restore 650 ~ 1300 HP to allies / 45 ~ 90% |
Beautifier![]() | [After Hitting] Restore 200 ~ 400 HP to self / 45 ~ 90% |
Smiled Upon![]() | [When Leaving] Restore 1000 ~ 2000 HP to allies / 50 ~ 100% |
Love For All![]() | [After Moving] Restore 200 ~ 400 HP to self and allies / 45 ~ 90% |
Soul Surveyor![]() | [When Hit(2)] Restore 200 ~ 400 HP to allies / 20 ~ 40% |
Soul Juror![]() | [When Hit(2)] Restore 200 ~ 400 HP to allies / 25 ~ 50% |
Solitude Shunner![]() | [After Buff] Restore 200 ~ 400 HP to self / 35 ~ 70% |
Solitary Star![]() | [After Buff] Restore 200 ~ 400 HP to self / 45 ~ 90% |
Shine Brightener![]() ![]() | [On Miss] Restore 100 ~ 200 HP to self / 50 ~ 100% |
Edge Sitter![]() | [After Moving] Restore 250 ~ 500 HP to self / 45 ~ 90% |
Tactician![]() | [When Hit(2)] Restore 200 ~ 400 HP to allies / 15 ~ 30% |
Peony Planner![]() | [When Hit(2)] Restore 500 ~ 1000 HP to allies / 20 ~ 40% |
Miracle Child+![]() | [When Hit(2)] Restore 500 ~ 1000 HP to allies / 36 ~ 72% |
Prohibitor![]() | [On Miss] Restore 200 ~ 400 HP to allies / 40 ~ 80% |
Police Watchdog![]() | [On Miss] Restore 200 ~ 400 HP to allies / 45 ~ 90% |
Gift of the Sun![]() ![]() | [Turn Start] Restore 200 ~ 400 HP to allies / 45 ~ 90% |
Guide+![]() | [After Debuff] Restore 200 ~ 400 HP to allies / 40 ~ 80% |
Mt. Daisetsu Dweller![]() | [After Buff] Restore 150 ~ 300 HP to self and allies / 30 ~ 60% |
The Saved![]() | [After Buff] Restore 100 ~ 200 HP to self / 25 ~ 50% |
Healing Thaumaturgist![]() ![]() | [After Moving] Restore 250 ~ 500 HP to self and allies / 45 ~ 90% |
Consoler of Pain![]() ![]() | [On Miss] Restore 200 ~ 400 HP to self and allies / 45 ~ 90% [On Miss] Restore 200 ~ 400 HP to self and allies / 30 ~ 60% |
Filial Dog Warrior![]() | [After Hitting] Restore 150 ~ 300 HP to self / 50 ~ 100% |
Ethical Delineator![]() | [After Moving] (Total turns 2, 4, 6...) Restore 500 ~ 1000 HP to allies / 45 ~ 90% |
Retainer of the Deep Snow![]() | [After Hitting] Restore 150 ~ 300 HP to allies / 45 ~ 90% |
Defier of Hardship![]() | [When Hit(2)] Restore 150 ~ 300 HP to allies / 20 ~ 40% |
Loyal Retainer![]() | [After Moving] Restore 750 ~ 1500 HP to allies / 45 ~ 90% |
Dazzling Revenant![]() | [After Moving] Restore 250 ~ 500 HP to self / 40 ~ 80% |
Medicine Bomb![]() | [After Hitting] Restore 200 ~ 400 HP to allies / 40 ~ 80% |
White-Maned Herbalist![]() | [Phase Start] Restore 500 ~ 1000 HP to self and allies / 50 ~ 100% |
Undersea Reveler![]() | [After Hitting] Restore 200 ~ 400 HP to self / 40 ~ 80% |
Big Catch Regaler![]() | [Before Hitting] Restore 80 ~ 160 HP to hit units and allies / 50 ~ 100% [After Buff] Restore 150 ~ 300 HP to allies / 30 ~ 60% |
Immortal King of The Jungle![]() | [After Moving] Restore 500 ~ 1000 HP to self / 35 ~ 70% |
Cup Filler![]() | [After Debuff] Restore 100 ~ 200 HP to self / 40 ~ 80% |
Fate Chronicler![]() | [Phase Start] Restore 500 ~ 1000 HP to self / 45 ~ 90% |
Vampire![]() | [After Hitting] Restore 100 ~ 200 HP to self / 35 ~ 70% |
Esteemed Vampire![]() | [After Hitting] Restore 100 ~ 200 HP to self / 35 ~ 70% |
Adherent![]() | [After Moving] Restore 400 ~ 800 HP to allies / 45 ~ 90% |
Liberal Arts Scholar![]() | [After Moving] Restore 400 ~ 800 HP to allies / 45 ~ 90% |
Stagehand![]() | [After Buff] Restore 100 ~ 200 HP to allies / 35 ~ 70% |
Culinary Crown Crafter![]() | [When Hit(2)] Restore 150 ~ 300 HP to allies / 15 ~ 30% |
Infinite Challenger++![]() ![]() ![]() | [Turn Start] (Phase turns 2, 3, 4...) Restore 400 ~ 800 HP to self / 35 ~ 70% |
Unholy Contractor![]() | [After Moving] Restore 200 ~ 400 HP to self / 35 ~ 70% |
Raided Reckoner![]() ![]() ![]() ![]() | [After Buff] Restore 200 ~ 400 HP to self / 25 ~ 50% |
Orange Rescuer![]() | [After Moving] Restore 150 ~ 300 HP to allies / 30 ~ 60% |
Voracious Gourmand![]() | [Phase Start] Restore 1000 ~ 2000 HP to self / 60 ~ 100% |
Inspired by Promises![]() | [After Hitting] Restore 200 ~ 400 HP to self / 40 ~ 80% [Phase Start] Restore 500 ~ 1000 HP to self / 50 ~ 100% |
Pain Consumer![]() ![]() | [After Hitting] Restore 100 ~ 200 HP to self / 40 ~ 80% |
Overcomer of Indolence![]() | [After Debuff] Restore 500 ~ 1000 HP to self / 40 ~ 80% |
Bound by a Ring![]() | [Phase Start] Restore 500 ~ 1000 HP to self and allies / 45 ~ 90% [After Moving] Restore 200 ~ 400 HP to self and allies / 50 ~ 100% |
Immovable Roommate![]() | [Phase Start] Restore 750 ~ 1500 HP to self / 100% |
Rinser![]() | [Phase Start] Restore 300 ~ 600 HP to self and allies / 45 ~ 90% |
Bubble Blower![]() ![]() | [When Leaving] Restore 1000 ~ 2000 HP to allies / 50 ~ 100% |
Cleanser![]() | [Phase Start] Restore 500 ~ 1000 HP to self and allies / 45 ~ 90% |
Vapor-shrouded![]() | [Turn Start] Restore 150 ~ 300 HP to self / 30 ~ 60% |
Worker of Miracles![]() | [After Moving] Restore 150 ~ 300 HP to self / 35 ~ 70% |
Radiantly Enchanted![]() | [After Hitting] Restore 200 ~ 400 HP to allies / 10 ~ 20% |
Wildness Bearer![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | [After Debuff] Restore 100 ~ 200 HP to self / 25 ~ 50% |
Chum Dredger![]() | [After Debuff] Restore 100 ~ 200 HP to self / 20 ~ 40% |
Pillar Seeker![]() | [After Debuff] Restore 200 ~ 400 HP to self / 20 ~ 40% |
Matchmaker of Many![]() | [After Moving] Restore 200 ~ 400 HP to self and allies / 40 ~ 80% |
Flutist of Reversals![]() | [If Stationary] Restore 5000 ~ 10000 HP to enemies / 40 ~ 80% |
Keen-eyed Spy![]() | [After Hitting] Restore 150 ~ 300 HP to allies / 45 ~ 90% |
Heralded Hero![]() | [After Moving] Restore 200 ~ 400 HP to allies / 50 ~ 100% |
Bad End Survivor![]() | [After Buff] Restore 150 ~ 300 HP to self / 30 ~ 60% |
Flight-of-Fancier![]() | [Move Phase End] Restore 150 ~ 300 HP to allies / 40 ~ 80% |
Doctor of Delusion![]() | [Move Phase End] Restore 150 ~ 300 HP to allies / 40 ~ 80% |
Unrecounted One![]() | [After Debuff] Restore 300 ~ 600 HP to allies / 50 ~ 100% |
Dawn Watcher![]() ![]() | [If Stationary] Restore 750 ~ 1500 HP to self / 20 ~ 40% |
Cowering Beneath Stars![]() | [Turn Start] Restore 500 ~ 1000 HP to self / 45 ~ 90% |
The First Enlightened![]() | [When Leaving] Restore 1000 ~ 2000 HP to allies / 50 ~ 100% |
Sharer of Joy![]() | [Turn Start] (Total turns 2, 4, 6...) Restore 200 ~ 400 HP to allies / 45 ~ 90% |
Summer Friends![]() | [Move Phase End] (If CP == 100) Restore 500 ~ 1000 HP to allies / 50 ~ 100% |
Tanning on the Beach![]() | [Turn Start] Restore 250 ~ 500 HP to self / 40 ~ 80% |
Fearless Cowboy![]() | [After Buff] Restore 100 ~ 200 HP to allies / 35 ~ 70% |
Imitation![]() | [If Stationary] Restore 250 ~ 500 HP to self / 50 ~ 100% |
Living in the Night![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | [Before Hitting] Restore 100 ~ 200 HP to self and allies / 40 ~ 80% |
Beastly Samalian King![]() | [After Hitting] Restore 300 ~ 600 HP to self and allies / 40 ~ 80% |
Myrrh Martyr![]() | [Phase Start] Restore 600 ~ 1200 HP to self and allies / 50 ~ 100% [When Leaving] Restore 1000 ~ 2000 HP to allies / 50 ~ 100% |
Eternally Living![]() | [Before Hitting] Restore 100 ~ 200 HP to allies / 35 ~ 70% |
Bird King of Eternal Life![]() | [Before Hitting] Restore 100 ~ 200 HP to allies / 45 ~ 90% |
Captivated with Delight![]() | [Before Hitting] Restore 250 ~ 500 HP to self and allies / 35 ~ 70% |
Waiting in a Box![]() | [If Stationary] Restore 300 ~ 600 HP to allies / 40 ~ 80% |
Gifted of the Holy Night![]() | [After Buff] Restore 150 ~ 300 HP to allies / 35 ~ 70% [Phase Start] Restore 500 ~ 1000 HP to self / 50 ~ 100% |
School Hopper![]() | [After Hitting] Restore 200 ~ 400 HP to self / 35 ~ 70% |
Enduring Exchange Student![]() | [After Hitting] Restore 200 ~ 400 HP to self / 35 ~ 70% |
Sightless Seer![]() | [After Hitting] Restore 150 ~ 300 HP to allies / 35 ~ 70% |
Fishing Patrolman![]() | [Opponent Turn Start] Restore 350 ~ 700 HP to allies / 50 ~ 100% |
Officer Fishing Canine![]() | [Opponent Turn Start] Restore 350 ~ 700 HP to allies / 50 ~ 100% |
Heavenly Net Wielder![]() | [When Hit(1)] Apply ![]() |
Faith Orb Dog Warrior![]() | [Phase Start] Restore 500 ~ 1000 HP to self / 45 ~ 90% |
Audio Specialist![]() | [If Stationary] Restore 100 ~ 200 HP to allies / 45 ~ 90% |
Yesteryear's Audio Specialist![]() | [If Stationary] Restore 100 ~ 200 HP to allies / 45 ~ 90% |
Party Sage![]() ![]() | [Phase Start] Restore 2500 ~ 5000 HP to self / 50 ~ 100% [Before Hitting] Restore 150 ~ 300 HP to self / 40 ~ 80% |
Tea-craving Pig![]() | [Phase Start] Restore 750 ~ 1500 HP to self / 60 ~ 100% [Phase Start] Restore 500 ~ 1000 HP to allies / 50 ~ 100% |
Riot Instigator![]() | [After Buff] Restore 150 ~ 300 HP to allies / 25 ~ 50% |
Circulator![]() | [On Miss] Restore 300 ~ 600 HP to self / 45 ~ 90% |
Circulating Pioneer![]() | [On Miss] Restore 400 ~ 800 HP to self / 45 ~ 90% |
Summer Layabout![]() | [If Stationary] (If HP > 50%) Restore 400 ~ 800 HP to allies / 40 ~ 80% |
Judge of Life and Death![]() | [Turn Start] (If HP < 1%) Restore 750 ~ 1500 HP to self / 50 ~ 100% |
Arms Crossed Behind Back![]() | [Before Hitting] Restore 150 ~ 300 HP to allies / 30 ~ 60% |
Map Opener![]() | [After Debuff] Restore 400 ~ 800 HP to self / 40 ~ 80% |
Lurker of the Deep![]() | [Before Being Attacked] Restore 250 ~ 500 HP to self / 25 ~ 50% |
Westward Venturing Monkey Prince![]() | [Before Hitting] Restore 300 ~ 600 HP to self / 45 ~ 90% |
Nochebuena Shepherd![]() | [Phase Start] Restore 750 ~ 1500 HP to self and allies / 50 ~ 100% |
Bedrock![]() | [After Not Moving] Restore 250 ~ 500 HP to allies / 30 ~ 60% [After Moving] Restore 150 ~ 300 HP to allies / 40 ~ 80% |
Scarred Ranger![]() | [If Stationary] Restore 500 ~ 1000 HP to self / 45 ~ 90% |
Bedrock Adventurer![]() | [Move Phase End] Restore 250 ~ 500 HP to allies / 40 ~ 80% |
Granter![]() | [On Miss] Restore 150 ~ 300 HP to self and allies / 40 ~ 80% |
King of Midgard![]() | [Phase Start] Restore 750 ~ 1500 HP to self / 50 ~ 100% |
Decree Granter![]() | [On Miss] Restore 150 ~ 300 HP to self and allies / 45 ~ 90% |
Festival Crashing Partner![]() | [Phase Start] Restore 800 ~ 1600 HP to self / 50 ~ 100% |
Blushing Destroyer![]() | [After Buff] Restore 100 ~ 200 HP to self / 40 ~ 80% |
Spitting Image of Yatsufusa![]() | [After Hitting] Restore 100 ~ 200 HP to allies / 40 ~ 80% |
Eager Waiter![]() | [Before Being Attacked] Restore 150 ~ 300 HP to self / 30 ~ 60% |
Master of Service![]() | [Before Being Attacked] Restore 150 ~ 300 HP to self / 30 ~ 60% |
The Indolent Demoted![]() | [Turn Start] Restore 150 ~ 300 HP to self and allies / 45 ~ 90% |
Future Zhu Bajie![]() | [After Hitting] Restore 150 ~ 300 HP to self / 35 ~ 70% |
Frontline Elite![]() | [Phase Start] Restore 500 ~ 1000 HP to self and allies / 45 ~ 90% |
Falcon of Properness![]() | [Before Being Attacked] Restore 200 ~ 400 HP to self and allies / 30 ~ 60% |
Love Interest![]() | [After Buff] Restore 150 ~ 300 HP to self / 30 ~ 60% |
Rooftop Proclaimer![]() | [After Hitting] Restore 200 ~ 400 HP to self and allies / 35 ~ 70% |
Stalwart Stancer![]() | [Before Hitting] Restore 100 ~ 200 HP to allies / 30 ~ 60% [Phase Start] Restore 300 ~ 600 HP to self and allies / 45 ~ 90% |
Gentle Yet Firm Dancer![]() | [Before Hitting] Restore 400 ~ 800 HP to allies / 40 ~ 80% |
Transforming Boy![]() | [After Buff] Restore 150 ~ 300 HP to self / 30 ~ 60% |
Top Streamer![]() | [Before Being Attacked] Restore 250 ~ 500 HP to self / 40 ~ 80% |
Healed by Cuteness![]() | [After Buff] Restore 150 ~ 300 HP to self / 30 ~ 60% [Phase Start] Restore 500 ~ 1000 HP to self and allies / 45 ~ 90% |
Titan Healed of Heart![]() | [After Buff] Restore 150 ~ 300 HP to self / 30 ~ 60% [Phase Start] Restore 750 ~ 1500 HP to self and allies / 45 ~ 90% |
Marriage Planner![]() ![]() | [After Moving] Restore 150 ~ 300 HP to self and allies / 40 ~ 80% |
Edgeless![]() | [After Buff] Restore 150 ~ 300 HP to allies / 30 ~ 60% |
Bold Ohirume![]() | [After Buff] Restore 150 ~ 300 HP to allies / 30 ~ 60% |
Urban Dweller![]() | [Before Hitting] Restore 100 ~ 200 HP to allies / 35 ~ 70% |
Mediator![]() | [Phase Start] Restore 400 ~ 800 HP to self and allies / 50 ~ 100% |
Future City Dweller![]() | [Before Hitting] Restore 100 ~ 200 HP to allies / 40 ~ 80% |
Free Love Mediator![]() | [Phase Start] Restore 400 ~ 800 HP to self and allies / 50 ~ 100% |
Great Springs Guide![]() | [After Debuff] Restore 200 ~ 400 HP to allies / 40 ~ 80% |
Hunter of the Snowfields![]() | [After Hitting] Restore 150 ~ 300 HP to allies / 45 ~ 90% [Phase Start] Restore 500 ~ 1000 HP to allies / 50 ~ 100% |
Dire Multiplier![]() | [Before Being Attacked] (If HP > 30%) Restore 300 ~ 600 HP to self / 40 ~ 80% |
Jazz Player![]() ![]() | [Phase Start] Restore 500 ~ 1000 HP to self / 45 ~ 90% |
Appetizing Body![]() | [After Buff] Restore 250 ~ 500 HP to allies / 30 ~ 60% |
Great Banquet Ninja![]() | [Before Hitting] Restore 150 ~ 300 HP to self and allies / 50 ~ 100% |
Pleasantly Passionate Handler![]() | [Phase Start] Restore 500 ~ 1000 HP to self and allies / 45 ~ 90% [Turn Start] Restore 500 ~ 1000 HP to self / 40 ~ 80% |
Prestigious Mountaineer Leader![]() | [When Leaving] Restore 1000 ~ 2000 HP to allies / 50 ~ 100% |
Parvatesvara![]() | [When Leaving] Restore 3000 ~ 6000 HP to allies / 50 ~ 100% |
Overheating Cyber Butler![]() | [Before Being Attacked] Restore 200 ~ 400 HP to self and allies / 35 ~ 70% |
Past Summer Lover![]() | [After Moving] Restore 150 ~ 300 HP to self / 45 ~ 90% |
Feeder![]() | [After Moving] Restore 400 ~ 800 HP to allies / 35 ~ 70% |
Orbital Saturn![]() | [Phase Start] Restore 800 ~ 1600 HP to self and allies / 45 ~ 90% |
Of Rending Fangs![]() | [After Hitting] Restore 200 ~ 400 HP to self / 50 ~ 100% |
Sack-bearing Mad Monk![]() | [After Moving] Restore 150 ~ 300 HP to self and allies / 40 ~ 80% |
Bestower of Rewards![]() | [After Hitting] Restore 150 ~ 300 HP to allies / 30 ~ 60% [After Hitting] Restore 150 ~ 300 HP to allies / 40 ~ 80% |
Snowland Puppeteer![]() | [Before Hitting] Restore 250 ~ 500 HP to allies / 35 ~ 70% |
Addictive One![]() | [Turn Start] Restore 100 ~ 200 HP to self / 20 ~ 40% |
Heavenly Solo Idol![]() | [Phase Start] Restore 250 ~ 500 HP to self and allies / 50 ~ 100% [After Buff] (If HP > 50%) Restore 150 ~ 300 HP to self and allies / 20 ~ 40% |
Addictive Paean![]() | [Phase Start] Restore 1000 ~ 2000 HP to self / 50 ~ 100% |
Heavenly Solitary Loxias![]() | [Phase Start] Restore 500 ~ 1000 HP to self and allies / 45 ~ 90% [After Buff] (If HP > 50%) Restore 150 ~ 300 HP to self and allies / 30 ~ 60% |
Substitute Great Whore![]() | [After Hitting] Restore 250 ~ 500 HP to self / 35 ~ 70% |
The Enlightened of Love and Desire![]() | [After Hitting] Restore 200 ~ 400 HP to allies / 45 ~ 90% [After Debuff] Restore 1500 ~ 3000 HP to allies / 10 ~ 20% |
Oily Patissier![]() | [After Hitting] Restore 150 ~ 300 HP to self / 25 ~ 50% |
Fairy of Kunlun![]() | [Phase Start] Restore 400 ~ 800 HP to self and allies / 40 ~ 80% |
Immortal Kunlun Fairy![]() | [Phase Start] Restore 400 ~ 800 HP to self and allies / 40 ~ 80% |
Disseminator![]() | [After Hitting] Restore 200 ~ 400 HP to allies / 40 ~ 80% [On Miss] Restore 200 ~ 400 HP to self / 35 ~ 70% |
Ruins Streamer![]() | [After Hitting] Restore 400 ~ 800 HP to allies / 45 ~ 90% [On Miss] Restore 400 ~ 800 HP to self / 40 ~ 80% [When Hit(2)] Restore 200 ~ 400 HP to allies / 35 ~ 70% |
Great Spirit of the Alder![]() | [Phase Start] Restore 800 ~ 1600 HP to self / 50 ~ 100% |
Circler![]() ![]() ![]() | [Before Being Attacked] Restore 100 ~ 200 HP to self and allies / 30 ~ 60% |
Resonator![]() | [On Miss] Restore 250 ~ 500 HP to allies / 35 ~ 70% |
Rival Sound Scrambler![]() | [On Miss] Restore 400 ~ 800 HP to allies / 35 ~ 70% |
Diamond Catcher![]() | [After Buff] Restore 250 ~ 500 HP to allies / 30 ~ 60% |
Sports Festival's Demon Elephant![]() | [Turn Start] Restore 350 ~ 700 HP to self / 45 ~ 90% |
Lion of the Uncharted Wilds![]() | [After Moving] Restore 200 ~ 400 HP to self and allies / 40 ~ 80% |
Sailing into the Summer Storm![]() | [After Hitting] Restore 200 ~ 400 HP to self and allies / 35 ~ 70% |
Rank 12's Heir![]() | [Phase Start] Restore 1000 ~ 2000 HP to allies / 45 ~ 90% |
秋葉ノ原三尺坊![]() | [Move Phase End] Restore 250 ~ 500 HP to allies / 40 ~ 80% |
南国のビーストテイマー![]() | [Before Hitting] Restore 200 ~ 400 HP to self and allies / 40 ~ 80% |
Charge Skill | |
![]() ![]() ![]() ![]() | [Before Hitting (CS)] Restore 1200 ~ 2400 HP to self / 100% |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | [Before Hitting (CS)] Restore 400 ~ 800 HP to self and allies / 100% |
![]() ![]() ![]() ![]() ![]() | [Before Hitting (CS)] Restore 200 ~ 400 HP to self and allies / 100% |
![]() ![]() ![]() | [Before Hitting (CS)] Restore 200 ~ 400 HP to self and allies / 100% |
![]() ![]() | [Before Hitting (CS)] Restore 500 ~ 1000 HP to self / 100% |
![]() | [Before Hitting (CS)] Restore 200 ~ 400 HP to self and allies / 100% |
![]() | [Before Hitting (Any CS Hit)] Restore 600 ~ 1200 HP to self / 100% |
![]() | [Before Hitting (CS)] Restore 350 ~ 700 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 300 ~ 600 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 300 ~ 600 HP to self and allies / 100% |
![]() ![]() | [Before Hitting (CS)] Restore 200 ~ 400 HP to self and allies / 100% |
![]() ![]() | [Before Hitting (CS)] Restore 200 ~ 400 HP to self / 100% |
![]() ![]() | [Before Hitting (CS)] Restore 1000 ~ 2000 HP to self / 100% |
![]() | [Before Hitting (CS)] Restore 500 ~ 1000 HP to allies / 100% |
![]() ![]() | [Before Hitting (CS)] Restore 400 ~ 800 HP to self / 100% |
![]() ![]() | [Before Hitting (CS)] Restore 400 ~ 800 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 400 ~ 800 HP to self and allies / 100% |
![]() ![]() | [Before Hitting (CS)] Restore 800 ~ 1600 HP to self / 100% |
![]() ![]() | [Before Hitting (CS)] Restore 800 ~ 1600 HP to self / 100% |
![]() | [Before Hitting (CS)] Restore 300 ~ 600 HP to self and allies / 100% |
![]() | [Before Hitting (Any CS Hit)] Restore 150 ~ 300 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 500 ~ 1000 HP to allies / 100% |
![]() | [Before Hitting (CS)] Restore 1000 ~ 2000 HP to self and allies / 100% |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | [Before Hitting (CS)] Restore 800 ~ 1600 HP to self / 100% |
![]() | [Before Hitting (CS)] Restore 800 ~ 1600 HP to self / 100% |
![]() | [Before Hitting (CS)] Restore 400 ~ 800 HP to self and allies / 100% |
![]() ![]() | [Before Hitting (CS)] Restore 300 ~ 600 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 500 ~ 1000 HP to self / 100% |
![]() | [Before Hitting (CS)] Restore 1000 ~ 2000 HP to self / 100% |
![]() | [Before Hitting (CS)] Restore 250 ~ 500 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 300 ~ 600 HP to allies / 100% |
![]() | [Before Hitting (CS)] Restore 300 ~ 600 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 200 ~ 400 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 200 ~ 400 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 300 ~ 600 HP to allies / 100% |
![]() | [Before Hitting (CS)] Restore 300 ~ 600 HP to allies / 100% |
![]() | [Before Hitting (CS)] Restore 200 ~ 400 HP to allies / 100% |
![]() | [Before Hitting (CS)] Restore 300 ~ 600 HP to allies / 100% |
![]() | [Before Hitting (CS)] Restore 250 ~ 500 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 200 ~ 400 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 400 ~ 800 HP to allies / 100% |
![]() | [Before Hitting (CS)] Restore 450 ~ 900 HP to self / 100% |
![]() | [Before Hitting (Any CS Hit)] Restore 1200 ~ 2400 HP to self / 100% |
![]() | [Before Hitting (CS)] Restore 300 ~ 600 HP to self / 100% |
![]() | [Before Hitting (CS)] Restore 300 ~ 600 HP to self / 100% |
![]() | [Before Hitting (CS)] Restore 150 ~ 300 HP to allies / 100% |
![]() | [Before Hitting (CS)] Restore 200 ~ 400 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 100 ~ 200 HP to self / 100% |
![]() | [Before Hitting (CS)] Restore 200 ~ 400 HP to self / 100% |
![]() | [Before Hitting (CS)] Restore 500 ~ 1000 HP to self / 100% |
![]() | [Before Hitting (Any CS Hit)] Restore 500 ~ 1000 HP to allies / 100% |
![]() | [Before Hitting (Any CS Hit)] Restore 1000 ~ 2000 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 300 ~ 600 HP to self / 100% |
![]() | [Before Hitting (CS)] Restore 600 ~ 1200 HP to self / 100% |
![]() | [Before Hitting (CS)] Restore 1500 ~ 3000 HP to self / 100% |
![]() | [Before Hitting (CS)] Restore 150 ~ 300 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 200 ~ 400 HP to allies / 100% |
![]() | [Before Hitting (CS)] Restore 400 ~ 800 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 100 ~ 200 HP to self / 100% |
![]() | [Before Hitting (CS)] Restore 200 ~ 400 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 500 ~ 1000 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 200 ~ 400 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 200 ~ 400 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 200 ~ 400 HP to allies / 100% |
![]() | [Before Hitting (CS)] Restore 300 ~ 600 HP to allies / 100% |
![]() | [Before Hitting (CS)] Restore 200 ~ 400 HP to self / 100% |
![]() | [Before Hitting (CS)] Restore 200 ~ 400 HP to self / 100% |
![]() | [Before Hitting (CS)] Restore 200 ~ 400 HP to self / 100% |
![]() | [Before Hitting (CS)] Restore 300 ~ 600 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 200 ~ 400 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 200 ~ 400 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 500 ~ 1000 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 100 ~ 200 HP to self / 100% |
![]() | [Before Hitting (CS)] Restore 150 ~ 300 HP to self / 100% |
![]() | [Before Hitting (CS)] Restore 300 ~ 600 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 400 ~ 800 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 400 ~ 800 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 400 ~ 800 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 1000 ~ 2000 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 300 ~ 600 HP to self / 100% |
![]() | [Before Hitting (CS)] Restore 300 ~ 600 HP to self / 100% |
![]() | [Before Hitting (CS)] Restore 300 ~ 600 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 300 ~ 600 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 1000 ~ 2000 HP to self Restore 600 ~ 1200 HP to allies / 100% |
![]() | [Before Hitting (CS)] Restore 300 ~ 600 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 200 ~ 400 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 250 ~ 500 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 200 ~ 400 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 300 ~ 600 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 100 ~ 200 HP to self / 100% |
![]() | [Before Hitting (CS)] Restore 1000 ~ 2000 HP to self / 100% |
![]() | [Before Hitting (CS)] Restore 600 ~ 1200 HP to self / 100% |
![]() | [Before Hitting (Any CS Hit)] Restore 150 ~ 300 HP to self and allies Restore 150 ~ 300 HP to self / 100% |
![]() | [Before Hitting (Any CS Hit)] Restore 200 ~ 400 HP to self and allies Restore 200 ~ 400 HP to self / 100% |
![]() | [Before Hitting (CS)] Restore 500 ~ 1000 HP to self / 100% |
![]() | [Before Hitting (CS)] Restore 1000 ~ 2000 HP to self / 100% |
![]() | [Before Hitting (CS)] Restore 150 ~ 300 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 150 ~ 300 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 150 ~ 300 HP to allies / 100% |
![]() | [Before Hitting (CS)] Restore 150 ~ 300 HP to allies / 100% |
![]() | [Before Hitting (CS)] Restore 500 ~ 1000 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 750 ~ 1500 HP to self / 100% |
![]() | [Before Hitting (CS)] Restore 2000 ~ 4000 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 400 ~ 800 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 300 ~ 600 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 300 ~ 600 HP to allies / 100% |
![]() | [Before Hitting (CS)] Restore 300 ~ 600 HP to allies / 100% |
![]() | [Before Hitting (CS)] Restore 250 ~ 500 HP to self / 100% |
![]() | [Before Hitting (CS)] Restore 250 ~ 500 HP to self / 100% |
![]() | [Before Hitting (CS)] Restore 200 ~ 400 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 200 ~ 400 HP to self and allies / 100% |
![]() ![]() ![]() | [Before Hitting (CS)] Restore 500 ~ 1000 HP to self / 100% |
![]() | [Before Hitting (CS)] Restore 1200 ~ 2400 HP to allies / 100% |
![]() | [Before Hitting (CS)] Restore 250 ~ 500 HP to allies / 100% |
![]() | [Before Hitting (CS)] Restore 500 ~ 1000 HP to allies / 100% |
![]() | [Before Hitting (CS)] Restore 500 ~ 1000 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 300 ~ 600 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 300 ~ 600 HP to self / 100% |
![]() | [Before Hitting (CS)] Restore 200 ~ 400 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 1000 ~ 2000 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 750 ~ 1500 HP to allies / 100% |
![]() | [Before Hitting (CS)] Restore 250 ~ 500 HP to allies / 100% |
![]() | [Before Hitting (CS)] Restore 500 ~ 1000 HP to allies / 100% |
![]() | [Before Hitting (CS)] Restore 300 ~ 600 HP to allies / 100% |
![]() | [Before Hitting (CS)] Restore 300 ~ 600 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 300 ~ 600 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 300 ~ 600 HP to allies / 100% |
![]() | [Before Hitting (CS)] Restore 300 ~ 600 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 300 ~ 600 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 300 ~ 600 HP to self and allies / 100% |
![]() ![]() ![]() | [Before Hitting (CS)] Restore 150 ~ 300 HP to allies / 100% |
![]() | [Before Hitting (CS)] Restore 300 ~ 600 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 400 ~ 800 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 300 ~ 600 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 1500 ~ 3000 HP to self and allies / 100% |
![]() | [Before Hitting (CS)] Restore 400 ~ 800 HP to allies / 100% |
![]() | [Before Hitting (CS)] Restore 400 ~ 800 HP to allies / 100% |
![]() | [Before Hitting (CS)] Restore 400 ~ 800 HP to self and allies / 100% |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | [Before Hitting (CS)] Restore 300 ~ 600 HP to self / 100% |
![]() | [Before Hitting (CS)] Restore 300 ~ 600 HP to self and allies / 100% |
AR Equipment Skill | |
![]() | [If Stationary] Restore 200 ~ 400 HP to self / 50 ~ 100% |
![]() | [Phase Start] Restore 3000 ~ 6000 HP to self / 100% |
![]() | [Phase Start] Restore 1500 ~ 3000 HP to self / 100% |
![]() | [Before Being Attacked] Restore 250 ~ 500 HP to self / 15 ~ 30% |
![]() | [Phase Start] Restore 500 ~ 1500 HP to self / 100% |
![]() | [Phase Start] Restore 500 ~ 1500 HP to self / 100% |
![]() | [Phase Start] Restore 500 ~ 1500 HP to self / 100% |
![]() | [Phase Start] Restore 500 ~ 1500 HP to self / 100% |
![]() | [Phase Start] Restore 750 ~ 1500 HP to self / 100% |
![]() | [After Moving] Restore 400 ~ 800 HP to self / 100% |
![]() | [Before Being Attacked] Restore 150 ~ 300 HP to self / 15 ~ 30% |
![]() | [After Hitting] Restore 150 ~ 300 HP to self / 40 ~ 80% |
![]() | [After Moving] Restore 100 ~ 200 HP to allies / 80 ~ 100% |
![]() | [After Debuff] Restore 200 ~ 400 HP to self / 40 ~ 80% [On Miss] Restore 200 ~ 400 HP to self / 30 ~ 60% |
![]() | [Turn Start] Restore 200 ~ 400 HP to allies / 100% |
![]() | [On Miss] Restore 100 ~ 200 HP to allies / 30 ~ 60% |
![]() | [After Hitting] Restore 100 ~ 200 HP to self / 25 ~ 50% |
![]() | [After Hitting] Restore 100 ~ 200 HP to allies / 35 ~ 70% |
![]() | [After Moving] Restore 200 ~ 400 HP to allies / 50 ~ 100% |
![]() | [Turn Start] Restore 150 ~ 300 HP to self / 80 ~ 100% |
![]() | [Phase Start] Restore 500 ~ 1000 HP to self and allies / 80 ~ 100% |
![]() | [When Hit(2)] Restore 150 ~ 300 HP to self / 30 ~ 60% |
![]() | [After Hitting] (Total turns 2, 4, 6...) Restore 100 ~ 200 HP to self / 50 ~ 100% |
![]() | [Turn Start] Restore 50 ~ 100 HP to allies / 80 ~ 100% |
![]() | [After Hitting] Restore 200 ~ 400 HP to self / 40 ~ 80% |
![]() | [After Moving] Restore 100 ~ 200 HP to self and allies / 50 ~ 100% |
![]() | [After Hitting] Restore 250 ~ 500 HP to self / 30 ~ 60% |
![]() | [Turn Start] (If HP < 51%) Restore 250 ~ 500 HP to self / 50 ~ 100% |
![]() | [After Debuff] Restore 200 ~ 400 HP to self / 100% |
![]() | [After Buff] Restore 150 ~ 300 HP to allies / 30 ~ 60% |
![]() | [On Miss] Restore 100 ~ 200 HP to allies / 40 ~ 80% |
![]() | [When Leaving] Restore 1500 ~ 3000 HP to allies / 100% [Quest Start] 5 ~ 10% extra chance of HP Blossom 5 ~ 10% extra chance of Greater HP Blossom 5 ~ 10% extra chance of Lesser ATK Blossom 5 ~ 10% extra chance of ATK Blossom 5 ~ 10% extra chance of Greater ATK Blossom |
![]() | [After Buff] Restore 150 ~ 300 HP to self and allies / 15 ~ 30% |
![]() | [After Debuff] Restore 150 ~ 300 HP to self / 50 ~ 100% |
![]() | [After Hitting] Restore 150 ~ 300 HP to self / 30 ~ 60% |
![]() | [When Leaving] Restore 5000 ~ 10000 HP to allies / 80 ~ 100% |
![]() | [Turn Start] Restore 150 ~ 300 HP to allies / 30 ~ 60% |
![]() | [Turn Start] Restore 200 ~ 400 HP to allies / 15 ~ 30% |
![]() | [When Leaving] Restore 250 ~ 500 HP to allies / 50 ~ 100% |
![]() | [After Moving] Restore 100 ~ 200 HP to self / 45 ~ 90% |
![]() | [Before Hitting] Restore 100 ~ 200 HP to self / 30 ~ 60% |
![]() | [Phase Start] Restore 300 ~ 600 HP to allies / 100% |
![]() | [Phase Start] Restore 500 ~ 1000 HP to allies / 100% |
![]() | [After Hitting] Restore 100 ~ 200 HP to allies / 35 ~ 70% |
![]() | [Before Hitting] Restore 100 ~ 200 HP to allies / 30 ~ 60% |
![]() | [Before Being Attacked] Restore 250 ~ 500 HP to self and allies / 40 ~ 80% |
![]() | [Phase Start] Restore 150 ~ 300 HP to self / 50 ~ 100% |
![]() | [After Buff] Restore 150 ~ 300 HP to allies / 20 ~ 40% |
![]() | [Turn Start] Restore 250 ~ 500 HP to allies / 100% |
![]() | [Move Phase End] Restore 150 ~ 300 HP to self and allies / 30 ~ 60% |
![]() | [Phase Start] Restore 400 ~ 800 HP to allies / 50 ~ 100% |
Status-bestowed Skill | |
![]() | [When Leaving] Restore 400 HP to enemies / 100% |
![]() | [When Leaving] Restore 500 HP to allies / 100% |
![]() | [After Buff] Restore 150 ~ 300 HP to self / 100% |
![]() | [After Hitting] Restore 500 HP to self / 100% |
![]() | [When Leaving] Restore 999999 HP to allies / 100% |
![]() | [Before Hitting] (Total turns 2, 4, 6...) Restore 5000 HP to self / 100% [When Leaving] Restore 20000 HP to allies / 100% |
![]() | [Before Hitting] Restore 300 HP to allies / 100% |
![]() | [When Leaving] Restore 1000 HP to enemies / 100% |
![]() | [Turn Start] Restore 10000 HP to self / 100% |
![]() | [Turn Start] (Total turns 3, 6, 9...) Restore 1000 HP to self / 100% |
![]() | [If Stationary] Restore 400 HP to enemies / 100% |
![]() | [Turn Start] (If HP < 31%) Restore 5000 HP to self and allies / 100% |
![]() | [When Leaving] Restore 500 HP to enemies / 100% |
![]() | [Turn Start] Restore 300000 HP to self / 100% |
![]() | [When Leaving] Restore 1500 HP to enemies / 100% |
Statuses
HP can also be recovered at the end of turn with these statuses:
Blessing (300~600)
Regeneration (400~800)
Unction (150~300)
Love (300~300)
Nourishment (150~300)
桃 (5000~5000)
Conditional Statuses
Provided applied conditions, HP may also be recovered at the end of turn with the following statuses:
Poison Reversal (400)
Prayer Strengthening (1000)
Love Strengthening (300)
Burn Strengthening (1000)
DEF Up Strengthening (400)
Friendship Strengthening (500)
Darkness Strengthening (1000)
Taunt Healing (600)
Love Strengthening (New Gen HP Up) (1500)
頑強時回復 (500)